Blender Git Commits

Blender Git "master" branch commits.

Page: 3248 / 5574

March 22, 2013, 23:48 (GMT)
GHOST_Cocoa, let new fullscreen also appear on 10.6 deployed builds
March 22, 2013, 23:04 (GMT)
Fix for missing -DWITH_FREESTYLE.
March 22, 2013, 21:26 (GMT)
fix for buffer out-of-bounds reading for STR_String comparisons with char arrays.
March 22, 2013, 20:19 (GMT)
fix for BGE crash replicating a navmesh.
March 22, 2013, 19:11 (GMT)
Add a license file for our i18n "droidsans.ttf" font (I hope I did not forget any, the history of this "font" is... complex :/ ).
March 22, 2013, 17:11 (GMT)
Fix [#34721]: Smoke adaptive domain threshold ignores high resolution data.

In some cases high resolution domain could have higher density than the low resolution counterpart, causing adaptive domain to clip off areas where density is still above domain threshold. Now also high resolution data is used to determine domain bounds.
March 22, 2013, 17:08 (GMT)
Fix [#34685]: Dynamic paint sub-steps don't work if brush is animated through parent chain longer than 2 objects.

Maximum number of parents updated is now 5. Hopefully this will be enough until Blender has better subframe sampling system.
March 22, 2013, 16:26 (GMT)
Patch [#34680] Updated install_deps script, by Ejner Fergo (ejnersan), thanks!

The script is updated with:

Arch Linux support
Numpy 1.7.0 final
Fedora 17 / 18 support
OpenSUSE 12.2 / 12.3 support
Use FFMPEG from RPM-distro repos
RPM-distro fixes
Removed Schroedinger codec
Fixes for Cmake/Scons config

Reviewed by Sergey and me.
March 22, 2013, 16:11 (GMT)
OSX feature:

Blender now supports the 10.7+ "Full screen" mode, which pushes a window to a permanent
other "screen", with animated zoom and sliding.

Available via the icon in window header (right), Apple+F, or "Window" menu in top.

Works much nicer than Blender's own "full screen" option.

Todo: the zoom effect is still draws a bit ugly, because Blender doesn't have "live resize"
yet.

March 22, 2013, 15:47 (GMT)
code cleanup: shadowing, adjust type.
Revision 750be44 by Lukas Toenne
March 22, 2013, 15:46 (GMT)
Added missing node->id pointer checks in case node groups have unavailable node_tree data blocks.
Revision 25fc8b3 by Lukas Toenne
March 22, 2013, 15:39 (GMT)
Fix #34728, Int values in script Node can't be changed. Was caused by a bad typecast of the node socket default_value, which caused invalid value range.
March 22, 2013, 14:54 (GMT)
Add missing comment for m_isResolutionSet
March 22, 2013, 14:41 (GMT)
Increase hard limit for prefetch frames to INT_MAX

Don't see why it could give issues to use large number
of frames to be prefetched, but just in case make it
unlimited hard limit and kept soft limit still at 500.
March 22, 2013, 14:31 (GMT)
code cleanup: unused defines, shadowing and unintended enum-as-variable.
March 22, 2013, 13:53 (GMT)
spaces->tabs

Revision a00eda0 by Lukas Toenne
March 22, 2013, 13:17 (GMT)
Fix for the custom_nodes.py template. Socket classes now return their drawing color in a callback instead of a simple property, this makes it possible to change a socket color e.g. based on data type.
Revision 309c487 by Lukas Toenne
March 22, 2013, 13:08 (GMT)
Fix for the use_hidden_preview setting in SpaceNode. The application of this flag to new nodes got lost during merges at some point. Also is now in the python node.add_node operator as well as the C function.
March 22, 2013, 12:57 (GMT)
Nodes editor,
Draw an extra outline on hidden nodes that have custom colors, otherwise you can't recognize them unless you unhide.

Example: http://pasteall.org/pic/show.php?id=42359

March 22, 2013, 12:00 (GMT)
Bug fix #34405

On opening a text editor for first time, and use search (CTRL+F) the scrollers were not
correct initialized, so the view would jump a bit on redraw.


By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021