Revision 382ded6 by Bastien Montagne July 17, 2012, 18:14 (GMT) |
Spellcheck: minkovsky -> minkowski! (Only in comments/UI messages :/ ). |
Revision 3d9637f by Bastien Montagne July 17, 2012, 17:55 (GMT) |
Fix [#32133] Numpad Enter key doesnt work with Loopcut (worked in 2.49b) Adding PADENTER to the "OK" keys... |
Revision d2eed9a by Sergey Sharybin July 17, 2012, 16:26 (GMT) |
Revision 2c2e177 by Sergey Sharybin July 17, 2012, 16:22 (GMT) |
Feather self-intersection test speed up Made some minor optimization such as: - Avoid using "%" operation in loops, replace with a check for index "overflow". - Use pre-computed values for scaling feather coordinates to 0 .. 1 space. This allowed to reach couple of milliseconds of boost. Another change is to use higher number of buckets (up to 512). This doesn't took significantly more memory (like uses only 10MB of memory for average splines) and allows to have 30-50x boost for average splines. Use dynamically calculated number of buckets for this, to be sure segments would fit two buckets. Also fixed intersection detection in some cases when edge is shared between two buckets -- it is possible that such edge would cross third bucket and intersect edge from there. |
Revision ce74956 by Campbell Barton July 17, 2012, 15:45 (GMT) |
svn merge ^/trunk/blender -r49000:49002 |
Revision 2945ba9 by Campbell Barton July 17, 2012, 15:44 (GMT) |
holding shift with cont. grab now works on the hsv cube and the value slider. |
Revision 573c373 by Campbell Barton July 17, 2012, 15:18 (GMT) |
svn merge ^/trunk/blender -r48995:49000 |
Revision 46bec42 by Campbell Barton July 17, 2012, 15:16 (GMT) |
option to clear all keys from a button, so you dont have to hunt about for the keys inserted. |
Revision 9c714f6 by Campbell Barton July 17, 2012, 13:28 (GMT) |
fix for particle system using uninitialized stack memory with midpoint of rk4 integrators. |
Revision 6f0950a by Campbell Barton July 17, 2012, 12:05 (GMT) |
use math vector init functions |
Revision 8f85e93 by Sergey Sharybin July 17, 2012, 11:10 (GMT) |
Color management: fix missed color management settings for new created scenes - Initialize color management settings if creating new scene - Copy settings from active scene if creating with copying settings or if using other copy/link object settings This also should fix issue with Export UV Layout operator |
Revision c415a01 by Sergey Sharybin July 17, 2012, 10:46 (GMT) |
Revision e35d308 by Sergey Sharybin July 17, 2012, 10:43 (GMT) |
Fixed crash when rasterizing spline with only one point It was an issue in new feather self-intersection test code. |
Revision 29bc3d7 by Campbell Barton July 17, 2012, 10:38 (GMT) |
fix for scons building with compositor |
Revision f9795b3 by Campbell Barton July 17, 2012, 10:19 (GMT) |
fix for building without the compositor |
Revision 43fede9 by Campbell Barton July 17, 2012, 09:58 (GMT) |
svn merge ^/trunk/blender -r48986:48991 |
Revision f4cff34 by Campbell Barton July 17, 2012, 09:56 (GMT) |
disable feather collapse during drawing, its very slow. |
Revision 5a581c1 by Tamito Kajiyama July 16, 2012, 23:29 (GMT) |
Better handling of the ESC key during Freestyle rendering. This commit is meant to improve the response of the ESC key for stopping Freestyle rendering throughout the rendering process. The rendering with Freestyle consists of several steps including: (1) mesh data loading, (2) winged edge construction, (3) silhouette edge detection, (4) view map construction, and (5) stroke drawing. All these steps have been extended to frequently check if the ESC key is pressed, so that users can abort time-consuming rendering at any point of time. |
Revision 32cf7fc by Campbell Barton July 16, 2012, 23:23 (GMT) |
code cleanup: spelling |
Revision 1589454 by Sergey Sharybin July 16, 2012, 20:36 (GMT) |
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