Revision 045a91a by Sergey Sharybin December 21, 2011, 13:31 (GMT) |
Do not show "Modify" modifiers group for curve objects This commit prevents adding empty groups to Add Modifier menu making this menu small and nice for objects which don't support all modifiers from some group (like Curves don't support Modify modifiers). |
Revision 04077f4 by Bastien Montagne December 21, 2011, 11:56 (GMT) |
Small i18n edits: * Added serbian_latin locale (sr@latin). * Changed serbian UI to "Serbian (СÑ?пÑки)" (as requested by Nikola Radovanovic, serbian translator). * Reordered languages in menu in alphabetical order! |
Revision 01de7c2 by Campbell Barton December 21, 2011, 11:36 (GMT) |
fix for mathutils mat*vec for non sqyare matrices by Andrew Hale |
Revision 8fbff61 by Sergey Sharybin December 21, 2011, 11:01 (GMT) |
Added Record run no gaps timecode for movie clips. Also get rid of hardcoded constants in readfile and use constants from ImBuf headers. |
Revision 87a3477 by Campbell Barton December 21, 2011, 09:52 (GMT) |
BLI_array.h: improve BLI_array_growitems so its not calling BLI_array_growone in a loop |
Revision dd20a50 by Campbell Barton December 21, 2011, 08:41 (GMT) |
BLI_array_growone wasn't always returning the new size. also some formatting edits |
Revision 444833a by Campbell Barton December 21, 2011, 07:36 (GMT) |
remove some redundant lines of code. |
Revision 71edace by Campbell Barton December 21, 2011, 05:35 (GMT) |
avoid a loop over all faces in copy_mesh |
Revision 8a8cb2c by Campbell Barton December 21, 2011, 04:56 (GMT) |
minor formatting edits |
Revision 57e6ac4 by Campbell Barton December 21, 2011, 03:33 (GMT) |
use TRUE/FALSE rather then 1/0, no functional changes. |
Revision 056c49e by Dalai Felinto December 21, 2011, 02:41 (GMT) |
Patch [#29654] New menu option under Object > Game with "Copy All Physics Attributes" by Daniel Macedo "This is a patch that adds an option under the menu Object > Game to copy all the physics attributes from Game Engine." |
Revision c5f8669 by Campbell Barton December 21, 2011, 00:47 (GMT) |
fix error in own recent merge |
Revision 45b9a5a by Campbell Barton December 21, 2011, 00:09 (GMT) |
more mirror cleanup - remove BMBVH_FindClosestVertTop - update select mirror operator to EDBM_CacheMirrorVerts |
Revision cc551b4 by Campbell Barton December 20, 2011, 23:17 (GMT) |
svn merge ^/trunk/blender -r42776:42778 |
Revision 0e4f1ad by Campbell Barton December 20, 2011, 23:14 (GMT) |
topo mirror and sync with minor edits made to bmesh, no functional changes |
Revision 1fef050 by Campbell Barton December 20, 2011, 22:08 (GMT) |
svn merge ^/trunk/blender -r42761:42776 |
Revision deb3b7e by Campbell Barton December 20, 2011, 22:01 (GMT) |
replace editmode topo mirror function from the one in trunk (ED_mesh_mirrtopo_init) |
Revision cceef0d by Campbell Barton December 20, 2011, 21:28 (GMT) |
svn merge ^/trunk/blender -r42759:42761 |
Revision 2d1de2e by Thomas Dinges December 20, 2011, 18:59 (GMT) |
Cycles/CUDA: * Rename shader model to compute capability in error messages. |
Revision 690de79 by Brecht Van Lommel December 20, 2011, 17:36 (GMT) |
Cycles: some tweaks for apple opencl with ATI cards, to get it working up to the level of ambient occlusion render, shaders still fail. Fixes found with much help from Jens and Dalai. |
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