Blender Git Commits

Blender Git "master" branch commits.

Page: 3744 / 5574

February 1, 2012, 19:36 (GMT)
Fixed typo in tracking context creation. Wasn't harmful because because of definition value,
but better avoid such confusing assignment.
February 1, 2012, 19:06 (GMT)
Camera tracking: regression fixed after recent frame postprocessing refactor

No-proxied frames using for 2D tracking used to be putting to cache which lead
to extra memory usage which shouldn't happen.
February 1, 2012, 18:25 (GMT)
Fix #30045: mesh.uv_textures.new() not returning correct layer when a layer with
the requested name already exists.
February 1, 2012, 18:25 (GMT)
Fix #29104: keyframing motion blur samples did not work, made these non-animateable
now like some other render settings.
February 1, 2012, 18:08 (GMT)
Movie Clip Editor: proxy sizes for original and undistortted footages are now controlling separately
February 1, 2012, 17:47 (GMT)
Fix: Bicubic bump mapping does not work for UVs outside the 0,1 range.

This issue is caused by texelFetch which does not take wrapping options into account as it uses unnormalized uv coordinates to access a texel. A hack was made to do manual wrapping in the shader. This is acceptable because texture wrap mode is always treated as "repeat" elsewhere in 3D view in blender.

Thanks to Morten Mikkelsen for pointing out the cause of the issue and providing the fix.
February 1, 2012, 16:56 (GMT)
Fix #30047: Bake from multires crashes if run while sculpt mode is active

Issue was caused by incorrect level used for lowres DM.
Revision e6efe93 by Lukas Toenne
February 1, 2012, 15:58 (GMT)
Optional offset for fluid cache frame reading.

This was a request by Daniel Salazar. It adds a new frame offset variable to fluid sim settings, which can be used to display baked fluid sims at different times. Eventually this could be replaced by real NLA strips for cached data, but until then this is a simple way to have more flexible cache result usage.

Not strictly a BCon3 patch, but after IRC discussion with Genscher, ZanQdo and kaito decided to commit it anyway, since it's a small feature and makes fluid sim a bit more usable. Similar patch for point cache (particles, smoke, cloth) is being worked on as well.
February 1, 2012, 13:38 (GMT)
Cycles: material pass index button was missing from material properties still.
February 1, 2012, 09:31 (GMT)
svn merge ^/trunk/blender -r43751:43819, need to look into changes made to editmesh_loop.c from this range still
February 1, 2012, 08:35 (GMT)
Fix #30028: VSE Paste Strip Crash

Crash was caused by attempting to create strip text from a missed sound datablock.
Actual error happened when this sound datablock was missed, but crash isn't nice
anyway and there were no way to repair scene.
Revision 3866712 by Lukas Toenne
February 1, 2012, 07:44 (GMT)
Enable image and alpha outputs for image nodes by default. These were made unavailable for render layer nodes with the Combined pass disabled, but the same function also disabled them for image nodes. Fix for bug #30040.
February 1, 2012, 06:26 (GMT)
fix [#29433] Incorrect drawing of Circle/Axes/Cross on Particles when Display set to that AND Size/Vel/Num/Health also selected
February 1, 2012, 05:59 (GMT)
Previous fix for [#29484] wasn't working right (did work in report file though).

this now shares code with RNA's 'pchan.matrix = matrix'

tested with parent scale/rot/translation
February 1, 2012, 05:04 (GMT)
fix [#29484] Visual keying bone with local location disabled
February 1, 2012, 04:11 (GMT)
fix for error found while looking into bug [#29998].

rotation limits can exceed 90deg.
Revision 40f1686 by Andrew Hale
February 1, 2012, 01:42 (GMT)
Fixes to Python matrices str function.
1) The width of columns was incorrectly determined on windows, fixed by increasing the size of the dummy buf.
2) Added additional brackets to string for consistent formatting
January 31, 2012, 22:37 (GMT)
added note in docs about not beaing able to create new data by calling the class direct.
January 31, 2012, 22:12 (GMT)
Fix bicubic map sampling to convert the sampled color to monochrome before using it to calculate the derivative.
January 31, 2012, 21:56 (GMT)
remove old code and use macro for latt_bp() function
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021