Revision 5588a51 by Antonis Ryakiotakis May 11, 2015, 11:10 (GMT) |
Cycles OpenGL: Don't use full matrix transform when we can just use simple addition. |
Revision dfbb876 by Campbell Barton May 11, 2015, 05:32 (GMT) |
UI: initial support for UI editing selected items Add basic support (holding Alt) to edit all selected objects/bones/sequences. |
Revision 097862c by Campbell Barton May 11, 2015, 02:39 (GMT) |
GHash: avoid redundant casts |
Revision 18cf235 by Campbell Barton May 11, 2015, 02:39 (GMT) |
GHash: use const keys when only used for lookups |
Revision 3141870 by Campbell Barton May 11, 2015, 01:09 (GMT) |
Outliner: postpone rebuilding the tree On existing Blender could rebuild tree many times (on freeing each ID). Use a flag instead of immediately rebuilding. |
Revision f4bae1f by Campbell Barton May 11, 2015, 00:58 (GMT) |
Outliner: cleanup flag was never cleared Was running cleanup on every draw. |
Revision 9e2e85a by Campbell Barton May 10, 2015, 23:27 (GMT) |
GHash: Add BLI_ghash_ensure_p_ex to copy the key Needed in cases where the memory from each key is owned by the GHash. |
Revision d55868c by Sv. Lockal May 10, 2015, 19:32 (GMT) |
Cycles: And yet another compilation fix after half-float commit for clang. Suggested by Brecht, tested with gcc > 4.4 and Clang |
Revision 3ec1684 by Sv. Lockal May 10, 2015, 19:06 (GMT) |
Cycles: fix compilation on 32-bit Windows for half-floats Reported by IRC user HG1. |
Revision c20c07f by Brecht Van Lommel May 10, 2015, 18:51 (GMT) |
Fix T44633: image cache broken for movies and sequences. After multiview, it was continuously unloading/loading image buffers from the cache due to mismatch in cache insert and lookup keys. |
Revision 8db2a9a by Sv. Lockal May 10, 2015, 17:51 (GMT) |
Cycles: Add -mf16c for previous commit for Scons Thanks to Dingto for noticing! |
Revision 4d8f7ed by Porteries Tristan May 10, 2015, 17:21 (GMT) |
BGE : Fix crash during physics mesh update. Currently we can't update the physics mesh of an added rigid body. The cause is that that we need to update all shapes to say that the mesh was changed, for static object we don't do that previously because we use a odd way to reallocate memory at the same place. So now when a mesh is changed we iterate all physics controllers which use the same shape info and recreate its shape with the correct mesh. example file : {F168100} Reviewers: scorpion81, sergof, hg1, sybren, moguri, agoose77 Reviewed By: moguri, agoose77 Subscribers: sybren Differential Revision: https://developer.blender.org/D1269 |
Revision 2ec221a by Sv. Lockal May 10, 2015, 16:35 (GMT) |
Cycles: Use native float->half conversion instructions for Haswell CPUs. This makes OCIO viewport color correction a little bit faster (about -0.5s for 100 samples) Also set max half float value to 65504.0 to conform with IEEE 754. |
Revision 3a2c0cc by Sergey Sharybin May 10, 2015, 15:02 (GMT) |
Cycles: Correction to opencl whitelist check Was using platform as a device id accidentally. |
Revision 1c02a20 by Thomas Szepe May 10, 2015, 13:58 (GMT) |
BGE: Cleanup constraints documentation * Fixing Python example. Behavior has changed with Blender 2.74 * Adding missing return type * Fixing typo simbolic * Fixing note for upper/lower limit * Adding link to constraints constants |
Revision a47ade3 by Thomas Dinges May 10, 2015, 10:59 (GMT) |
Cycles: Fix tiny greying out inconsistency for Volume settings. |
Revision e8be170 by Thomas Dinges May 10, 2015, 10:59 (GMT) |
Cycles: Do not show Branched Path integrator for OpenCL. Branched Path is not supported, neither in the Split nor Megakernel. |
Revision 0525db3 by Gaia Clary May 10, 2015, 09:04 (GMT) |
fix T44648: Collada finding bone chains during import crashes when no bones are there |
Revision 1fb97ff by Bastien Montagne May 10, 2015, 07:18 (GMT) |
Revision 45d9df8 by Campbell Barton May 10, 2015, 05:23 (GMT) |
UI: consistent naming for operator props |
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