Blender Git Commits

Blender Git "master" branch commits.

Page: 2595 / 5574

May 18, 2015, 00:02 (GMT)
UI: errors in buttons now show in info report

Mistakes in button expressions were previously only printed to the console.
May 17, 2015, 21:41 (GMT)
Change behavior of cycles xml to conform the spec: "Each XML document has exactly one single root element"
May 17, 2015, 20:19 (GMT)
BGE: Fix T42244 LibLoad crash with logic brick KX_TouchSensor

I remove duplicate and wrong code which treat the special case of KX_TouchSensor.
And Also the re-conversion of linked logic brick.
Revision d1230ca by Julian Eisel
May 17, 2015, 17:47 (GMT)
Fix Node Editor using wrong snap element menu when called from shortcut

Kudos to @kopias for notifying me :)
May 17, 2015, 17:29 (GMT)
Cycles: Enable advanced shading on AMD / OpenCL.

That is needed for Motion Blur and Render Passes to work properly.
I hope there are no nasty side effects, but we need to test this.
May 17, 2015, 16:46 (GMT)
Cycles / OpenCL: Enable Camera Motion and Hair for AMD.

Only enabled for the Experimental kernel though, so the feature set must
be changed in the UI to use the features.
May 17, 2015, 16:32 (GMT)
Cleanup: Typos, typos everywhere. :D
May 17, 2015, 16:18 (GMT)
Fix T44713: GLSL and BI inconsistency converting color to float node socket.
May 17, 2015, 15:25 (GMT)
Fix T44718: Cycles GLSL not working for NURBS objects.
May 17, 2015, 14:55 (GMT)
Fix T44739: OS X RMB emulation giving wrong mouse button release event.
May 17, 2015, 14:54 (GMT)
UV editor: make Ctrl+E menu with mark/clear seam, instead of always marking.
May 17, 2015, 14:28 (GMT)
Buildbot: Make sure files are readable by www group
Revision 2b9d806 by Joshua Leung
May 17, 2015, 14:25 (GMT)
Fix T44084 - Cursor gets reset after MMB scrolling in another area while in GPencil Continous Draw Mode
Revision 206f29c by Joshua Leung
May 17, 2015, 14:03 (GMT)
Fix T44685 - In grease pencil stroke editing, selecting points is offset by a few pixels

The problem was that it was aborting too early after stumbling across a point which
might fit within the bounds required. This commit improves the logic here to solve
this and a few other little bugs like that.

Disclaimer: There are still a few cases where it randomly ends up picking something
way off. However, this only seems to occur very sporadically, so it's hard to say
how bad the problem may be.
May 17, 2015, 13:06 (GMT)
BMesh: don't check winding for uv-vert-map

Made link-select separate front/back with projected UV's
May 17, 2015, 11:44 (GMT)
Fix T44715: crash compositing with undefined node due to re-save in older version
May 17, 2015, 10:53 (GMT)
BGE: Fix T43761 No re-creation of display list after a mesh modification.

I also removed unused flags in RAS_ListRasterizer.cpp.
May 17, 2015, 10:45 (GMT)
Fix T44737: Missing 'Spin' op entry in surface (NURBS) tools/menu.
May 17, 2015, 10:36 (GMT)
Cycles Standalone: Expose various light settings.
Revision dad2850 by Joshua Leung
May 17, 2015, 10:28 (GMT)
Numeric Input for Pose Breakdowner/Slide/Push Tools
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021