Blender Git Commits

Blender Git "master" branch commits.

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March 13, 2013, 15:41 (GMT)
attempt to quiet warnings for gcc4.2
March 13, 2013, 15:27 (GMT)
Fix [#34621] I18n Switch Issue When Gimbal and Rotation Manipulator On.

Real issue was that transform manipulators' code was calling TRANSFORM_OT_trackball with data (PointerRNA) from VIEW3D_OT_manipulator. That op has constraints props, while trackball has not. This created some kind of "ghost" properties, that showed up in redo panel.

Why this only segfaults in BLF_pgettext in 32bit builds remains a deep mystery (currently dusting out my 32 vbox to try to understand it...). BLF_pgettext is supposed to be pretty secure. :/
March 13, 2013, 15:11 (GMT)
Bug fix #34620

SHIFT+T (texture space transform) crashed in editmode. Not checking NULL pointer.

March 13, 2013, 14:56 (GMT)
Fix [#34628] Shift-V (vertex slide) does no longer show "vertex slide:" for the user.

Own stupid mistake in r55214 refactor.
March 13, 2013, 14:54 (GMT)
fix for minor glitch in recent addition to create faces from partial selections.
BM_edge_exists() would return an edge if both verts passed match, now assert instead.
March 13, 2013, 14:50 (GMT)
Report timing compositor statistics when running in background mode.

This would help figuring out time spent on compositing, helpful for
render farms.
March 13, 2013, 14:50 (GMT)
Disable viewer nodes and previews when rendering in background mode

This node and operations are not useful in background mode anyway,
but calculating them could be really time-consuming especially
when working on 4K frames.
March 13, 2013, 14:19 (GMT)
Fix node group drawing not taking into account DPI properly.
March 13, 2013, 14:19 (GMT)
Fix write past end of array in recent texture sampling refactoring commit, and
a small warning for double const keyword.
March 13, 2013, 14:19 (GMT)
Fix wrong use of enum in UI code to reactive button on mouse over, this worked
only by accident.
Revision 020656c by Gaia Clary
March 13, 2013, 14:12 (GMT)
Outliner: recursive select/deselect visibility and selectable unconditionally
March 13, 2013, 14:08 (GMT)
Fix bevel modifier bug #34611, limit bevel amount needed.

This is a quick fix that perhaps overestimates the point
of first geometry collision, but at least for now it should
allow models that used the old modifier and a too-big
bevel amount to not look awful.

The correct solution to this problem is much more involved
and I'll get to it later.
Revision 1ecf9cc by Gaia Clary
March 13, 2013, 12:52 (GMT)
Outliner fix: selecting a bone did not unselect other bones when they are located in a hidden layer
March 13, 2013, 12:24 (GMT)
Add Hebrew glyphs to i18n monospace font.

The glyphs were derived from Droid Sans Hebrew Regular (Widths and
horizontal positions were changed).
March 13, 2013, 12:12 (GMT)
Some small fixes found while investigating on bug [#34621] I18n Switch Issue When Gimbal and Rotation Manipulator On
March 13, 2013, 09:03 (GMT)
code cleanup: use const events for modal and invoke operators.
March 13, 2013, 07:16 (GMT)
patch [#34604] Add DPI read write for BMP and OpenEXR format
March 13, 2013, 06:44 (GMT)
New implementation of Freestyle edge/face marks

The previous implementation of Freestyle edge/face marks was refactored
based on suggestions from the latest code review by Campbell. The new
implementation relies on mesh CustomData to store edge/face marks, instead
of introducing extra flags in the core Mesh and BMesh data structures.
The CustomData-based implementation will allow further additions of new
edge/face attributes because of the independence from Mesh/BMesh.

This revision is work in progress, mainly intended to address the review
comments and ask for further code review in view of the trunk merger in
the upcoming 2.67 release.
March 13, 2013, 06:32 (GMT)
fix for crash with laplacian smooth when unselected ngons were used, volume calculation assumed unselected face were not ngons.

- added convenience function BM_face_calc_tessellation() to get triangles from an ngon.
- expose volume function as BM_mesh_calc_volume().
March 13, 2013, 05:33 (GMT)
code cleanup: remove bmesh subdivide header, all definitions can be included in bmo_subdivide.c.
also only initialize random numbers when fractal option is set.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021