Revision c42b51e by Campbell Barton February 23, 2013, 23:15 (GMT) |
GHOST/X11 - free memory allocated by XF86VidModeGetAllModeLines(), Comment from Zr says this crashes but looks like this was because there was no check if the function failed to allocate to begin with. |
Revision 92f9db6 by Sergej Reich February 23, 2013, 23:04 (GMT) |
rigidbody: Fix motion paths calculation being incorrect for rigid bodies For the simulation to work properly the limited update the motion paths calculation did wasn't enough so you got different results for for motion paths than for the actual simulation. Now do full frame update if rigid body sim is active. TODO investigate if we can still limit this. |
Revision c822133 by Sergej Reich February 23, 2013, 23:04 (GMT) |
rigidbody: Add motor constraint It's implemented as a separate constraint instead of adding properties to the existing constraints. Motors only apply linear and angular impulses and don't limit the movement of rigid bodies, so it's best to use them in conjunction with other constraints to limit the degrees of freedom. Thanks to Markus Kasten (markus111) for the initial patch. |
Revision 47bd908 by Sergej Reich February 23, 2013, 23:04 (GMT) |
rigidbody: Code cleanup Clean up DNA comments. |
Revision 233b69f by Campbell Barton February 23, 2013, 22:48 (GMT) |
GHOST/X11 support for frequency, from SDL's mode switching. also free the modes when done. |
Revision 92189ab by Bastien Montagne February 23, 2013, 20:42 (GMT) |
Rename CMake's Boost_USE_ICU to WITH_BOOST_ICU (update your CMake conf if you make static builds!), and add it as CMake option. Patch by gdh (Gavin Howard), many thanks! |
Revision e8f6caa by Brecht Van Lommel February 23, 2013, 20:24 (GMT) |
Fix for image alpha version patch with library linked files where the image datablock is in a different library than the texture datablock. Adjusted the fix in 54790 to check for this case specifically so it keeps working on other files that have packed images. The problem is that blo_do_versions_newlibadr will not return a valid datablock in some cases with linked libraries. This function is used in various places in the version patching code and would likely cause problems there as well, needs to be investigated further. |
Revision 3862e75 by Brecht Van Lommel February 23, 2013, 20:23 (GMT) |
Fix #34358: shrinkwrap modifier project along normal did not work correctly after other modifiers. It needs normals and those were not calculated. |
Revision 3bd0b89 by Tamito Kajiyama February 23, 2013, 18:50 (GMT) |
Code style clean-up. |
Revision ad7c437 by Tamito Kajiyama February 23, 2013, 18:32 (GMT) |
Added GNU GPL header blocks. |
Revision 5de3071 by Ton Roosendaal February 23, 2013, 14:52 (GMT) |
Bug fix in 2.66 release, irc submitted. File with packed images crashes on load. Do-versions now is copying Images, because texture "use alpha" has been removed... However, it then also copied packaged images, which crashes for some reason. For now I skip packed image copy, which keeps blender work. This versioning code needs more checking though. |
Revision 89e0de3 by Ton Roosendaal February 23, 2013, 14:31 (GMT) |
Bug fix #34347 If you move (with F5) the properties and tools region in 3d viewport to the same side, the mini-axis and text overlays were drawing in wrong place. |
Revision 6a55cd8 by Antonis Ryakiotakis February 23, 2013, 12:55 (GMT) |
Missed instance of ThemeGeneric.back -> ThemeGradient.gradients.high_gradient |
Revision 7b3a5f6 by Tamito Kajiyama February 23, 2013, 12:17 (GMT) |
Fix for __repr__() depending on .getName() and .getExactTypeName(). API users no longer need to define them in user-defined Functions, Predicates and StrokeShaders. Also removed all .getName() and .getExactTypeName() definitions in pre-defined Functions, Predicates and StrokeShaders subclasses. |
Revision 7d81fd8 by Ton Roosendaal February 23, 2013, 11:51 (GMT) |
Bugfix #34374 Fixed tooltip for checker-select, it works on the active item, not selected ones. |
Revision 166de48 by Campbell Barton February 23, 2013, 07:36 (GMT) |
code cleanup: confusingly written and named function for BGE materuial conversion: getImageFromMaterial() --> getMTexFromMaterial() |
Revision dddee08 by Campbell Barton February 23, 2013, 07:15 (GMT) |
code cleanup: bge material conversion was creating STR_String just to check for empty string for no reason (empty string was assigned irrespective). |
Revision 375c014 by Campbell Barton February 23, 2013, 06:56 (GMT) |
fix [#34378] GLSL materials using multiple UV layers fail in editmode regression since BMesh merge. |
Revision 0c53fb3 by Campbell Barton February 23, 2013, 05:36 (GMT) |
code cleanup: make editmode PASSATTRIB into static functions. |
Revision e42e570 by Campbell Barton February 23, 2013, 04:49 (GMT) |
BGE: fix for uninitialized tangents |
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