Blender Git Commits

Blender Git "master" branch commits.

Page: 3656 / 5574

April 18, 2012, 17:50 (GMT)
Fix: Transforming NLA strips leaks memory.
April 18, 2012, 16:55 (GMT)
bmesh knife tool:
fix for bug where not moving the mouse after pressing K and clicking would start the first point at the bottom left of the view.
April 18, 2012, 16:27 (GMT)
bmesh knife tool:
- only cut selected geometry.
- exclude hidden geometry from snapping.
April 18, 2012, 16:11 (GMT)
Cycles: added a Normal output to the texture coordinate node. This currently
gives the object space normal, which is the same under object animation.

In the future this might become a "generated" normal so it's also stable for
deforming objects, but for now it's already useful for non-deforming objects.

April 18, 2012, 15:23 (GMT)
Cycles: per render layer Samples control, leaving it to 0 will use the common
scene setting.

April 18, 2012, 15:21 (GMT)
Cycles: environment pass will now render environment even if film is set to
transparent.

April 18, 2012, 15:09 (GMT)
correct ifdef'd scanfill code, incase someone wants to test.
April 18, 2012, 14:36 (GMT)
code cleanup: more minor changes to scanfill
April 18, 2012, 14:30 (GMT)
code cleanup: replace magic numbers in scanfill with defines, also use some vector functions where possible
April 18, 2012, 14:22 (GMT)
Merging r45744 through r45747 from trunk into soc-2011-tomato

April 18, 2012, 14:06 (GMT)
fix for eternal loop in scanfill,

The cause for this is bmesh faces which have zero area have their normals set to a fake value (Z-Up), this would break scanfill, possible fixes are to calculate the faces normal each time or tag as invalid but its easiest to avoid the eternal loop with an extra test.
April 18, 2012, 12:54 (GMT)
Merging r45738 through r45743 from trunk into soc-2011-tomato

April 18, 2012, 09:56 (GMT)
fix [#30994] Extruding faces gives bad UV's

this had strange logic, there was no need to loop over all face loops.
April 18, 2012, 09:16 (GMT)
style cleanup: mesh validate.

also add code cleanup script which runs uncrustify and then undoes trailing whitespace edits (reducing diff noise)
April 18, 2012, 09:04 (GMT)
fix [#30995] Wavefront obj. file export/import issue with splited edge
April 18, 2012, 08:26 (GMT)
Fix redo not working correct after keyboard input for shear, shrink/flatten,
push/pull, edge slide tools. Patch by Nicholas Rishel.

April 18, 2012, 08:11 (GMT)
add missing NULL check for BM_vert_collapse_faces(), could crash in rare cases.
April 18, 2012, 07:57 (GMT)
Merging r45718 through r45737 from trunk into soc-2011-tomato

April 18, 2012, 07:29 (GMT)
fix [#30921] Bevel modifier's is not work correctly with bevel weights

replace dissolve function with one from 2.62 (updated for the new bmesh api).
April 18, 2012, 07:27 (GMT)
bmesh: fix own bug in BM_vert_collapse_faces() with option 'kill_degenerate_faces', was removing data as it iterated, would crash in some cases.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021