Revision 9aaeaae by Campbell Barton September 27, 2013, 11:06 (GMT) |
relating to [#36822], apply clamping to hard limits too |
Revision 467e300 by Thomas Dinges September 27, 2013, 10:53 (GMT) |
Fix for #36823, SSS node now displays a warning, that it does not work on the GPU. |
Revision d0a092b by Thomas Dinges September 27, 2013, 10:26 (GMT) |
Fix [#36822], Sky Turbidity values > 10 could result in weird behavior and crashes with the new sky model. Soft UI range is 10 already, now clamp inside the code as well. |
Revision bb43e8a by Sergey Sharybin September 27, 2013, 09:51 (GMT) |
Fix related #36824: Shrinkwrap modifier 'Subsurf Levels' doesn't seem to do anything Subsurf Levels only makes sense when using Projection mode, so moved this option into if mode == 'PROJECTION' branch. |
Revision dd02c29 by Sergey Sharybin September 26, 2013, 21:27 (GMT) |
Made PIL_time_utildefines self-sufficient Meaning it's enough to only include PIL_time_utildefines for benchmarking, no need to worry about other header dependencies. |
Revision e424002 by Tamito Kajiyama September 26, 2013, 20:14 (GMT) |
Fix for Freestyle hang up in stroke rendering, due to missing update of 2D stroke length in StorkeCleaner. Problem report by Light BWK through personal communications, thanks! |
Revision 226d6fb by Tamito Kajiyama September 26, 2013, 16:41 (GMT) |
Fix for the name of line style ID blocks, from "FreestyleLineStyle" to "Line Style". |
Revision 5a201fa by Brecht Van Lommel September 26, 2013, 16:29 (GMT) |
Freestyle: remove a bunch of debug prints in the python code, these are confusing and don't give any meaningful info to users. |
Revision f06b440 by Campbell Barton September 26, 2013, 10:35 (GMT) |
quiet warnings (converting pointer to boolean) |
Revision ef2e1ed by Shinsuke Irie September 26, 2013, 07:55 (GMT) |
Use the brush icon rather than the particle icon for ID-block type of Freestyle line style, though that's still workaround. We need a proper icon representing Freestyle line style. |
Revision c3d3d8b by Brecht Van Lommel September 25, 2013, 20:28 (GMT) |
Fix cycles issue with mapping node rotation and scale order. When using both scale and rotation in mapping node, there would be shearing, and the only way to avoid that was to add 2 mapping nodes. This is because to transform the texture, the inverse transform needs to be done on the texture coordinate Now the mapping node has Texture/Point/Vector/Normal types to transform the vector for a particular purpose. Point is the existing behavior, Texture is the new default that behaves more like you might expect. |
Revision e9859bb by Shinsuke Irie September 25, 2013, 19:18 (GMT) |
Don't install LICENSE-bmonofont-i18n.ttf.txt unless international fonts are enabled. |
Revision c4bad68 by Campbell Barton September 25, 2013, 17:04 (GMT) |
cmake - cached LLVM values would be overwritten on every execution. |
Revision 124f32a by Campbell Barton September 25, 2013, 16:31 (GMT) |
rename LLVM_LIB_DIR to LLVM_LIBPATH to match other cmake vars. |
Revision 8bbe81d by Campbell Barton September 25, 2013, 11:38 (GMT) |
knife was projecting vertex locations to the screen when it wasnt needed. |
Revision 3c05662 by Campbell Barton September 25, 2013, 11:11 (GMT) |
fix error where BKE_mesh_cd_validate layer renaming would use invalid index values. from r60260 also correct some comments. |
Revision 8917e63 by Sergey Sharybin September 25, 2013, 08:35 (GMT) |
Add font licenses to installation files So now release archive will have this files included. |
Revision 8c7eb60 by Campbell Barton September 25, 2013, 08:23 (GMT) |
fix [#36780] Knife Project broken was regression in r59665 (fix for [#35002]). now when checking a segment that lies on the same plane as the triangle intersects, clip the segment by the triangle bounds so we know the points remain inside the triangle. |
Revision a5620a7 by Campbell Barton September 24, 2013, 17:11 (GMT) |
fix for crash freeing console history. |
Revision 00745a5 by Antonis Ryakiotakis September 24, 2013, 15:17 (GMT) |
Fix #36695, brushes would behave differently in scaled objects (tested by applying scale). It looks that only layer brush needs this correction. |
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