Revision 69de54f by Campbell Barton April 24, 2014, 17:13 (GMT) |
BoxPack: remove unusable vertices while packing avoids having to check placing boxes there. |
Revision e6c1a23 by Campbell Barton April 24, 2014, 17:13 (GMT) |
BoxPack: add support for merging verts as they are packed in Reduces the number of vertices to pack boxes into. |
Revision d5647a3 by Campbell Barton April 24, 2014, 17:13 (GMT) |
BoxPack: flag verts used in packed boxes |
Revision 72e9052 by Campbell Barton April 24, 2014, 17:13 (GMT) |
BoxPack: remove quad_flags array, replace with inline bit-shift |
Revision 6c57ee5 by Campbell Barton April 24, 2014, 17:13 (GMT) |
Box Pack: Improve when packing boxes of the same size |
Revision b8ea2e7 by Campbell Barton April 24, 2014, 17:13 (GMT) |
Smart UV Project: don't rotate islands which are almost square |
Revision d12ceec by Bastien Montagne April 24, 2014, 15:31 (GMT) |
Fix T39861: UI destroys float precision. Note this is only a workaround in fact, adding some precision in radians case. Validating the field will still generate a precision loss (doing otherwise is doable-ish, but likely to backfire and/or add too much complexity in an already complex area). |
Revision adf1834 by Joshua Leung April 24, 2014, 15:14 (GMT) |
AutoSnap Bugfixes: NLA Frame/Second Step didn't work Since the NLA was also using the standard transform mode by default, this meant that no frame/second step-snapping was happening here (i.e. like for the Graph Editor). The actual differences between doing true stepping vs nearest here are quite small (and don't really make much sense with NLA Strips), so for now, it should be fine that these are the same. |
Revision 9f4ad80 by Joshua Leung April 24, 2014, 15:14 (GMT) |
AutoSnap Bugfixes: NLA Editor - Nearest Second behaviour tweak The previous behaviour for nearest second meant that transforming the strips often caused their lengths to change (sometimes drastically), since strip lengths aren't always uniformly x-seconds long. Now, it only snaps the start frame value, and adjusts the end of the strip to follow. This works well for most cases, apart from negatively scaling the strip, where it will get "stuck" as a 0.001 frame long strip (and the viewport drawing will be a bit weird during this time). Nevertheless, negative scaling of strips isn't something that's exactly recommended. |
Revision 8b24d0a by Joshua Leung April 24, 2014, 15:14 (GMT) |
AutoSnap Bugfixes: NLA Editor - Nearest Frame/Second Split off handling for nearest second from nearest frame |
Revision e80fbf8 by Joshua Leung April 24, 2014, 15:14 (GMT) |
More AutoSnap Bugfixes: Time Stepping in Graph Editor * Frame Step now works correctly and as expected * Second Step kindof works, but the handles are not well behaved. |
Revision 9c28a24 by Joshua Leung April 24, 2014, 15:14 (GMT) |
Fix T39819: Decouple autosnap behaviour from time display This commit cleans up and fixes some problems related to how the auto-snapping behaviour in the animation editors works, resolving the issues mentioned in T39819. 1) "Nearest Frame" no longer snaps to the nearest second when time is displayed in seconds. Instead, there is now also a "Nearest Second" option, so that either can be used as needed instead of only when a certain time display is used. 2) A similar change has been made for "Time Step" - This is now "Frame Step" and "Second Step" respectively. Notes: * Removed the unneeded getAnimEdit_DrawTime() * Time Step/Frame Step don't work for Graph Editor yet (and seem to not have worked at all) * NLA Editor also seems to be showing some weirdness now. Will be checked on. * Cancelling nearest-second snapping doesn't work nicely, due to another bug with GraphEdit transforms. |
Revision 1ae3a3f by Joshua Leung April 24, 2014, 15:14 (GMT) |
Code Cleanup: short -> bool |
Revision 258a9b5 by Bastien Montagne April 24, 2014, 14:48 (GMT) |
Fix T39867: Hotkey is not displayed in the node editor's menu. Making both keymap and menu values the same, and adding a (debug only) check in IDP_EqualsProperties_ex() warning when comparing two floats with nearly the same value. |
Revision f6da871 by Tamito Kajiyama April 24, 2014, 14:45 (GMT) |
Revision ece64c7 by Tamito Kajiyama April 24, 2014, 14:45 (GMT) |
Freestyle: minor UI improvements. * The button icon for jumping to the Render Layers tab of the Properties context is now RENDERLAYERS. Previous icon BUTS was too general. * Thickness position options are grayed out if not applicable. These options are applied only when plain chaining is used with the Same Object option enabled. |
Revision 95eb5fb by Tamito Kajiyama April 24, 2014, 14:45 (GMT) |
Fix T37452: More descriptive tooltips for freestyles settings. Tool tips of some Freestyle parameters were revised so that parameter descriptions are easier to understand for artists. |
Revision 920602f by Campbell Barton April 24, 2014, 10:20 (GMT) |
Quiet warning |
Revision 488581b by Sergey Sharybin April 24, 2014, 09:17 (GMT) |
Fix T39830: Viewer node update error in the compositor when using the seperate/combine YCbCr nodes Mode of the YCC<->RGB was never set.. |
Revision e7c5931 by Sergey Sharybin April 24, 2014, 08:30 (GMT) |
Fix T39785: Video Sequencer, Aspect Ratio issue Sequencer preview was rendering all scenes with the context resolution, which doesn't give proper result. Now made it so sequencer scene preview uses scene's resolution. |
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