Blender Git Commits

Blender Git "master" branch commits.

Page: 2800 / 5574

August 19, 2014, 09:40 (GMT)
Fix T41471 Cycles Bake: Setting small tile size results in wrong bake with stripes rather than the expected noise pattern

This problem was introduced in 983cbafd1877f8dbaae60b064a14e27b5b640f18
Basically the issue is that we were not getting a unique index in the
baking routine for the RNG (random number generator).

Reviewers: sergey

Differential Revision: https://developer.blender.org/D749
August 19, 2014, 08:49 (GMT)
Fix mesh validate skipping first vertex
August 19, 2014, 07:58 (GMT)
Fix T41479: BLI_bvhtree_find_nearest inaccurate

Gives noticeably better results for shrink-wrap (even in simple cases)
August 19, 2014, 06:18 (GMT)
Fix for BKE_deform_flip_side_name getting fooled by extra separator characters

D740 by ldo with own edits
August 18, 2014, 21:08 (GMT)
Fix for fix (don't guess enum's sign)
August 18, 2014, 17:14 (GMT)
Fix T41456: soft light texture blend mode zero effect

Soft light and Linear light blend modes weren't implemented in glsl

Reviewers: psy-fi

Maniphest Tasks: T41456

Differential Revision: https://developer.blender.org/D744
August 18, 2014, 15:16 (GMT)
Correction to previous curve bevlist commit
August 18, 2014, 14:50 (GMT)
Fix T39630: Mouse Wheel doesn't detect Multi Window Focus
August 18, 2014, 14:37 (GMT)
Fix T40653: Modified keymap: MMB not behaving like RMB?

Modal frame_change was not terminating on mmb release event...
August 18, 2014, 13:39 (GMT)
Fix building on some compilers (clang on OSX).

Reported and patch by jensverwiebe (jens verwiebe).
August 18, 2014, 13:38 (GMT)
De-duplicate EWA filter code between renderer and compositor

The title says it all, move the EWA filter to BLI (currently it's
math_interp.c) and use the function from both BI renderer and the
compositor.

This makes more central place of the algorithm, allowing to have
fixes and optimizaitons synchronized across the two usages.

This also fixes T41440: Displacement in compositing creates holes

Reviewers: campbellbarton, lukastoenne

Reviewed By: lukastoenne

Maniphest Tasks: T41440

Differential Revision: https://developer.blender.org/D748
August 18, 2014, 13:33 (GMT)
Fix T41137: Old render result from viewport render in camera view does not go away when middle clicking
August 18, 2014, 13:07 (GMT)
Install_deps: Better handling of 'check installed' in Debian, and fix jack2d check.

Patch D742, by oweissbarth (Oliver Weissbarth), thanks!
August 18, 2014, 12:59 (GMT)
Fix T41474: Second renderlayer doesnt render if first one has 'Use Surfaces' disabled
August 18, 2014, 12:13 (GMT)
Fix T41426: floating menus - scroll issues.

Do not reset active but if cursor is not over it when getting mousewheel events.
August 18, 2014, 12:13 (GMT)
Fix T41462: "Reload from trusted" button not prompting for confirmation.

Made 'revert_mainfile' op also handle the 'use scripts' option, and use it
for this feature (since it has a nice simple invoke confirmation popup).
August 18, 2014, 12:03 (GMT)
Correction to the mipmaps generation

Seem we've always were wrong with multiplying alpha by 255,
other channels seems to be multiplied by 256 with the shift
operations.
August 18, 2014, 11:38 (GMT)
Fix T41085: Blender crashes when using "spline" or "segments" for bevel curve factor.

Root of the issue goes to the fact that bevel list calculation might drop some points
if they're at the same position. This made spline length calculation goes wrong.

Now the length of the bevel segments is stored in the bevel list, so values are
always reliable.

Initial patch by Lukas Treyer with some tweaks from me.
August 18, 2014, 07:57 (GMT)
Fix for line style shader/texture types showing up in the node editor when Freestyle is disabled at compile time.

Problem report by Thomas Dinges on IRC, thanks!
August 18, 2014, 07:55 (GMT)
Fix T41314: OpenGL error when using Cycles engine
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021