Revision fb3f327 by Thomas Dinges August 26, 2014, 15:02 (GMT) |
Cycles: Add an experimental CUDA kernel. Now we build 2 .cubins per architecture (e.g. kernel_sm_21.cubin, kernel_experimental_sm_21.cubin). The experimental kernel can be used by switching to the Experimental Feature Set: http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Experimental_Features This enables Subsurface Scattering and Correlated Multi Jitter Sampling on GPU, while keeping the stability and performance of the regular kernel. Differential Revision: https://developer.blender.org/D762 Patch by Sergey and myself. Developer / Builder Note: CUDA Toolkit 6.5 is highly recommended for this, also note that building the experimental kernel requires a lot of system memory (~7-8GB). |
Revision f6e049c by Bastien Montagne August 26, 2014, 14:45 (GMT) |
Sculpt mode: fix 'stroke method' of Brush menu. |
Revision f34685d by Bastien Montagne August 26, 2014, 14:45 (GMT) |
Fix T39020: Undo/Redo/History buttons missing in "Edit mode" Remotely based on patch by kevindietrich (Kévin Dietrich), but using a single generic panel here, as suggested by UI team. Note we add this panel in all modes (only one tweak in scuplt mode, where there is no history menu generated it seems, unlike other 'paint-like' modes), we can decide to move it into its own tab later. Differential Revision: https://developer.blender.org/D733 |
Revision f4eaff8 by Lukas Toenne August 26, 2014, 13:57 (GMT) |
Fix for broken hair sim in old files. Files older than rB37e1285 have broken hair sim due to the (hacky) velocity "damping" factor, which is not initialized to 1. |
August 26, 2014, 13:01 (GMT) |
Update to 'Back to Black' theme. |
Revision 3d6ed42 by Bastien Montagne August 26, 2014, 12:49 (GMT) |
Fix T38999: Tool tabs and Old Addons living in perfect harmony. Just have a default 'Misc' category (harmless for panels in non-cat context). In case we would still want a panel to show in all tabs (rather unlikely), just explicitely give an empty string to its bl_category property. Note I choose 'Misc' because it's much shorter than 'Uncategorized' (space is an issue here), it's a one-liner to change it anyway if UI Mafia does not like it! |
Revision 8f15be2 by Howard Trickey August 26, 2014, 11:39 (GMT) |
Fix T37534 remaining issue: auto-enable bevel weight view whenever enter edge bevel weight editing. This is what happens when one makes an edge sharp, for instance. The edge bevel weight display is not on by default for performance reasons, but seems reasonable to enable it when user indicates interest by editing bevel weight values. |
Revision b198500 by Campbell Barton August 26, 2014, 10:53 (GMT) |
Move bUnit_getScaleUnit -> BKE_scene_unit_scale unit.c intentionally doesn't include DNA or BKE headers (except its own) |
Revision 3dd5ade by Antonis Ryakiotakis August 26, 2014, 10:38 (GMT) |
Move conditional out of loop since checked condition won't change |
Revision 0e3fa0b by Bastien Montagne August 26, 2014, 10:31 (GMT) |
Fix T41590: When scene scale is not 1.0, and units are "None," Blender assumes translations are in meters. Turned out there were several issues in handling of scale parameter by numinput. Fixed that by factorizing more some code in common with 'usual' numbuttons eval code (new `bUnit_getScaleUnit()` helper will return valid scaled value, depending on given system and type). Now, numinput behaves as expected - using default unit amended by scale in case no unit is given (i.e. entering '20' with a scale of 0.01 will give you 20cm, and '20cm' as well!). |
Revision 6002487 by Campbell Barton August 26, 2014, 09:16 (GMT) |
Fix T41355: Make-local looses linked modifiers texture |
Revision 44fc0dd by Sergey Sharybin August 26, 2014, 08:22 (GMT) |
Cycles: Use compiler intrinsics for clz/ctz in CMJ code for MSVC |
Revision 47ad1a9 by Campbell Barton August 26, 2014, 05:21 (GMT) |
Comments |
Revision a71a947 by Campbell Barton August 26, 2014, 03:35 (GMT) |
Fix T41568: Dissolve & Tear Boundary Keeps Verts |
Revision 74f1a3f by Campbell Barton August 26, 2014, 02:30 (GMT) |
Revision 6cc38ec by Campbell Barton August 26, 2014, 02:18 (GMT) |
Rename drawnurb -> draw_editnurb Since its only used for editmode drawing. |
Revision e2c412f by Thomas Dinges August 26, 2014, 01:45 (GMT) |
Cycles: Make Correlated Multi Jitter a regular feature. It can be helpful in some cases and it works properly, so no need to hide it behind the experimental flag anymore. It's only enabled for the CPU though. |
Revision 0a48cf0 by Campbell Barton August 26, 2014, 00:57 (GMT) |
Correct docstrings |
Revision 6790467 by Campbell Barton August 25, 2014, 23:18 (GMT) |
Revision d822624 by Bastien Montagne August 25, 2014, 18:58 (GMT) |
Fix T41580: Cast modifier - Edit Cache problems. Modifiers should never ever modify data from target objects!!! With multithreaded evaluation, this is a nice bug factory! |
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