Blender Git Commits

Blender Git "master" branch commits.

Page: 3745 / 5574

January 31, 2012, 21:32 (GMT)
calc_curve_deform was using axis range of 1-6, but other parts of the code use 0-5. (confusion here casued an error in the code).

make calc_curve_deform use 0-5 too, only minor changes needed.
January 31, 2012, 21:20 (GMT)
fix incorrect neg axis check for the curve deform modifier's boundbox.
January 31, 2012, 21:06 (GMT)
fix [#30037] Curve Modifier doesn't work within -X -Y -Z translation in such cases?

the curve modifier was applying the offet between the mesh and the curve object twice.
for positive axis it was (offset+offser), for neg axis (offset-offset) --- giving no offset,
in both cases not very useful.
January 31, 2012, 20:48 (GMT)
fix inconsistancy with curve deform bounds being set differently when vertex groups were used.
January 31, 2012, 20:38 (GMT)
minor cleanup made while looking into bug report (having vector size in comments is silly, may as well have in declaration)
January 31, 2012, 18:33 (GMT)
Implemented general functions to store view context like viewport width/height
and projection matrix, so operators which depends on such things can easily save
settings in operator properties in invoke and then reuse them in exec callback.

This will fix: #24767: Knife tool last operations panel doesn't cause changes even though F6 pop-up does.
#27129: Problem with knife cuts/midpoint type in quad view

Usage is pretty simple:
- From operator template declaration function call ED_view3d_operator_properties_viewmat()
to register all needed properties in operator.
- From invoke callback call ED_view3d_operator_properties_viewmat_set to
store all needed settings in operator properties().
- To access this settings from exec callback, use function
ED_view3d_operator_properties_viewmat_get().

Additional change:
added function apply_project_float() which does the same as
project_float() but accepts actual values for viewport width/height and
projection matrix.
January 31, 2012, 18:00 (GMT)
fix own error [#29634] 'Find Missing Files' breaks good links
January 31, 2012, 16:24 (GMT)
Hide internal property of knife_cut operator
January 31, 2012, 15:59 (GMT)
Fix #28011: Dropdown lists to add Brick elements in Game Logic view miss letters if zoomed small

Now fonts in popup lists will also be scaled together with panel from which they're displaying.
January 31, 2012, 15:59 (GMT)
Fix #30011 & #30027: cycles division by zero evaluating BSDF with zero weights,
showed up as NaN on GPU render.

January 31, 2012, 14:57 (GMT)
Fix #30034: bug in multiple importance sampling + transparency, would
give slightly wrong lighting behind transparent objects.

January 31, 2012, 11:11 (GMT)
Cache limiter will now work properly with limits >= 4Gb
January 31, 2012, 05:02 (GMT)
apply back changes made since moving this file.
January 31, 2012, 04:59 (GMT)
January 31, 2012, 04:58 (GMT)
previous move lost history on this file, restoring next commit.
January 31, 2012, 04:23 (GMT)
Action constraint transform channel was listing X Scale as Z Scale,
resulting in two Z Scale listings in the menu. Fixed.
January 31, 2012, 03:54 (GMT)
fix [#30025] Blender crash when using python to load a blend file and import an obj file
January 30, 2012, 20:44 (GMT)
Fix #30031: Build modifier crashes when applied to bezier object

Just missed check for modifier type.
January 30, 2012, 20:41 (GMT)
Fixing a typo in Clip ui...
January 30, 2012, 20:09 (GMT)
Fix for a compiler error with SCons.
Problem report from vicentecarro through the BA Freestyle thread, thanks!
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021