Revision 2050ab0 by Campbell Barton January 31, 2012, 21:32 (GMT) |
calc_curve_deform was using axis range of 1-6, but other parts of the code use 0-5. (confusion here casued an error in the code). make calc_curve_deform use 0-5 too, only minor changes needed. |
Revision 888187f by Campbell Barton January 31, 2012, 21:20 (GMT) |
fix incorrect neg axis check for the curve deform modifier's boundbox. |
Revision 820bb6e by Campbell Barton January 31, 2012, 21:06 (GMT) |
fix [#30037] Curve Modifier doesn't work within -X -Y -Z translation in such cases? the curve modifier was applying the offet between the mesh and the curve object twice. for positive axis it was (offset+offser), for neg axis (offset-offset) --- giving no offset, in both cases not very useful. |
Revision 199efda by Campbell Barton January 31, 2012, 20:48 (GMT) |
fix inconsistancy with curve deform bounds being set differently when vertex groups were used. |
Revision 8a0a0e3 by Campbell Barton January 31, 2012, 20:38 (GMT) |
minor cleanup made while looking into bug report (having vector size in comments is silly, may as well have in declaration) |
Revision db79c8b by Sergey Sharybin January 31, 2012, 18:33 (GMT) |
Implemented general functions to store view context like viewport width/height and projection matrix, so operators which depends on such things can easily save settings in operator properties in invoke and then reuse them in exec callback. This will fix: #24767: Knife tool last operations panel doesn't cause changes even though F6 pop-up does. #27129: Problem with knife cuts/midpoint type in quad view Usage is pretty simple: - From operator template declaration function call ED_view3d_operator_properties_viewmat() to register all needed properties in operator. - From invoke callback call ED_view3d_operator_properties_viewmat_set to store all needed settings in operator properties(). - To access this settings from exec callback, use function ED_view3d_operator_properties_viewmat_get(). Additional change: added function apply_project_float() which does the same as project_float() but accepts actual values for viewport width/height and projection matrix. |
Revision 23db21e by Campbell Barton January 31, 2012, 18:00 (GMT) |
fix own error [#29634] 'Find Missing Files' breaks good links |
Revision 58646f1 by Sergey Sharybin January 31, 2012, 16:24 (GMT) |
Hide internal property of knife_cut operator |
Revision e76a87c by Sergey Sharybin January 31, 2012, 15:59 (GMT) |
Fix #28011: Dropdown lists to add Brick elements in Game Logic view miss letters if zoomed small Now fonts in popup lists will also be scaled together with panel from which they're displaying. |
Revision 21554f2 by Brecht Van Lommel January 31, 2012, 15:59 (GMT) |
Fix #30011 & #30027: cycles division by zero evaluating BSDF with zero weights, showed up as NaN on GPU render. |
Revision 87149fc by Brecht Van Lommel January 31, 2012, 14:57 (GMT) |
Fix #30034: bug in multiple importance sampling + transparency, would give slightly wrong lighting behind transparent objects. |
Revision f07f59c by Sergey Sharybin January 31, 2012, 11:11 (GMT) |
Cache limiter will now work properly with limits >= 4Gb |
Revision 54dc5f1 by Campbell Barton January 31, 2012, 05:02 (GMT) |
apply back changes made since moving this file. |
Revision 427cde6 by Campbell Barton January 31, 2012, 04:59 (GMT) |
Revision b42feff by Campbell Barton January 31, 2012, 04:58 (GMT) |
previous move lost history on this file, restoring next commit. |
Revision 67dca22 by Nathan Vegdahl January 31, 2012, 04:23 (GMT) |
Action constraint transform channel was listing X Scale as Z Scale, resulting in two Z Scale listings in the menu. Fixed. |
Revision 528e001 by Campbell Barton January 31, 2012, 03:54 (GMT) |
fix [#30025] Blender crash when using python to load a blend file and import an obj file |
Revision 101a287 by Sergey Sharybin January 30, 2012, 20:44 (GMT) |
Fix #30031: Build modifier crashes when applied to bezier object Just missed check for modifier type. |
Revision ccd1d86 by Bastien Montagne January 30, 2012, 20:41 (GMT) |
Fixing a typo in Clip ui... |
Revision 3e3ed97 by Tamito Kajiyama January 30, 2012, 20:09 (GMT) |
Fix for a compiler error with SCons. Problem report from vicentecarro through the BA Freestyle thread, thanks! |
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