Revision d89c507 by Campbell Barton March 22, 2012, 18:47 (GMT) |
patch [#30636] Enable full screen mode with SDL2 from Wander Costa (walac) |
Revision 665f784 by Sergey Sharybin March 22, 2012, 17:27 (GMT) |
Correction recent start/end range values for frames: it was impossible to set start frame = end frame which is useful in some cases. Also made behavior of S/E operators equal to sliders in timeline. |
Revision a4ffb69 by Lukas Toenne March 22, 2012, 16:07 (GMT) |
Fix for #30627. This improves the behaviour of the internal_reconnect function for dissolving, detaching and muting nodes a bit. Instead of only linking a single, perfectly matching socket pair it now connects all outputs of a type to the first input of the same. Also if no such connections can be made it simply links the first connected input to the first connected output. This is the previous behaviour of the delete_reconnect operator (ctrl+x). |
Revision 3b7b0b9 by Sergey Sharybin March 22, 2012, 14:33 (GMT) |
Fix for Add Movie Strip and Add Sound Strip operators and operator property re-use system. |
Revision a005948 by Dalai Felinto March 22, 2012, 14:06 (GMT) |
patch [#30635] Fix SDL2 version check by Wander Costa (walac) |
Revision 7ba1232 by Arystanbek Dyussenov March 22, 2012, 13:35 (GMT) |
#collada skeleton animation import, fixes #29246 Apply part of the patch #30070 by Juha Mäki-Kanto, that takes into account the transform of non-joint type parent in bone animation computation. Thanks! |
Revision bdebaf0 by Bastien Montagne March 22, 2012, 13:27 (GMT) |
Fix [#30614] (some Display settings are uneeded for non-geometry/material object types, and armature have no boundbox). This commit: * Removes the Wire and Color options from the UI for all object types but meshes, curves/surfaces/texts, and metas. * Adds a basic bounding box drawing (and computing) for armatures. |
Revision 44eb9cc by Sergey Sharybin March 22, 2012, 13:22 (GMT) |
Fix #30491: Not Updating Scene Length (also fixes special request from Ian for Mango) Added operator to update actual content length of all selected strips. Can be useful for scenes and movies as well after doing making changes to scene/movie. Can be improved further to deal better with cases when strip has got effect and it's get reshuffled because of overlapping after changing it's length. |
Revision 5cf739c by Joshua Leung March 22, 2012, 12:19 (GMT) |
Quick Mango request: Adjustable contrast/intensity for unselected F-Curves in Graph Editor Under User Preferences -> Editing, there's a new setting "F-Curve Visibility" which controls the how much F-Curves blend in with the background colour. Increasing this value makes F-Curves stand out more, at the expense of making it less obvious which F-Curve is active. |
Revision db37011 by Campbell Barton March 22, 2012, 09:29 (GMT) |
bmesh py api: added BMFace.material_index |
Revision 762a8ba by Sergey Sharybin March 22, 2012, 09:20 (GMT) |
Fix #30575: Text gets wrongly clipped when using accented letters Clipping functions used for drawing weren't using stepping and always were assuming letters are single byte encoded. Now they're using correct stepping. |
Revision 9751653 by Bastien Montagne March 22, 2012, 08:41 (GMT) |
Renaming CD_WEIGHT_MCOL/MLOOPCOL and their masks from WEIGHT to PREVIEW, as this layer is now also used for various preview tasks in Object mode. â??Cleanupâ? commit, no functional changes. |
Revision 7044d80 by Campbell Barton March 22, 2012, 07:53 (GMT) |
code cleanup: remove BMesh * args from query functions which don't need it |
Revision 4c3bb77 by Campbell Barton March 22, 2012, 07:26 (GMT) |
style cleanup: spaces aroudn operators for operator definitions. |
Revision 675628d by Campbell Barton March 22, 2012, 05:13 (GMT) |
bmesh: debugging function to help resolve issues with corrupt mesh data - BM_mesh_validate() |
Revision 23c8298 by Campbell Barton March 22, 2012, 02:00 (GMT) |
fix for python called operators getting/setting the operator last used state, also set object.vertex_group_assign.new to false when accessed from blenders UI |
Revision b6c2f9d by Campbell Barton March 22, 2012, 01:35 (GMT) |
style cleanup: enforce macros using a semicolon. |
Revision b56d2f9 by Campbell Barton March 21, 2012, 22:29 (GMT) |
fix [#30623] user-defined render presets bug this report exposed multiple bugs in blender when using a non utf8 compatible home directory. - bpy.utils.script_paths() would crash when homedir wasn't utf8 (reported bug) - PyC_DefaultNameSpace() - would raise an error when running when __file__ was non utf8. - preset filepath property was not set to accept non utf8. - bpy.paths.display_name would raise an error on non utf8 paths, (used for preset draw) |
Revision 95f66f1 by Antonis Ryakiotakis March 21, 2012, 21:40 (GMT) |
Fix #30504 selecting self-intersecting face loop won't work correctly. Added generic secondary hash to walker. In faceloop select it is used to remember if edge has been previously visited, in addition to the hash used for faces. This solves the case where walker stops if it finds an already added face. |
Revision ff70880 by Campbell Barton March 21, 2012, 21:01 (GMT) |
fix issue with own recent commit - was accessing freed 'wm' on loading files. |
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