Revision 603348c by Thomas Dinges August 21, 2014, 21:35 (GMT) |
Cycles: Drop support for CUDA 5.0 Toolkit, only 6.0 and 6.5 (recommended) are supported now. |
Revision 2e5e1e2 by Sergey Sharybin August 21, 2014, 11:57 (GMT) |
Fix T41267: Wrong light distribution with when having objects with motion blur |
Revision 7ef9257 by Campbell Barton August 21, 2014, 09:56 (GMT) |
Tests: remove support.run_unittest |
Revision 569eafc by Sergey Sharybin August 21, 2014, 09:03 (GMT) |
Fix incorrect 2d stabilization for masks Reported by Sebastian Koenig in IRC> |
Revision e44cd30 by Campbell Barton August 21, 2014, 07:05 (GMT) |
Revision afa6d4e by Campbell Barton August 21, 2014, 05:07 (GMT) |
Revision 1706182 by Campbell Barton August 21, 2014, 03:08 (GMT) |
Fix for BMesh fill using arbitrary face-flipping Use winding of existing boundary edges. Filling Suzzane's eyes gave different face winding. |
Revision eaf7d6b by Campbell Barton August 21, 2014, 03:08 (GMT) |
BMesh: fill - replace SmallHash with GHash |
Revision dece09d by Campbell Barton August 21, 2014, 03:08 (GMT) |
BMesh: add assert for correct args to creation functions |
Revision 90e1746 by Campbell Barton August 21, 2014, 03:08 (GMT) |
BMesh: correct flag use Allowed fill to make duplicate faces |
Revision d42c085 by Campbell Barton August 20, 2014, 23:23 (GMT) |
Fix T41517: BMesh intersect crash |
Revision d93c07d by Campbell Barton August 20, 2014, 23:23 (GMT) |
Cleanup |
Revision ccf7b39 by Thomas Dinges August 20, 2014, 21:27 (GMT) |
Further cleanup for defines: * Merge Texture defines * Remove Normal Map define. |
Revision 1618155 by Thomas Dinges August 20, 2014, 21:23 (GMT) |
Cleanup: Remove __ANISOTROPIC__ define. That was only needed in the beginning, when we did not had support for tangents. It's time to clean some of the defines up, it's getting a bit too much. |
Revision 187d776 by Thomas Dinges August 20, 2014, 21:15 (GMT) |
Code refactor: Split __VOLUME__ defines in Cycles. * __VOLUME__ is basic volume support with Emission and Absorption. * __VOLUME_SCATTER__ enables volume Scattering support. * __VOLUME_DECOUPLED__ enables Decoupled Ray Marching. |
Revision 075f6ef by Thomas Dinges August 20, 2014, 20:59 (GMT) |
Cycles: Further tweak for Decoupled Ray Marching Avoid some if checks when probalistic_scatter is false. Differential Revision: https://developer.blender.org/D743 |
Revision c3e5937 by Bastien Montagne August 20, 2014, 19:52 (GMT) |
UI message fix (yeah, I know... :/ ). |
Revision 49b894b by Bastien Montagne August 20, 2014, 18:41 (GMT) |
Cleanup: some const and bool cleanup. |
Revision 968389d by Bastien Montagne August 20, 2014, 18:25 (GMT) |
Restore red name for disabled modifiers. Don't know when this was lost, 2.70a already did not have it... :/ |
Revision 7a36251 by Bastien Montagne August 20, 2014, 12:46 (GMT) |
Fix T41497: Colour Ramp UI Bug. |
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