Revision 7fc1088 by Bastien Montagne November 11, 2013, 14:29 (GMT) |
Fix [#37388] Grid fill crashes blender in specific situation. With some geometries, we can have a valid first path, without being able to find a valid second one, added needed check. |
Revision 3967371 by Howard Trickey November 11, 2013, 12:19 (GMT) |
Used wrong RNA access routine in bevel amount commit. |
Revision dcfb858 by Sergey Sharybin November 11, 2013, 12:08 (GMT) |
Fix #37395: Rendering with a movie strip behind a scene shows inconsistent results For now just make sure conversion to sequencer space will ensure imbuf's color space names is set properly. Might be some further changes needed to make colorspace flow more clear in sequencer, but that's for later. |
Revision 647f425 by Bastien Montagne November 10, 2013, 20:32 (GMT) |
Fix [#37394] UV Map cannot be renamed. Own epic failure! CustomData_get_named_layer() returns a relative index, not an absolute one. :( |
Revision d27f810 by Bastien Montagne November 10, 2013, 19:51 (GMT) |
Fix [#37393] Input dimensions are case sensitive in the property panel, uppercase input is misinterpreted Typo in lowercasing code! |
Revision aaa9910 by Campbell Barton November 10, 2013, 14:13 (GMT) |
make IS_EQ and IS_EQF typecheck args |
Revision 8cf3960 by Campbell Barton November 10, 2013, 12:56 (GMT) |
replace IS_EQ -> IS_EQF for use with floats. |
Revision bfb9cef by Howard Trickey November 10, 2013, 12:31 (GMT) |
Added options for how bevel amount is measured. Now there is an 'Offset Type' dropdown on tool shelf with types: Offset - current method, offset of new edge from old along sliding face Width - width of new bevel face (if segments=1) Depth - amount a chamfering plane moves down from original edge Percent - percent of way sliding edges move along their adjacent edges The different options mainly are useful when beveling more than one edge at once. Leaving as a TODO to put these in the modifier, as doing that has more permanent effects so want to let users shake out problems with this first. |
Revision 73c2253 by Campbell Barton November 10, 2013, 12:29 (GMT) |
mistake in last commit |
Revision 07534f0 by Campbell Barton November 10, 2013, 12:26 (GMT) |
no need to call isnan() on unsigned ints (causes error on freebsd/clang) |
Revision bbcfadf by Bastien Montagne November 10, 2013, 08:15 (GMT) |
Work around for bug [#37376] wrong tooltips on few minus buttons Until we have a way to customize tooltips based on operator parameters... |
Revision a352670 by Bastien Montagne November 9, 2013, 18:44 (GMT) |
uiList: fix another bug, where active item labels in sublayouts would not get colored as active (need recursion in sublayouts!). Was affecting e.g. Group node inputs/outputs lists. |
Revision efa23a4 by Bastien Montagne November 9, 2013, 17:05 (GMT) |
uiList: fix a bug in computing visual active index (afaict, in case of reordering, was affecting "keep active visible" feature when resizing, and the "active label color" in custom themes). |
Revision 8c256de by jens verwiebe November 9, 2013, 16:32 (GMT) |
OSX/scons: user request, make options succes transparent by printing it |
Revision 7d3698e by jens verwiebe November 9, 2013, 16:00 (GMT) |
OSX/scons: spelling and cleanup comments |
Revision 9fd03c1 by jens verwiebe November 9, 2013, 13:31 (GMT) |
OSX/scons: Only cosmetical, a nicer formatting for available sdk listing |
Revision cc7b2a0 by Thomas Dinges November 9, 2013, 13:14 (GMT) |
Cycles / Fresnel Node: * Add a "Normal" Input to the Fresnel node. * Fix for the Fresnel GLSL code (normalize the Incoming vector). Patch #37384 by Philipp Oeser (lichtwerk) , thanks! |
Revision 396fb31 by Bastien Montagne November 9, 2013, 10:35 (GMT) |
More fix for [#37327] Inconsistent numeric input conversion. When a single element is involved, apply directly the values instead of using the diff from init values. This avoids glitches when going from huge values to very small ones (due to float precision). Note we should probably switch to doubles here, ultimately, but would leave that for later. Manys thanks to Armin Zingler, who did all the investigation work on this point! |
Revision ac6d91b by Sergey Sharybin November 8, 2013, 20:44 (GMT) |
Be ready for changes in bf-translations repository Made it so if there's release/datafiles/locale/po folder, then all the .po files will be converted to .mo at blender compile time and installed to an appropriate location. Uses small own implementation msgfmt which is based on msgfmt.py from Python project, but also supports contexts. There's no functional changes for until we've switched to use source .po files instead of pre-compiled .mo. P.S. Well, there's one change which is msgfmt.cc being compiled even if it's not used, but would rather not clutter code with checks since pretty soon we'll use this program anyway. |
Revision 0d1a499 by Sergej Reich November 8, 2013, 18:01 (GMT) |
knife tool: Remove unused 'extend' variable |
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