Revision 44648fd by Campbell Barton March 9, 2011, 04:08 (GMT) |
update for py3.x syntax and mostly pep8 compliant |
Revision bf4323a by Campbell Barton March 9, 2011, 04:01 (GMT) |
copy from 2.4x, update to 2.5x next. svn cp https://svn.blender.org/svnroot/bf-blender/branches/blender2.4/release/scripts/uvcalc_lightmap.py release/scripts/op/uvcalc_lightmap.py |
Revision b629256 by Campbell Barton March 9, 2011, 02:07 (GMT) |
moving to addons & splitting for lazy loading of eps/png/svg TODO, add to defaults when startup.blend is updated. |
Revision b74a84a by Campbell Barton March 9, 2011, 02:06 (GMT) |
add stddef.h include for offsetof macro for gcc 4.6 compat. |
Revision 5313943 by Campbell Barton March 9, 2011, 01:25 (GMT) |
image.depth, 96/128 for float color images, was 24/32 for byte images. also use <> for system includes |
Revision 3f9bbde by Nathan Letwory March 9, 2011, 01:13 (GMT) |
Fix [#26037] Import Collada crashes Blender Submitted by David Roy Multiple nodes can reference the same geometry, and specify the same materials. This lead to the import code overwriting material mappings of faces in a destructive way. Instead of just writing the material bindings always we now keep book of what geometry+material mapping we've already handled. |
Revision b3ad45a by Campbell Barton March 9, 2011, 00:23 (GMT) |
CMake - temp disable installing plugins dir, since its not used for 2.5x - OSX wasnt getting text copied. |
Revision 1eb57bc by Campbell Barton March 8, 2011, 23:12 (GMT) |
disable openexr and collada for mingw, give linking errors. |
Revision 65273cf by Campbell Barton March 8, 2011, 22:11 (GMT) |
- correct python3.1 warning message. - for new shadow only enum, use humanly readable RNA enum values. - update cmake unix example for custom python. |
Revision 94b5fd6 by Nathan Letwory March 8, 2011, 20:41 (GMT) |
Skip materials that are invalid. |
Revision ed8719b by Nathan Letwory March 8, 2011, 20:39 (GMT) |
Apply a small patch from mikktspace author Morten Mikkelsen (cosmetic changes). |
Revision a193b14 by Sergey Sharybin March 8, 2011, 20:31 (GMT) |
Prevent memory corruption when using fixed texture and fast strokes with big spacing. Not sure if it's the best solution or it should be fixed when calculating new areas. It'll be cool if somebody else familiar with this area will check this. |
Revision 1dc1b01 by Sergey Sharybin March 8, 2011, 19:52 (GMT) |
Fix #26408: [texture paint] brush spacing Implemented non-spacing strokes (which are making paint step at each mouse-move event). |
Revision 3e43b5b by Janne Karhu March 8, 2011, 16:52 (GMT) |
Fix for [#26322] x-mirror gives wrong results while editing hair particles * Tsk! Particle mirroring was working fine for the case where subsurf modifier was before particles (orcos are transformed in this case), but not the other way around (unnecessary inverse transform of orcos). * Not really satisfied with having to check for the CD_ORIGINDEX layer, so if Brecht or somebody else knows a better way then please change this :) |
Revision 3a43e08 by Ton Roosendaal March 8, 2011, 16:08 (GMT) |
Bugfix & Feature fix: Only Shadow Material options Patch from Miika Hämäläinen. The old Material "Only Shadow" used an ancient 'best guess' formula using Lamp Distance and some averaging for converting shadow values to alpha. A couple of bug reporters already complained about the not very predictable renders. Miika fixed this by adding two new options, to only give the true shadow factor exclusively, or to give a result including light intensity values. More info: http://projects.blender.org/tracker/index.php?func=detail&aid=26413&group_id=9&atid=127 |
Revision 3d05311 by Nathan Letwory March 8, 2011, 13:26 (GMT) |
Apply [#26383] Triangle fans support for COLLADA importer Submitted by Alexey Zakharov This patch adds support to Blender for reading geometry data that's represented as triangle fans. |
Revision eaeb800 by Ton Roosendaal March 8, 2011, 13:02 (GMT) |
Bugfix #25422 In some cases the User Preferences UI was "vibrating" on redraws. Could only be redone by some, but this fix is confirmed to work. |
Revision 95ed535 by Campbell Barton March 8, 2011, 09:01 (GMT) |
CMake: removed blenderplayer from install target by accident with recent commit. |
Revision 65da16a by Nathan Letwory March 8, 2011, 08:33 (GMT) |
Apply [#26311] Collada Exporter Crash on Win64 build Submitted by Filiciss Muhgue Selecting COLLADA export after starting blender into default scene Blender would crash, due to misreading the path string (no file saved yet, so it was zero). |
Revision 092c3d8 by Campbell Barton March 8, 2011, 07:44 (GMT) |
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