Revision 87930eb by Bastien Montagne June 18, 2014, 08:32 (GMT) |
Hopefully fix compilation with old MSVC2008/WIN32... |
Revision bb9719b by Campbell Barton June 18, 2014, 06:29 (GMT) |
Code cleanup: replace direct operator calls with ED_object_toggle_modes |
Revision 24c7add by Campbell Barton June 18, 2014, 06:23 (GMT) |
Code cleanup: de-duplicate flag check in ED_object_toggle_modes |
Revision 52a71c9 by Campbell Barton June 18, 2014, 06:09 (GMT) |
Transform: PET quick checks to speedup wire-only edge case |
Revision 3c63eee by Campbell Barton June 18, 2014, 06:01 (GMT) |
Code cleanup: replace 0 with OB_MODE_OBJECT |
Revision b16bf6c by Campbell Barton June 18, 2014, 05:49 (GMT) |
Resolve memory leask with reports on initialization |
Revision 24090ea by Campbell Barton June 18, 2014, 05:48 (GMT) |
Quiet warning |
Revision 2ccbdec by Campbell Barton June 18, 2014, 05:20 (GMT) |
Transform: PET only treat faces as connected diagonally across quads Was an intentional change, but worse for concave ngons, resolves T40675 |
Revision f0a3ea5 by Tamito Kajiyama June 18, 2014, 05:18 (GMT) |
Fix for weak floating-point number comparison. Was causing assertion failures in MinGW-w64. |
Revision a82d3f8 by Campbell Barton June 18, 2014, 04:02 (GMT) |
Correct casts for IS_EQ and other macro tweaks - ensure GET_INT_FROM_POINTER us only used to get values - rename STACK_POP_ELSE -> STACK_POP_DEFAULT |
Revision 3a101d8 by Campbell Barton June 18, 2014, 02:07 (GMT) |
Fix memory leaks in subsurf |
Revision 5286734 by Sergey Sharybin June 17, 2014, 20:31 (GMT) |
Disable cubins for OSX buildbot This is a temporary solution in order to get at least rest of the blender begin up-to-date on the buildbot. To be able to compile cubins again we need to switch OSX builder machine to OSX 10.8 and CUDA toolkit 6, which might take some time, unfortunately. |
Revision fd0b742 by Dalai Felinto June 17, 2014, 15:16 (GMT) |
Bake-API: allow custom UV to be baked Note: the custom UV option is only available when calling the operator via a script. It's currently not exposed in the UI since it's intended to be used by scripters To test it: bpy.ops.object.bake(type='UV', use_clear=True, uv_layer='MyNewUV') Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D546 |
Revision fa257ad by Bastien Montagne June 17, 2014, 14:06 (GMT) |
Fix some loss of precision in BKE's unit code. When converting text to value, units' "value" had only 6 digits of precision, leading to annoying loss of precision esp. when mixing big and small units (like e.g. miles and inches). |
Revision 94b574e by Bastien Montagne June 17, 2014, 14:04 (GMT) |
Add a first basic set of tests for the new bpy.utils.units module/API Only contains 'LENGTH' type tests currently. |
Revision f94b87b by Bastien Montagne June 17, 2014, 14:03 (GMT) |
New python API for units handling. Exposes all supported unit systems & types, and to_value()/to_string() functions. Reviewed and enhanced by CampbellBarton, many thanks! Differential Revision: https://developer.blender.org/D416 |
Revision ab5f4c4 by Bastien Montagne June 17, 2014, 13:58 (GMT) |
BLI: Add two helpers to search a given string in an array of strings. |
Revision 8f30414 by Campbell Barton June 17, 2014, 12:13 (GMT) |
Fix T40620: BGE Python - Ray sensor has wrong axis constants |
Revision a21caf3 by Campbell Barton June 17, 2014, 12:04 (GMT) |
Fix for bad NULL check |
Revision 10af70c by Campbell Barton June 17, 2014, 12:00 (GMT) |
Support for building without Python |
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