Revision c41b91f by Sergey Sharybin June 25, 2012, 16:36 (GMT) |
Ignore disabled markers when building keying screen. |
Revision 1080c43 by Sergey Sharybin June 25, 2012, 16:36 (GMT) |
Camera solver: take track offset into account This helps in cases when it's needed to track a feature which goes out of screen for a while to prevent jump of camera. |
Revision d68fc2b by Bastien Montagne June 25, 2012, 13:32 (GMT) |
Fix for [#31900] Loop Selection on wireframe selects vertex behind. Revert part of r48105 (calling mouse_mesh() in mouse_mesh_loop() is not a good idea, as it might select another element ouside the selected loop, and is anyway overkill!), added lighter code that simply checks for the nearest vertex/face of current edge. |
Revision f80d091 by Jeroen Bakker June 25, 2012, 12:58 (GMT) |
fix for #31914 |
Revision 32bf956 by Brecht Van Lommel June 25, 2012, 12:13 (GMT) |
Fix #31920: switching from cycles to blender internal with 3d view in rendered draw mode did not draw the 3d view properly. |
Revision 3271850 by Brecht Van Lommel June 25, 2012, 11:43 (GMT) |
Fix cycles not working in 3d local view, and missing update when toggling hiding in the outliner. |
Revision ae79738 by Brecht Van Lommel June 25, 2012, 11:43 (GMT) |
Guardedalloc/C++: delete is valid on a NULL pointer, add a check so MEM_freeN doesn't print warning messages. |
Revision 2b41b6d by Brecht Van Lommel June 25, 2012, 11:42 (GMT) |
Fix for cycles building with assertions on scons/windows. |
Revision 158a70c by Campbell Barton June 25, 2012, 11:19 (GMT) |
the mutex struct seems to be different across systems, use memset rather then an initializer value. also quiet warning in cycles. |
Revision 23f632a by jens verwiebe June 25, 2012, 11:13 (GMT) |
Fix compile after 48262 ( braces) |
Revision ae063aa by Sergey Sharybin June 25, 2012, 10:56 (GMT) |
Revision 1755a0a by Sergey Sharybin June 25, 2012, 10:50 (GMT) |
Added feather control to keying node Behaves in the same way as feather dilate/erode node, applies after dilate/erode in node. Also use distance dilate/erode instead of size. |
Revision 3c8a4c4 by Campbell Barton June 25, 2012, 10:35 (GMT) |
more guardedalloc use in C++, also make compositorMutex a static var, was allocated and never freed. |
Revision cc0784c by Campbell Barton June 25, 2012, 09:14 (GMT) |
optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. |
Revision 78196d6 by Campbell Barton June 25, 2012, 08:58 (GMT) |
comment for TODO - rgb_to_bw / rgb_to_grayscale usage. |
Revision 6023c35 by Sergey Sharybin June 25, 2012, 08:24 (GMT) |
Revision 44c8219 by Sergey Sharybin June 25, 2012, 08:21 (GMT) |
Optimization of Keying Blur operation Separate X and Y passes of blurring like it's done for flat gaussian blur. This reduces computing difficulty from size^2 to 2*size without any visual changes in matte. |
Revision 17516fe by Campbell Barton June 25, 2012, 07:41 (GMT) |
svn merge ^/trunk/blender -r48245:48254 |
Revision 15cb064 by Campbell Barton June 25, 2012, 07:24 (GMT) |
style cleanup |
Revision f6337a2 by Campbell Barton June 25, 2012, 07:24 (GMT) |
utility mesh function to return UV islands |
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