Revision 356cede by Campbell Barton April 15, 2015, 05:27 (GMT) |
Sculpt: change behavior of crease brush Pinch would give a flat result on either side of the stroke, because points were dragged towards a single point. Now pinch is projected on the sculpt plane, which gives a tighter crease. The reverse is true too - blob brush which shares the code is also more curved. |
Revision b216f7a by Campbell Barton April 15, 2015, 04:51 (GMT) |
RNA: use lock_ prefix for booleans |
Revision 9b99786 by Julian Eisel April 14, 2015, 15:24 (GMT) |
Fix T44389: Tooltips swapped in Logic Editor |
Revision 2d33057 by Dalai Felinto April 14, 2015, 15:19 (GMT) |
Multiview: compositor openexr multiview images fully working This is from my original missing-bits/TODO list. Basically multiview openexr was only working when multiview was on. |
Revision 66e2fc3 by Dalai Felinto April 14, 2015, 14:21 (GMT) |
Fix T44343 Compositor image node cannot properly load multilayer EXRs |
April 14, 2015, 14:04 (GMT) |
Second round of hair random rotation limited to 180 degrees This time roll back to originally discussed in the code review page approach with simply bumping UI range for the property. It's still not totally free from forward compatibility breaking (which is already broken comparing to previous release) but at least it'll keep files working inbetween of git blender versions in cases random factor was not set above 2.0. Differential Revision: https://developer.blender.org/D1214 |
Revision f1e1ec2 by Joshua Leung April 14, 2015, 13:19 (GMT) |
Action Editor: Make the warning on unlinking actions a bit less intrusive venomgfx was complaining that having it do the popup everytime was too intrusive, so demoting it to just showing the warning in the header. |
Revision 04daaee by Antonis Ryakiotakis April 14, 2015, 10:31 (GMT) |
Fix T44385 SSAO inverted with new Intel drivers. Intel has decided to fix this for newer devices and drivers only, so we can't really avoid keeping a list of buggy drivers here. |
Revision ed40d5e by Antonis Ryakiotakis April 14, 2015, 10:12 (GMT) |
Add flag that prevents editing of markers. Can be located in marker menu. When active, all editing operators for markers will not fire up. |
Revision 68eeeea by Campbell Barton April 14, 2015, 08:56 (GMT) |
Dyntopo queue added the same edges multiple times Use tagging to avoid re-evaluating the same edges while sculpting. While gives only minor speedup, it allows for changes to the queue without additional redundant checks. |
Revision 7daa921 by Campbell Barton April 14, 2015, 08:41 (GMT) |
BMesh: avoid customdata copy for new dyntopo verts |
Revision d36429b by Campbell Barton April 14, 2015, 08:41 (GMT) |
initialize members in-order |
Revision 825b015 by Sergey Sharybin April 14, 2015, 08:25 (GMT) |
Fix T44348: Blender crashes when selecting bone from inactive scene in outliner Pose is not guaranteed to be existing in object, so can't be used for selection flag clear. Use bones themselves for that. |
Revision 8486ee3 by Campbell Barton April 14, 2015, 07:58 (GMT) |
PBVH: use realloc/recalloc |
Revision 34d4ad3 by Joshua Leung April 14, 2015, 06:50 (GMT) |
Animation Editors: Name filter now updates as you type, making it a true "live search" |
Revision 1e48880 by Joshua Leung April 14, 2015, 06:39 (GMT) |
NLA: The "filter by name" functionality now works with NLA strips too |
Revision bb1bc7e by Joshua Leung April 14, 2015, 06:39 (GMT) |
NLA: Store track that the strip being tweaked comes from There should be no functional changes visible from this change, but this commit should make it easier to code tools which need to check on tweeakmode status, by making it easier to figure out which NLA Track contains the strip which owned the action being edited. (The strip is already saved, so this commit just adds the track alongside it). For now there is no version patch for this. The worst that happens is that an extra refresh is needed in the NLA editor to get these to show up. |
Revision c95f38b by Joshua Leung April 14, 2015, 06:39 (GMT) |
Fix for another NLA drawing bug uncovered by the previous commit With multiple strips in tweakmode, only the one tagged as being "active" would get drawn in the correct colours, while all the others would just get drawn as a selected strip instead. |
Revision 5361339 by Joshua Leung April 14, 2015, 06:39 (GMT) |
Temporary fix for NLA strips not getting drawn in tweakmode with multiple strips selected When entering tweakmode on multiple strips (from different AnimData blocks) simultaneously, only the track containing the last selected strip would be shown. All the other tracks with strips being tweaked would not appear at all. |
Revision 097801e by Joshua Leung April 14, 2015, 06:39 (GMT) |
NLA: Shift-Tab toggles tweakmode AND makes that track solo To help make it more convenient to edit stashed actions, Shift-Tab (i.e. holding down the Shift key, which "tabbing" into tweakmode as usual to edit the action referenced by the active NLA strip) now flags the NLA Track that the strip occupies as being "solo" too. This allows you to use the NLA to select a stashed action, then Shift-Tab to start editing it without any other actions in the NLA stack interfering. Like the "Next/Previous Layer" tools in the Action Editor, this is designed to help with checking on stashed actions. |
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