Revision 7e46626 by Campbell Barton July 27, 2011, 17:49 (GMT) |
fix [#28098] Continuous Grab does not work for movement of the "Backdrop" in the Node Editor |
Revision 4121699 by Sukhitha Jayathilake July 27, 2011, 17:43 (GMT) |
Material Specular Color Animation import. |
Revision 5fc54a7 by Sukhitha Jayathilake July 27, 2011, 16:29 (GMT) |
Material Effect Specular color animation Export. |
Revision d85d98d by xiao xiangquan July 27, 2011, 15:06 (GMT) |
update the zh_CN lang-pack to the latest from the blender-translation program |
Revision 3b6cb50 by Campbell Barton July 27, 2011, 13:03 (GMT) |
minor warning fixes for clang-static-checker |
Revision 84d350f by Sergey Sharybin July 27, 2011, 12:53 (GMT) |
Camera tracking integration =========================== Attempt to switch moviecache to use CacheLimiter. Some changes in limiter were necessary: - Limiter counted mapped memory twice when was chacking how many memory is used. - It was using "global" memory usage not memory usage by cached elements. It will cause big problems when there's large mesh or plenty of undo steps are in memory nothing would be cached in sequencer. - To solve this problem introduced "callback" to measure cached element size. It could be not very accurate in general, but it works well for image buffers. And if this callback isn't set old-school memory usage check would be used. - The whole cache used to get freed when memory limit exceeded, now it'll drop only as much elements as necessary to reduce memory usage. Sequence cache wasn't switched to use moviecache but now it's really easy to do. When i'll be sure new caching scheme works fine. Now clip editor uses as much memory for cache as it's set in User Preferences (Preferences -> System -> Sequencer -> Memory Cache Limit) which si 128Mb by default. Please do not complain about few cached frames out-of-box and just increase limit there. Caching fixed amount of frames wasn't so nice indeed. |
Revision 2cefa33 by Sergey Sharybin July 27, 2011, 09:48 (GMT) |
Camera tracking integration =========================== - glog should no flood into logs files now. - Request from Francois - changes in sliding: * Anchor point is for sliding the whole marker. * Square on pattern moves pattern and search relative to anchor point. * Square on search moves search only. - Bundles in 3d viewport are colored by track custom color. |
Revision 73a9ce7 by Nathan Letwory July 27, 2011, 07:42 (GMT) |
Revision 46cea37 by Campbell Barton July 27, 2011, 07:22 (GMT) |
fix [#28066] Unchecking 'self project' messes up 'Snap to Vertex' this option is useful for all non-grid snapping modes (when in editmode) so make available in those cases too. |
Revision 48a64ff by Campbell Barton July 27, 2011, 06:55 (GMT) |
more minor warning cleanups and improve error reporting if text fails to save. |
Revision f540687 by Mike Erwin July 26, 2011, 22:43 (GMT) |
shift-motion to pan with 3D mouse |
Revision 955ba3f by Thomas Dinges July 26, 2011, 20:22 (GMT) |
* Fixed a typo in the code (uiLayoutItemSplt -> uiLayoutItemSplit) |
Revision 9a250be by Thomas Dinges July 26, 2011, 20:05 (GMT) |
Fix part of [#28088] bad button spacing with layout engine for menu items. * Fixed a cut off text. * small cleanup |
Revision a460299 by Campbell Barton July 26, 2011, 19:47 (GMT) |
- bugfix for icon listview where the icons would only wrap once - also quiet some clang warnings |
Revision af286ac by Bastien Montagne July 26, 2011, 18:51 (GMT) |
vgroup_modifiers: Addressed most ideasman�??s remarks and suggestions in his last review. *Removed curve init code in readfile (no more needed since the split broke anyway compatibility with earlier WeightVGroup files�?�). *Updated get_ob2ob_distance() code (much simpler �?? I�??m not a matrices�?? god!). *Enhanced a few RNA names (Campbell has others in mind here, though, I think). |
Revision 07dc73f by Bastien Montagne July 26, 2011, 18:28 (GMT) |
Revision 40e3697 by Sukhitha Jayathilake July 26, 2011, 18:28 (GMT) |
Blender profile leaf bone tip import. |
Revision 37aa6a5 by Mike Erwin July 26, 2011, 16:17 (GMT) |
onscreen ndof rotation guide (center + axis) |
Revision 3e81de4 by Brecht Van Lommel July 26, 2011, 16:01 (GMT) |
RNA: function calls with optional parameters were not giving correct default values for arrays. |
Revision f8e1783 by Sergey Sharybin July 26, 2011, 15:58 (GMT) |
Camera tracking integration =========================== - Clip Editor now could be an owner for jobs. It was useful when i've been attaching Peter's work in my local repo. - Fixed mouse selection to handle offset correct. |
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