Revision 87ab622 by Mitchell Stokes February 23, 2013, 04:15 (GMT) |
BGE: Fix for bug #34377 "Multi UV mesh's materials not backwards compatible and Odd UV Coord behavior" reported by Alex Mairs (ctbm). The problem was the unused texture slot was still trying to be used. Now unused texture slots' mappings are set to DISABLE so they don't mess up the rest of the conversion process. |
Revision 47960a3 by Tamito Kajiyama February 23, 2013, 03:07 (GMT) |
Minor docstring fixes. |
Revision ec34bf3 by Tamito Kajiyama February 23, 2013, 03:05 (GMT) |
Fix for texture images left unreleased. |
Revision e4febef by Mitchell Stokes February 23, 2013, 02:47 (GMT) |
BGE: Finally moving material IPOs to the 2.60 BGE animation system (BL_Action). It was kind of a fluke that they worked before. |
Revision f924750 by Campbell Barton February 23, 2013, 02:45 (GMT) |
fix for error using uninitialized draw mode with 'm_failsafe_storage' in the BGE. |
Revision 6c0b8ec by Campbell Barton February 23, 2013, 02:03 (GMT) |
add include for scons. |
Revision a528cb9 by Campbell Barton February 23, 2013, 01:57 (GMT) |
code cleanup: bge - was converting float[] to MT_Vector's just to compare. use BLI_math instead. |
Revision 9ef5d2d by Campbell Barton February 23, 2013, 01:33 (GMT) |
fix for error in the blenderplayer caused by r54727 (can't assume G.main is valid on load). |
Revision c00191d by Mitchell Stokes February 23, 2013, 01:17 (GMT) |
BGE: Object color channels can now be animated separately without zeroing out the other channels. Problem reported by Dalai via IRC. |
Revision 68b0a8e by Tamito Kajiyama February 23, 2013, 01:12 (GMT) |
Freestyle Python API improvements - part 7. Fix for PyGetSetDef and proper handling of keyword arguments were done in UnaryPredicate0D, UnaryPredicate1D, BinaryPredicate1D, and StrokeShader classes. Style modules were updated accordingly. Additional code clean-up was also made. |
Revision 31e6af9 by Thomas Dinges February 23, 2013, 00:52 (GMT) |
Install_deps script: * Use OIIO 1.1.7, this removes the need for the ugly patch. * Use official OSL 1.3.0 repo * Print OSL path for scons Tested on Ubuntu 12.10 x64. |
Revision bd8f4cc by Mitchell Stokes February 23, 2013, 00:46 (GMT) |
BGE: Second fix for #34330 "Action Actuator "caching" the previous ran actions" reported by Dalai. Now the multiple layers should also be working. When doing fcurve/IPO animations, the controllers are cleared as soon as the action is done and must be setup again every time the action is played. |
Revision 0fb83d7 by Tamito Kajiyama February 23, 2013, 00:44 (GMT) |
Fixed typoes in docstrings. |
Revision eab8a25 by Mitchell Stokes February 23, 2013, 00:28 (GMT) |
BGE: For BL_Action, use the object's scene rather than the "active" scene, which can potentially cause problems with multiple scenes. |
Revision d05cb9b by Mitchell Stokes February 22, 2013, 23:55 (GMT) |
BGE: (partial?) fix for #34330 "Action Actuator "caching" the previous ran actions" reported by Dalai. The test file now works if all of the actions are using the same layer, but multiple layers can still cause problems. However, I am unsure as to what the "correct" behavior should be with multiple layers. They should probably blend somehow... |
Revision 3d9dc6a by Dalai Felinto February 22, 2013, 22:24 (GMT) |
WITH_PYTHON_FRAMEWORK cmake option for OSX This option allow Blender to be linked against the Framework python It's useful if you want to have blenderplayer and bpy in the same application and need to avoid PyThread problems. patch reviewed by Jens Verwiebe before 2.66. He may want to change something though. (also small: I changed: /Library/Frameworks/Python.framework/Versions//python by /Library/Frameworks/Python.framework/Versions//Python as the latter seems to be the norm) |
Revision b3c0896 by Mitchell Stokes February 22, 2013, 20:37 (GMT) |
BGE: Fix for bug #34219 "Webcam support under Linux in Standalone broken" reported by Thomas Achtner (offtools). No one bothered to update the player for ffmpeg changes made in August 2012. This meant the player was no longer calling avdevice_register_all(), and ffmpeg would fail to open web cam streams. |
Revision 0945c3b by Dalai Felinto February 22, 2013, 17:45 (GMT) |
fixing typo in include (report and patch by Jochen Schmitt) |
Revision 9f764e3 by Sergey Sharybin February 22, 2013, 17:35 (GMT) |
Workaround for compilation error introduced in r54755 Scons used to fail because of couple of reasons: - CMake does have WITH_DNA_GHASH enabled, Scons not Which is a good question why?! - This makes Cmake including BLI_utildefines in dna_genfile.c, but scons missed this include - This damn "bool" thing requires BLI_utildefines And last question here is why would we want to use bool here = It's just always ends up in headache without any visible benefit of using it. Well, at least now svn shall be compilable again.. |
Revision 5f830a0 by Alexander Kuznetsov February 22, 2013, 16:42 (GMT) |
Applying patch #33709 for dead keys on windows. Thanks Harley Acheson! |
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