Revision cba3498 by Sergey Sharybin June 27, 2014, 09:56 (GMT) |
Update Carve to latest upstream version This brings new copyright header which supports GPL2 and 3. It wasn't really an issue before because we had agreement with Tobias, but now it's all documented in sources. |
Revision 52f63da by Campbell Barton June 27, 2014, 09:50 (GMT) |
MSVC: quiet harmless linker warnings |
Revision a9bb96e by Sergey Sharybin June 27, 2014, 09:33 (GMT) |
Fix transparency issues in 3d viewport The issue was introduced by 0f95149 and it only worked before because default game material alpha blending was set to alpha. Now it'll check whether material has transparency enabled and will use alpha blending by default in this case. |
Revision 72ac596 by Sergey Sharybin June 27, 2014, 08:08 (GMT) |
Update Ceres to latest upstream version Brings new bounds limiting and also prepares build system for the changes in the upstream. Namely shared_ptr header and namespace is now being detected by a build system rather than by hacks in the code. This commit includes some changes to auto-detection flags in SCons, presumably adding more consistency there. This is main changes which are suppoed to be reviewed here. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D581 |
June 27, 2014, 06:56 (GMT) |
Fix for DeviceScene::attributes_uchar4 not released properly Reviewed by: dingto Differential Revision: https://developer.blender.org/D620 |
Revision bd777ff by Antonis Ryakiotakis June 26, 2014, 22:55 (GMT) |
Follow up to previous commit, do not calculate normal now with front facing. |
Revision dbc04c5 by Antonis Ryakiotakis June 26, 2014, 22:48 (GMT) |
Fix T40758 Front facing not consistent in sculpt mode. Some tools used view vector while others used the area normal. Area Normal -is- useful and it will have to be incorporated to the system better, but I'd like to do it in a way that is well collaborating with sculpt plane calculation too, because it will have to be slightly more expensive, i.e normal calculated before the plane, never together, so only front to the area normal influence can be kept. Currently sculpt plane takes into consideration view vector, but that can produce an unwanted normal/plane at glancing angles on mesh edges. Another issue that arises here is whether we do an actual calculation of sculpt normal for each symmetry pass or we just flip the initial (former is more expensive but more correct) |
Revision 92ecbd2 by Thomas Dinges June 26, 2014, 21:51 (GMT) |
Fix T40823, crash with LoD operator without valid object. |
Revision dcc6300 by Antonis Ryakiotakis June 26, 2014, 20:57 (GMT) |
Fix T40691, dyntopo changes lost on save if sculpting on multiple objects. Flush edits for all objects, not just the active one. Here we might want to disallow leaving an object on sculpt mode when selecting another, but this works, no need to enforce it. |
Revision 2aca720 by Campbell Barton June 26, 2014, 19:39 (GMT) |
Fix T40813: Dissolve verts with adjacent regions, removes the dividing edge |
Revision 8ef2314 by Thomas Dinges June 26, 2014, 19:30 (GMT) |
Fix T40816, SSS brightness difference with Sample All Direct Lights. This has been fixed before, but somehow got reverted in d644753319b6. |
Revision 48b7c98 by Nicholas Bishop June 26, 2014, 18:09 (GMT) |
Fix parallel CMake builds failing due to missing buildinfo.h Reviewed in #blendercoders by ideasman42 |
Revision 974d2dc by Campbell Barton June 26, 2014, 14:31 (GMT) |
BLI_array: avoid accidental assignment to BLI_array_count |
Revision 898667b by Campbell Barton June 26, 2014, 14:20 (GMT) |
Fix BLI_array_staticdeclare size |
Revision 0ea7302 by Campbell Barton June 26, 2014, 13:29 (GMT) |
Fix for dissolve faces iterating over verts while removing |
Revision a5d5f7f by Sergey Sharybin June 26, 2014, 10:22 (GMT) |
Another attempt to solve compilation error Sorry for the noise, but it's tricky to troubleshoot stuff which only happens on buildbot.. |
Revision ee20433 by Sergey Sharybin June 26, 2014, 10:18 (GMT) |
Tweak to previous commit, fixes scons to survive when upstream is not found |
Revision 283abdf by Sergey Sharybin June 26, 2014, 10:03 (GMT) |
Fix compilation error with scons and older pythons |
Revision 0503dc3 by Sergey Sharybin June 26, 2014, 09:29 (GMT) |
Forgot this in previous commit |
Revision 6135556 by Sergey Sharybin June 26, 2014, 09:22 (GMT) |
Replace Main->lock with an anoynous structure pointer This way it's not needed to include BLI_threads.h from the BKE_main.h which helps avoiding adding PThreads includes to each library which uses Main on Windows. From the API point of view it's now MainLock* and to lock or unlock the main you're to use BKE_main_(un)lock(). This solves compilation error on Windows with SCons. |
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