Revision 9a78cda by Howard Trickey November 15, 2013, 15:47 (GMT) |
Fix Bevel artifacts bug T37053 In the case that there are two beveled edges with one unbeveled one in between, and the widths don't allow them to magically line up, it is better to slide along unbeveled edge. Sometimes bevel widths are uneven (this was the case before) and it is a followup TODO to do a width cleanup pass afterwards to even the edges up as much as possible. |
Revision 4836fc7 by jens verwiebe November 15, 2013, 15:30 (GMT) |
Cmake: little typo breaking player |
Revision 92f3fa3 by jens verwiebe November 15, 2013, 14:44 (GMT) |
OSX/scons: make another gcc conditional futureproof |
Revision a00f046 by Sergey Sharybin November 15, 2013, 14:40 (GMT) |
Added the wrong file. Now addin .arcconfig for real. Summary is still: http://wiki.blender.org/index.php/Dev:Doc/Tools/Code_Review |
Revision f19eef9 by Sergey Sharybin November 15, 2013, 14:38 (GMT) |
Add .arcconfig for Phabricator Arcanist Summary: http://wiki.blender.org/index.php/Dev:Doc/Tools/Code_Review |
Revision 927dea4 by Sergey Sharybin November 15, 2013, 12:05 (GMT) |
Further tweaks to buildinfo Summary: Old idea with changes since previous release tag didn't work good enough. In most of the cases tag was done in a branch hence not actually reachable from the master branch. Now change since release is gone, and date of the latest commit is used instead. The date is displayed in format YYYY-MM-DD HH:mm in the splash. New bpy.app fields: - build_commit_timestamp is an unix timestamp of the commit blender was build from. - build_commit_date is a date of that commit. - build_commit_time is a time of that commit. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D5 |
Revision 825b0e8 by Campbell Barton November 15, 2013, 07:59 (GMT) |
support for paths with spaces in makefile |
Revision 345c509 by Campbell Barton November 15, 2013, 07:51 (GMT) |
add gitignore |
Revision ac21db9 by Sergey Sharybin November 15, 2013, 06:43 (GMT) |
Add functional and cctype headers to msgfmt.cc Fixes compilation with MSVC compilers. Patch by leszekswirski (Lech Swirski) with some own tweaks. Differential Revision: https://developer.blender.org/D2 |
Revision efd518b by Sergey Sharybin November 15, 2013, 06:19 (GMT) |
Fix for msgfmt leaving context from previous message string |
Revision 89e5c87 by Sergey Sharybin November 15, 2013, 06:19 (GMT) |
Remove debug-only print from cmake macros Left it there by an accident. |
Revision 6bbca88 by Sergey Sharybin November 15, 2013, 06:19 (GMT) |
Initialize git submodules for addons, locales and scons Uses relative paths to repositories, so this is expected to work fine for any protocol we support (git, ssh and http). Uses ignore=all for all the submodules, so updating them to latest remote hash does not tags blender repository as changes. But it is still possible to make changes to submodules and commit them from their path. |
Revision c53f80a by Joerg Mueller November 12, 2013, 18:29 (GMT) |
Fix for [#37362] Audio strips sometimes are evaluated incorrectly. For details see bug comments. The problem was that blender's animation system didn't update the audio animation system anymore due to an optimization. Fixed this in a complex but proper way in the audio animation system, so that it can handle gaps of missing values. |
Revision 8db4f87 by Lukas Toenne November 12, 2013, 18:18 (GMT) |
Small example for dynamic node labels in the custom_nodes.py template script. |
Revision 4d4ef04 by Lukas Toenne November 12, 2013, 18:18 (GMT) |
Make dynamic node labels possible as a registerable function 'draw_label' (simple 'label' identifier is already in use, need to avoid API breakage). This should simply return a string. The dynamic label can still be overridden by the user-defined node.label string. |
Revision 8663b94 by Lukas Toenne November 12, 2013, 18:17 (GMT) |
Instead of requiring a const char* return from the (optional) node label callback function, let it write into a mutable string buffer. This will allow actual dynamic labels for nodes using the python API. |
Revision ba7fd8c by Shinsuke Irie November 12, 2013, 10:59 (GMT) |
Change the behavior of AO pass in Blender internal's shader/render node tree so that it becomes (1.0, 1.0, 1.0) when AO is disabled. For materials using AO pass, this makes the material preview and the GLSL preview more accurate, but shouldn't affect final rendering in most cases because we usually enable AO when using the AO pass in node tree. Thanks to Brecht for code review. |
Revision e177ac1 by Bastien Montagne November 12, 2013, 07:02 (GMT) |
Fix [#37409] Missing Buttons in Edit Strip Sub-Menu for Sound Strips in the VSE Add back mute & lock buttons to audio strips (these should not have been removed, own fault). |
Revision ef1bc03 by Tamito Kajiyama November 12, 2013, 02:28 (GMT) |
Fix #37092 and #37381: crashes in the .object() method of Freestyle iterators. Now the method checks if the iterator is at the end, and returns None if that is the case. |
Revision 59e4600 by Bastien Montagne November 11, 2013, 20:37 (GMT) |
Fix [#37380] vertex paint colors don't render. Another Evil Typo (r) one, you could add much more than the 8 allowed VCol layers! Note: added some (warning-only) checks in mesh validate functions, but we still have a big issue with new cdlayer merge function, which could generate more than 8 layers of UVs or VCol... Don't know yet how to handle this situation. :( |
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