Blender Git Commits

Blender Git "master" branch commits.

Page: 3935 / 5574

August 15, 2011, 04:11 (GMT)
workaround [#28250] Append dialogue will ask to create new directory inside a .blend

directory button isnt library aware, for now disable it when a libraries loaded.
August 15, 2011, 03:41 (GMT)
comment unused lines.
August 15, 2011, 00:34 (GMT)
Restored the Python API documentation of the Freestyle module.
August 14, 2011, 16:15 (GMT)
blender extra parameter animation import ( on hold );
August 14, 2011, 16:14 (GMT)
Matrix transformation animation import for other objects under the new system.
August 14, 2011, 16:13 (GMT)
Cleanup
August 14, 2011, 14:43 (GMT)
fix for bug where changing movie filepaths would reset the strip length.
also fixed possible & unlikely buffer overflow.
August 14, 2011, 12:44 (GMT)
Merging r39391 through r39396 from trunk into soc-2011-tomato

August 14, 2011, 12:02 (GMT)
patch [#28247] Fix for: [#28236] Separate By Materials fails when some materials "available" to the mesh are unassigned
from Alex Fraser (z0r)
August 14, 2011, 11:38 (GMT)
fix for fix r39388, this added checkboxes to buttons which are not supposed to have them.
now only add checkboxes when the background is not emboss - which works for menus but will work in more general cases too.
August 14, 2011, 11:17 (GMT)
Merging r39330 through r39390 from trunk into soc-2011-tomato

August 14, 2011, 10:28 (GMT)
add in asserts for when array/non array RNA funcions are used incorrectly, would have made previous fix a lot easier to find.
also remove unused argument from RNA_property_array_check.
Revision b8473d7 by Joshua Leung
August 14, 2011, 10:19 (GMT)
Bugfix [#28244] Setting vector handle in fcurve can fail

So apparently this was a regression from 2.4x, since vector handles
were one of the handle types which could be set independently for each
handle (vs both needing to be the same, for example, Auto Handles)
August 14, 2011, 10:17 (GMT)
fix [#28245] Checkboxes in menu items fail for boolean arrays.
2 bugs with displaying boolean arrays.
August 14, 2011, 09:12 (GMT)
Fixing bug with editing keymaps when filter is enabled.
August 14, 2011, 08:39 (GMT)
patch [#28246] Fix for [#28240]: selecting more than one object in the outliner with "shift left mouse" doesn't work anymore
from Alex Fraser (z0r)
August 14, 2011, 06:43 (GMT)
fix [#28225] Solidify Modifier creates wrong results when vertex group is attached

infact this is not really a bug, irrespective zero vertex group weights gave overlapping geometry which isn't useful, add an option to set the thickness factor for zero weighted verts.
Revision 656adc5 by Joshua Leung
August 14, 2011, 04:55 (GMT)
Show dopesheet summary for new DopeSheet editors

While I originally made these so that they wouldn't be on by default
due to concerns over the filtering used for these leading to reduced
framerates/interactive speed, I'd since found while doing some
profiling that this isn't the case.

Rather, decreased framerates were more likely to stem from trying to
perform the checks necessary for the long-keyframe drawing when many
"child" channels are involved (affecting other channels too).

So, since these are generally useful, they are now enabled by default
:)
August 14, 2011, 04:37 (GMT)
bugfix:[#25603] bad shadows in stereo mode - patch by Juha Maki-Kanto
August 14, 2011, 03:59 (GMT)
- recently restored sequencer change data operator didnt reset the offsets after a hard cut, causing the new data to be trimmed.
- add change data operator to strip panel next to image file properties since editing every image manually isnt really usable.
- added new sequencer operator "Clear Offsets" (Alt+O), useful to reset the start/end frames around the strip data.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021