Revision a71a8be by jens verwiebe June 30, 2014, 11:37 (GMT) |
OSX/cmake: Fix T40887 by detecting if we use an Apple compiler, disable omp in this case |
Revision 0b5fda5 by Sergey Sharybin June 30, 2014, 11:00 (GMT) |
Condition was inverted in the previous transparent shadows commit Handbook example what happens when you've got loads of patches and not double-check stuff before committing. |
Revision 7b5221c by Thomas Dinges June 30, 2014, 10:37 (GMT) |
Cmake: Remove warning for pre CUDA 5.0 Toolkit, not supported anymore |
Revision 7dbedf6 by Sergey Sharybin June 30, 2014, 10:24 (GMT) |
Fix T40795: Dot output is inverted in viewport with Cycles |
Revision cb95544 by Sergey Sharybin June 30, 2014, 10:24 (GMT) |
Fix T40836: Cycles volume scattering shader crash Volume scatter might happen before path termination, so need to check transparent bounces and consider shadow an opaque when max transparent bounces are reached. TODO: CPU code seems to have different branching in conditions which made me thinking it does different things with volume attenuation, but from the render results it seems the same exact things are happening there. Worth looking into making simplifying code a bit here to improve readability. |
Revision cadf77d by Bastien Montagne June 30, 2014, 08:57 (GMT) |
Fix T40862: numinput transform did not take into account scale_length. |
Revision 61e1ea3 by Campbell Barton June 30, 2014, 08:12 (GMT) |
Use text cursor for py-console |
Revision 730a155 by Campbell Barton June 30, 2014, 03:37 (GMT) |
Fix T40867: Autokeyframe in camera view |
Revision 5588e45 by Campbell Barton June 30, 2014, 01:55 (GMT) |
BLI_stack, use memory chunks rather then realloc when resizing |
Revision 2283619 by Campbell Barton June 30, 2014, 01:55 (GMT) |
Add BLI_stack test |
Revision ea3c2eb by Tamito Kajiyama June 30, 2014, 00:42 (GMT) |
Attempt to fix T40833: Crash when rendering with freestyle. Constant crashes under Linux seem due to an uninitialized variable. |
Revision f3f991c by Bastien Montagne June 29, 2014, 16:40 (GMT) |
Install_deps: fix for clang url issue. Newest clang would use 'cfe-' prefix instead of 'clang-' one - don�??t ask me why... Had to make a wrapper around wget, that: * Accepts an array of URLs as first parameter; * Errors and exits when wget fails for some reason (was silent before). Issue reported in T40871 by simonrepp (Simon Repp), thanks. |
Revision d7d9e98 by Sergey Sharybin June 29, 2014, 14:27 (GMT) |
Fix compilation error on OSX+Scons Issue was caused by OSX tweaks happening in the SConstruct after the old location of autotest. |
Revision d8b0470 by Lukas Toenne June 29, 2014, 13:53 (GMT) |
Fix T40733: Segfault with hair particles cache and vgroups. The "fix" is just a stupid index sanity check to avoid crashing. Underlying issue is not identified and probably never will ... |
Revision ccfe845 by Tamito Kajiyama June 29, 2014, 13:24 (GMT) |
Freestyle: Fix for "cast shadows only" materials not handled properly. Problem report by Light BWK through personal communications, thanks! |
Revision 481e8ab by Thomas Beck June 29, 2014, 12:22 (GMT) |
Fix: NLA editor not being updated on using "Make Links" (Ctrl)+(L). We're emitting a ND_NLA_ACTCHANGE signal now to make that work. Found while documenting the NLA for my upcoming book |
Revision 4236e3b by Lukas Toenne June 29, 2014, 11:31 (GMT) |
Fix T40850: object emitter of particles not visible in viewport when GLSL and "only render" checked. Objects were hidden in "only render" mode if they were duplicators. This is correct in general, but for particles should be disabled by the "show emitter" option. |
Revision 50ca320 by Bastien Montagne June 29, 2014, 07:42 (GMT) |
Fix T40792: Pack all into and Blender report Missing Files. Do not check packed files' paths in BKE_bpath_missing_files_check()! |
Revision b5982f7 by Campbell Barton June 28, 2014, 20:19 (GMT) |
CMake: attempt to resolve OSX+clang failing with OpenMP |
Revision b5acd1a by Bastien Montagne June 28, 2014, 20:13 (GMT) |
Fix T40829: Collada Export with 'Include Material Textures' selected crashes. Code would not check a texture did have a valid image pointer... |
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