Revision 9472fdd by Campbell Barton April 4, 2013, 14:07 (GMT) |
fix for referencing freed memory when rendering materials (could crash material preview). |
Revision d579ea2 by Brecht Van Lommel April 4, 2013, 14:00 (GMT) |
Fix #34863: bge.render.makeScreenshot from Blender was only saving PNG files, while the docs said it followed the settings in the Output panel, other file formats work now. Benderplayer still only saves PNG now as documented, but I cleaned up the code there to reuse existing imbuf functions rather than using own libpng code. |
Revision 83fff21 by Campbell Barton April 4, 2013, 13:37 (GMT) |
svn merge ^/trunk/blender -r55700:55776 |
Revision 3c5c4fb by Sergey Sharybin April 4, 2013, 12:26 (GMT) |
Remove unused function. It was only used for movie clips prefetching, no need in it nowadays. |
Revision c1b704a by Sergey Sharybin April 4, 2013, 12:20 (GMT) |
Use GLSL display for compositor backdrop and sequencer preview Now only background images remained to be ported. Plus implement GLSL for dithering and RGB curves. |
Revision f6add59 by Bastien Montagne April 4, 2013, 12:12 (GMT) |
Fix blenderplayer (missing stub...). |
Revision 69035e1 by Campbell Barton April 4, 2013, 11:47 (GMT) |
quiet warnings (building with -Werror) |
Revision 19dd08a by Campbell Barton April 4, 2013, 09:59 (GMT) |
metaballs were not scaling/rotating about their own centers when V3D_LOCAL was used. |
Revision 65023ed by Sergey Sharybin April 4, 2013, 09:50 (GMT) |
Changes to cache invalidation policy for movie clips - When changing clip in clip editor, remove all frames from it's cache to free memory for new clip. - When changing proxy render settings, free cache as well. |
Revision 845aea6 by Sergey Sharybin April 4, 2013, 09:50 (GMT) |
Clip editor prefetch changes Made it an operator instead of automatic prefetching. Filling the whole memory with frames is not always desired behavior. Now prefetching is available via P-key, or from Clip panel in toolbox or from Clip menu. Also enabled prefetching for non-proxied movies. |
Revision ef1af9f by Campbell Barton April 4, 2013, 09:20 (GMT) |
fix [#34802] Individual Transformation Confusing in Edit Mode Individual transformation now works in editmode mesh faces/edge, armature bones and metaballs. |
Revision 82636ab by Campbell Barton April 4, 2013, 08:47 (GMT) |
improved method of getting the tangent axis from a bmesh triangle, rather then getting the longest edge, get the edge which which is most different from the 2 others ends up giving more useful results: for an isosceles triangle it returns the base weather its longer or shorter then the other sides. |
Revision 66aed41 by Campbell Barton April 4, 2013, 04:26 (GMT) |
fix [#34860] View in Weight Painting mode no longer rotates around active bone |
Revision 2804caf by Campbell Barton April 4, 2013, 04:22 (GMT) |
code cleanup: use bools, (float)sin/(float)cos -> sinf/cosf, more meaningful var names. |
Revision 966e86c by Mitchell Stokes April 4, 2013, 03:55 (GMT) |
Fix for [#34754] "Revision 55527 provokes glitchy GLSL shadow map rendering" reported by Alain Ducharme. Per material uniforms and per object uniforms are now better separated. |
Revision 7bbaf48 by Campbell Barton April 4, 2013, 02:05 (GMT) |
code cleanup: use bools in UI and WM code, quiet some shadow warnings, remove unused function uiEmboss() |
Revision 47fffc8 by Brecht Van Lommel April 3, 2013, 20:10 (GMT) |
Fix #34625: duplivert/face rendering with modifier could crash accessing UV and generated coordinates on the original mesh, after the change that made duplis take modifiers into account. |
Revision 2150335 by Tamito Kajiyama April 3, 2013, 18:26 (GMT) |
Fix for Freestyle face marks not effective with the Mirror modifier. Reported by IRIE Shinsuke through a branch code review comment, thanks! |
Revision 4c8e70d by Brecht Van Lommel April 3, 2013, 17:32 (GMT) |
Fix #34700: orthographic camera DOF was still not working correct. |
Revision e6a16e5 by Sergey Sharybin April 3, 2013, 16:21 (GMT) |
Apparently zoom in clip editor was broken Also silenced some warnings in glutil. |
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