Blender Git Commits

Blender Git "master" branch commits.

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Revision 5b592f0 by Joshua Leung
July 8, 2011, 12:48 (GMT)
Constraints RNA - More Head/Tail stuff

Added for Damped Track and Locked Track constraints
July 8, 2011, 12:22 (GMT)
Fix #27900: file browser filter, sort, .. parameters were not saved. This is
useful if you have a screen setup with a file browser editor.

July 8, 2011, 12:18 (GMT)
Fix #27891: IK stretch gives inaccurate results. Tweaked translation segment
convergence weight a bit to match angles better at typical scales.

July 8, 2011, 12:05 (GMT)
Dynamic Paint:
* Changed loop index back to signed, since OpenMP 2.x doesn't allow unsigned indexes.
Revision 579efb0 by Joshua Leung
July 8, 2011, 11:57 (GMT)
Deleting Grease Pencil layers from Action-Editor works again
July 8, 2011, 11:43 (GMT)
Fix #27902: autokey bones with individual origins transform not working.

July 8, 2011, 11:19 (GMT)
Cycles: another blenderplayer build fix.

July 8, 2011, 11:16 (GMT)
Merge with trunk r38225
July 8, 2011, 11:03 (GMT)
Dynamic Paint:
* Canvas and brush can be now enabled simultaneously. This way it's possible for two canvases to interact.
* Added basic anti-aliasing support for vertex surfaces.
* 3D-view color preview now works even when there's subsurf modifier after Dynamic Paint in modifier stack.
* Added a new brush option to use proximity from object center.
* Default surface frame range now use scene's start and end values.
* Improved ray checks for volume brushes.
* Added new "non-closed" option for volume brushes. This way it's possible to use planar meshes as "volume" brushes with predefined ray direction.
* New carrot branch splash image by CGEffex.
* Improved brush affection code.
* Lots of smaller improvements.
* Fixed: Weight paint didn't work with particles.
* Fixed: Point cache didn't work for non-wave surfaces anymore since last commit.
July 8, 2011, 11:03 (GMT)
Cycles: fix blenderplayer build.

Revision 05d6b55 by Joshua Leung
July 8, 2011, 10:25 (GMT)
Limit Distance contraint can now use Head/Tail setting for bone
targets too
July 8, 2011, 08:38 (GMT)
Camera tracking integration
===========================

- 32 bit linux compilation should be fixed now.
- Camrea reconstruction data should be better now
when there's no reconstructed cameras.
- Implemented "Set Origin" operator
- Added "Specials" W-key menu for SpaceClip.
Supports such operators:
* Enable track
* Disable track
* Set origin
July 8, 2011, 08:36 (GMT)
Merging r38197 through r38219 from trunk into soc-2011-tomato

July 8, 2011, 07:32 (GMT)
BGE Animations: Adding constants for the action play modes to bge.logic:
* KX_ACTION_MODE_PLAY
* KX_ACTION_MODE_LOOP
* KX_ACTION_MODE_PING_PONG
July 8, 2011, 07:31 (GMT)
BGE Animations: Fixing a crash when animating non-armature objects that didn't have shape keys.
July 8, 2011, 06:51 (GMT)
example of Physics Constraints module :)
+ some small fixes in other docs.

A topic for later(soon?), I think we should name the modules according to the rest of Blender modules. So instead of:
Game Engine bge.logic Module

We would have it:
Game Logic (bge.logic)
...
July 8, 2011, 04:32 (GMT)
finish user preference dlg's input handles
Revision 30d41ac by Joshua Leung
July 8, 2011, 03:31 (GMT)
NLA - Adding new actionclip strips no longer appends "Act: " to the
start of the names. It should be clear enough what they are without
this.
July 8, 2011, 03:07 (GMT)
fix issue raised by [#27819] Unwrap Menu (U) -> Lightmap Pack throws Python Exception. But use a different fix.
July 8, 2011, 02:59 (GMT)
patch [#27885] bge.constraints documentation
by Solano Felicio (solano)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021