Revision 5ca3f3d by Joshua Leung June 16, 2015, 13:49 (GMT) |
Partial Fix T44997: Propagate pose on selected keyframes only included those after the current frame This behaviour was confusing, since "selected keyframes" suggests that it covers all selected keyframes (instead of trying to do this based on frame ranges). |
Revision c55cf74 by Bastien Montagne June 16, 2015, 12:17 (GMT) |
Fix T45088: Wrong tooltip for 'Object Transform' option of transfer data. |
Revision 94eb264 by Campbell Barton June 16, 2015, 11:22 (GMT) |
BGE: correct case for createConstraint keyword |
Revision b986f95 by Campbell Barton June 16, 2015, 11:13 (GMT) |
Disable assert for polyfill Would fail on some zero-area ngons. |
Revision 173c113 by Campbell Barton June 16, 2015, 10:33 (GMT) |
Fix own mistake selecting linked |
Revision fa823dc by Campbell Barton June 16, 2015, 00:32 (GMT) |
Cleanup: style |
Revision b1a92f2 by Campbell Barton June 16, 2015, 00:04 (GMT) |
Fix T44701: Buffer overrun reading directories |
Revision 532e29c by Campbell Barton June 16, 2015, 00:03 (GMT) |
Win32: make DIR struct opaque |
Revision 291152e by Thomas Dinges June 15, 2015, 22:39 (GMT) |
Add back ray bounces debug code, can be useful nevertheless. Just need to keep in mind that these are not indirect bounces in the pass then. |
Revision 6d63446 by Jorge Bernal June 15, 2015, 22:05 (GMT) |
BGE: Fix for precision lost in setBackground/getBackground at Video Texture Now internally the variables are processed as floats avoiding int->float->char conversions that are causing precision lost. A check for int numbers is maintained to keep compatibility with old behaviour. Reviewers: ben2610, campbellbarton, moguri, hg1 Reviewed By: moguri, hg1 Subscribers: campbellbarton Projects: #game_engine Differential Revision: https://developer.blender.org/D1301 |
Revision 53e3e46 by Thomas Dinges June 15, 2015, 21:50 (GMT) |
Cycles / Branched Path: Some simplifications for main loop. The main loop only handles transparent intersections from the camera ray. Therefore we can simplify some things. * Avoid PATH_RAY_CAMERA check, this is always true. * Avoid path_state_next() call, we can just set transparent flag and increase transparent bounces. This way we avoid the function call and some branching. Also remove debug num_ray_bounces++, this is incorrect here as no indirect bounce happens here. Should be no functional changes. |
Revision 888ed6b by Thomas Dinges June 15, 2015, 21:35 (GMT) |
Cleanup comment and remove now redundant define. |
Revision 099aaea by Sergey Sharybin June 15, 2015, 21:02 (GMT) |
Cycles: Move branched path tracking into own file Code there started becoming a bit too big, by splitting it up it'll make it easier to do improvements or extending the features in there. The layout is not totally final yet, would need to try de-duplicating parts of code from split kernel with non-split integrators, |
Revision 6c23497 by Sergey Sharybin June 15, 2015, 20:17 (GMT) |
Fix T45086: Crash showing scopes Was a rounding issue, which was previously solved by quite simple check. Well, let's do the same check again :) |
Revision 1c707a2 by Porteries Tristan June 15, 2015, 19:46 (GMT) |
BGE: Fix T43918: adding submodule bge.app including attribute version. This patch adds the submodule app to bge. apps contains constants similar to bpy.app, particularly version (tuple of three ints like 2.75.1). It was requested in T43918 and set as TODO. The patch also adds rst doc for the module. Reviewers: moguri, kupoman, lordloki, panzergame, campbellbarton Reviewed By: lordloki, panzergame, campbellbarton Subscribers: marcino15 Projects: #game_logic, #game_python, #game_engine Differential Revision: https://developer.blender.org/D1348 |
Revision 124b25c by Bastien Montagne June 15, 2015, 19:38 (GMT) |
Usual minor i18n/UI messages fixes. |
Revision a44a0cf by Antonis Ryakiotakis June 15, 2015, 19:23 (GMT) |
Copy strip modifier operator for sequencer Copies from active strip to selected strips, found in modifier panel |
Revision b633c28 by Campbell Barton June 15, 2015, 18:16 (GMT) |
Fix integer division error with image scopes |
Revision 3f7ea74 by Campbell Barton June 15, 2015, 18:16 (GMT) |
Cleanup: quiet assert for zero-length axis |
Revision bf57c91 by Sergey Sharybin June 15, 2015, 16:55 (GMT) |
Depsgrtaph: Adding shapekey should update relations This is needed for the new granular depsgraph, otherwise graph is not containing all the operations needed for proper update. And the same is actually needed onwhen removing shape key. |
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