Revision e76b43e by Jeroen Bakker May 10, 2021, 14:49 (GMT) |
Revision 0467979 by Antonio Vazquez May 10, 2021, 14:34 (GMT) |
GPencil: Remove `B` key to create Blank Keyframe in Drawing mode We have the `I` menu for that. This is part of the old code. |
Revision c3de3c2 by Antonio Vazquez May 10, 2021, 14:26 (GMT) |
GPencil: Rename prop `dilate_pixels` to `dilate` Better avoid units in name. |
Revision 1ef5604 by Sybren A. Stüvel May 10, 2021, 14:00 (GMT) |
Merge remote-tracking branch 'origin/blender-v2.93-release' |
May 10, 2021, 13:53 (GMT) |
Fix T54339: Shapekey Max value doesn't clamp existing value Update the "current value" of the Shape Key blend amount when value is not within the min/max range. New function `rna_ShapeKey_update_minmax` used to update and clamp the current value. Reviewed By: mano-wii, lichtwerk, #animation_rigging, sybren Maniphest Tasks: T54339 Differential Revision: https://developer.blender.org/D11071 |
Revision cacfa75 by Jeroen Bakker May 10, 2021, 11:34 (GMT) |
Merge branch 'blender-v2.93-release' |
Revision 6cd4bb9 by Jeroen Bakker May 10, 2021, 11:33 (GMT) |
Fix T87764: Mem-leak during viewport rendering. When a scene uses cryptomatte the viewport rendering would lead to a memory leak. The reason was that all image renders (viewport+final) activated cryptomatte. But is only used for final rendering. This patch only activates cryptomatte when doing final rendering. |
Revision bc868f7 by Alexander Gavrilov May 10, 2021, 11:16 (GMT) |
Merge branch 'blender-v2.93-release' |
Revision caf92a6 by Alexander Gavrilov May 10, 2021, 11:16 (GMT) |
Animation: move Cycle-Aware Keying to the Keying popover. The Cycle-Aware Keying option was added in 2.8 and is used to allow keyframing over cyclic F-Curves without disturbing the cycle (e.g. overwriting an end keyframe updates both ends). This effect is not limited to auto keyframing and is applied to any key insertion, but when the popovers were rearranged it was put in the Auto-Keyframing related one for some reason. This is misleading, especially since because of that the option is incorrectly greyed out when auto keyframing is disabled, so move it to the generic Keyframing popover. Differential Revision: https://developer.blender.org/D11213 |
Revision 273db92 by Julian Eisel May 10, 2021, 10:06 (GMT) |
Fix warning on Apple Clang, missing override specifier Was giving a warning: ``` BKE_spline.hh:293:35: warning: 'interpolate_to_evaluated_points' overrides a member function but is not marked 'override' [-Winconsistent-missing-override] ``` |
Revision 0aa05c7 by Philipp Oeser May 10, 2021, 10:00 (GMT) |
Merge branch 'blender-v2.93-release' |
Revision 78316ac by Philipp Oeser May 10, 2021, 09:53 (GMT) |
Fix T88145: Dynamic Paint initial color using vertex color not working as expected Mistake in {rBe48c4d73d378}. Was using the vertex index as a lookup for the loop color (instead of the loop index). (Issue was not present in original D1429 btw). Maniphest Tasks: T88145 Differential Revision: https://developer.blender.org/D11212 |
Revision f966f6e by Manuel Castilla May 10, 2021, 09:16 (GMT) |
Compositor: Add vars and methods for easier image looping These variables and methods should make it easier to loop through buffers elements/pixels. They take into account single element buffers. Single element buffers can be used for set operations to reduce memory usage. Usage example: P2078 Reviewed By: #compositing, jbakker Differential Revision: https://developer.blender.org/D11015 |
Revision eba9404 by Jacques Lucke May 10, 2021, 08:52 (GMT) |
Cleanup: too small loop variable type Clang-Tidy: bugprone-too-small-loop-variable |
Revision 0061150 by Jacques Lucke May 10, 2021, 08:28 (GMT) |
Functions: support materialize virtual array to initialized span |
Revision f2370bb by Campbell Barton May 10, 2021, 06:19 (GMT) |
Cleanup: spelling |
Revision 3b7df2e by Campbell Barton May 10, 2021, 06:16 (GMT) |
Cleanup: unused variable warning |
Revision 1d6425c by Jeroen Bakker May 10, 2021, 06:01 (GMT) |
Cleanup: Remove double import in previous commit. |
Revision c63d40c by Jeroen Bakker May 10, 2021, 05:59 (GMT) |
Enable CLog for GPU test cases. |
Revision 2f61602 by Campbell Barton May 10, 2021, 05:32 (GMT) |
Cleanup: correct/clarify PlayAnim comments |
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