Revision 9121517 by Bastien Montagne April 28, 2014, 11:25 (GMT) |
Followup to rB8714ae09f894: better not have several RNA properties affect a single DNA one. |
Revision 2aa9d33 by Tamito Kajiyama April 28, 2014, 07:46 (GMT) |
Fix T39902: Keyframe insertion by a Keying Set fails in the edit mode when keyframing object data properties. Reviewers: aligorith Reviewed By: aligorith Differential Revision: https://developer.blender.org/D484 |
Revision e440182 by Joshua Leung April 28, 2014, 07:37 (GMT) |
Oops! Typo in previous commit |
Revision b40b6bd by Joshua Leung April 28, 2014, 07:34 (GMT) |
NLA Editor: Added an operator to set preview range based on the extents of selected strips This brings it more in line with the other anim editors, and makes like a little bit easier for animators working on games or looping anims. |
Revision 1cd4a88 by Joshua Leung April 28, 2014, 07:34 (GMT) |
Code cleanup: short -> bool |
Revision 39d2ccc by Sergey Sharybin April 28, 2014, 07:25 (GMT) |
Fix for strict compiler flags after recent const array changes |
Revision da25ae1 by Sergey Sharybin April 28, 2014, 07:07 (GMT) |
Remove unused argument from sculpt_omp_start() |
Revision c504b8b by Joshua Leung April 28, 2014, 05:16 (GMT) |
Fix T39911: Unpredictable behaviour when editing y-coordinate of right handle via Active Key panel (for aligned handles) Editing the y-coordinate of the right handle of a keyframe via the Active Keyframe panel in the Graph Editor, while both handles are selected and are both of type "aligned" resulted in weird behaviours such as the x-coordinate of the right handle changing (and rapidly starting to overshoot) but nothing else. However, this problem doesn't occur when only a single handle is selected. It turns out that the "order of computation" logic in calchandleNurb_intern() gets confused in the case of both handles being selected, and results in a sub-optimal handling of the right handle being the one that's been changed. We hack around this here by temporarily making it so that just the right handle is selected when doing the updates here. |
Revision 4de6224 by Joshua Leung April 28, 2014, 05:16 (GMT) |
Fix for typo in comment |
Revision 0985bb4 by Joshua Leung April 28, 2014, 05:15 (GMT) |
Fix T38594: Incorrect behaviour when editing aligned handles in curve editor With the right handle selected, the movement of the left handle appears constrained to the frame it is currently on, leading to unpredictable and wild overshoots of the bezier curve. There appears to be little benefit in doing so. The effect of this patch is that makes it so that instead of trying (initially) to maintain the same distance between the two handles and then overshooting randomly later, the handles now try to keep the same distance from each other (i.e. similar doing a rotation around the keyframe) at all times. While this means that it isn't possible to set up assymetric handles (i.e. where ease in to the key is less than the ease out for example) using aligned handles (it's still possible using free; it's just a lot more work to keep them aligned), the benefits of removing of the random blips and jumps when things jump outweight the losses. Patch by Brecht |
Revision 4a1b877 by Joshua Leung April 28, 2014, 01:49 (GMT) |
Patch T39855: Icons for Interpolation Types (and Robert Penner easing) This patch adds icons for each of the keyframe interpolation types (including the easing equations), as well as icons for the easing type options. Icons made by: Paulo José Oliveira Amaro (pauloup) Reviewed by: Joshua Leung, Thomas Beck |
Revision b339535 by Joshua Leung April 28, 2014, 00:47 (GMT) |
Graph Editor: Added buttons for editing handle types on the active keyframe (from NKEY region) |
Revision a8eb95c by Peter Schlaile April 27, 2014, 20:59 (GMT) |
Fix T39597: Missing entries in VSE Preview menu This adds some view ratios in the video sequencer menu, based (copied) on the UV/Image Editor. It also fixes the inverted ratio issue reported in the same task. Reviewers: #video_sequencer, #user_interface, schlaile Reviewed By: schlaile CC: jta, dingto, sergey, schlaile Differential Revision: https://developer.blender.org/D447 |
Revision 7971ffd by Antonis Ryakiotakis April 27, 2014, 20:59 (GMT) |
New icons for texture painting by Pawel Lyczkowski. Task: https://developer.blender.org/T37960 Thanks a lot :) Those only cover the current set of brushes, soc-paint brushes will be commited on that branch |
Revision a2df2a6 by Antonis Ryakiotakis April 27, 2014, 20:38 (GMT) |
Two changes: * Buffer icons are usually in straight space (since we load from pngs) so use src_alpha in OpenGL for blending. * Allow blending for preview icons. This will be useful for the next commit... |
Revision f328f45 by Bastien Montagne April 27, 2014, 20:33 (GMT) |
Fix T39692: Text fields in datablocks editor are broken Make RNAPointer props un-editable here, we simply cannot handle this. Also correct previous commit, asking for autonaming for all items was a bit extreme, this is only needed for enums! |
Revision 8dcb1e9 by Bastien Montagne April 27, 2014, 19:58 (GMT) |
Fix another part of T39692 Text fields in datablocks editor are broken. Broken enums widgets was a sequel of rBe5e0888a8f02 (when we want auto-naming, we have to pass NULL, not and empty string!). Now remains the RNApointers issue... |
Revision 6ac300a by Bastien Montagne April 27, 2014, 19:42 (GMT) |
Fix part of T39692: Text fields in datablocks editor are broken Text field part. Issue with enums dropdowns remains a mystery currently. As for pointer fields, afaict they have never worked here, though it should not crash. UI_EMBOSS are values, not bitflags (own fault, most likely)... Note we should probably get rid of UI_EMBOSST, it is used nowhere in UI code (set in one place only, used nowhere). |
Revision c84095f by Campbell Barton April 27, 2014, 17:52 (GMT) |
Editmesh: Update tooltips for vert/edge/face buttons |
Revision 9d88fb1 by Campbell Barton April 27, 2014, 17:42 (GMT) |
RNA: Use unsigned ints when bit-shifting |
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