Blender Git Commits

Blender Git "master" branch commits.

Page: 2389 / 5574

March 29, 2016, 19:33 (GMT)
Fix T47961: Wipe effects should have 2 inputs
March 29, 2016, 18:01 (GMT)
Fix T47967: Select next active fails in some cases

For cases when there are multiple matches,
find the closest match (with increasingly fuzzy tests) instead of failing.
March 29, 2016, 17:46 (GMT)
Buildbot: Attempt to work-around unsupported clang on OSX machine

Ideally this would need to be fixed by nvcc itself. but they didn't
do that for a long time.
March 29, 2016, 16:04 (GMT)
Fix error in ghash/gset_ensure_p_ex

The key is needed in the case the ghash resizes.
Caused regression T47984.
March 29, 2016, 15:45 (GMT)
Fix T47902: Particle grid not using modifier stack, Take II.

Now only fix correct handling of use_modifier_stack for grid distribution,
fixing it globally breaks all existing edited hair systems. :/
March 29, 2016, 15:33 (GMT)
Revert "Fix T47902: Particle grid not using modifier stack."

This reverts commit 2bd3acf7cd27c0c3ee77b10d56b91c3b03226d39.

Commit is valid in theory - but in practice, it means nearly all edited hair systems
would need to be re-created from scratch... Not nice, so better revert and note in code
that particle distribution is ugly and does not respect 'use modifier stack' option in most cases.
Revision 24d931e by Joshua Leung
March 29, 2016, 14:21 (GMT)
GPencil New Stroke Smoothing: Don't perform smoothing on pressure values

As noted by Antonio and Daniel, performing smoothing on the pressure values
for new strokes doesn't work that great. From an artist POV, it is apparently
"very strange that line thickness shrink suddenly after drawing it".
Revision 3bdd7ba by Joshua Leung
March 29, 2016, 14:21 (GMT)
Driver Mapping Types: Added temporary icons to break up the two types of mapping behaviours (modal vs manual)
Revision d29b32a by Joshua Leung
March 29, 2016, 14:21 (GMT)
RMB Menu: Add icons for delineating each cluster of options in this menu

From T33052 by Harley Acheson (harley)
Revision deffd43 by Joshua Leung
March 29, 2016, 14:21 (GMT)
Drivers Setup: Expose all mapping types for creating drivers

* This includes the "manually create" modes, which correspond to the previous behaviour
for setting up drivers. This is necessary when the current screen layout is not
well suited to having multiple property editors open (e.g. small screen or heavily
subdivided screen).

* Only the modes relevant for the current property type (i.e. array vs single)
will be shown

* The "Add Driver" entries in the RMB context menu have now been replaced by a
submenu which will list all the available mapping types.

* NOTE: The code for the ANIM_OT_button_driver_add() operator is perhaps a bit hairy.
However, it currently allows us to have the desired behaviour. It can always get
cleaned up later though.
March 29, 2016, 10:54 (GMT)
Add license text for OCIO configuration
March 29, 2016, 08:02 (GMT)
Fix T47987: Blender Cycles standalone does not properly read UV coordinates from XML
March 29, 2016, 07:30 (GMT)
Fix T47986: OBJ Import fails w/ imagepath encoding
March 28, 2016, 16:19 (GMT)
Fix T47958: Crash in Walk or Fly Navigation in Camera mode when invoking from non-3DView region
Revision 37b7b3a by Julian Eisel
March 28, 2016, 14:45 (GMT)
T47532: Pop-ups drop fast mouse clicks

Caused by rBc24be7ec6e5.

Before rBc24be7ec6e5, wm_handlers_do always called handlers a second time with event value KM_PRESS in case of a double click. After it, this was only the case for non-LEFTMOUSE events.
Since ui_popup_handler (almost) always returned WM_UI_HANDLER_BREAK, the second handler iteration with KM_PRESS wouldn't run. This fix just makes sure we return WM_UI_HANDLER_CONTINUE for double click events instead (causing second iteration to run).
March 28, 2016, 14:24 (GMT)
Fix T47969: Select Random always uses same seed

Increment the seed on each use,
otherwise calling again selects the same order, unless you manually adjust the seed.
March 28, 2016, 13:52 (GMT)
Fix T47972: Blender crash showing particle system.

Do same as with faces - if no orcodata is available, fill orco with current location...
March 28, 2016, 13:26 (GMT)
Fix T47973: Render stamp ignores font alpha
March 28, 2016, 13:26 (GMT)
BLF: alpha support for drawing to buffer
March 28, 2016, 08:45 (GMT)
Fix T47931: Missed world shader update when having object dependency
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021