Blender Git Commits

Blender Git "master" branch commits.

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February 27, 2011, 10:47 (GMT)
2.5 Constraint Ui File:
* Minor fix for my commit yesterday, label in FLOOR constraint was missing for location property.
February 27, 2011, 09:36 (GMT)
small UI cleanup - "Mouse Cursor" instead of "Show Mouse" and s/subcol/sub and a new line in the end of constraints ui file
February 27, 2011, 09:21 (GMT)
BGE patch: [#26223] Some RigidBody joints fixes (ui angles, conetwist/hinge limits etc) by Juha Mäki-Kanto + ui changes pour moi

From the tracker:::
Issues fixed:
- ConeTwist-constraint's params weren't making it to the CcdPhysicsEnvironment, also added Hinge's params.
- UI wasn't using angles where applicable.
- btHingeConstraint's constructor can create frame-matrices which don't align so the hinge doesn's start at 0 degree tilt.
This is an issue when setting limits.

Changes:
- UI: Hinge limits can be set (and disabled).
- UI: ConeTwist only has max-limits and only the twistX can be disabled
- PyApi via rna_constraint.c: added the functions limit_xyz_min, limit_xyz_max (for 6dof), limit_angle_xyz_min,
limit_angle_xyz_max (for 6dof), limit_angle_x_min, limit_angle_x_max (for hinge).
- PyApi: dropped python-function limit_cone_min.

.:. Extra:
UI Changes:
- renamed "RigidBody Joint" to "Rigid Boidy Joint"
- reorganized UI to conform with other parameters (e.g. Limit Rot)
- added dis/active all over the place :)
February 27, 2011, 08:31 (GMT)
pedantic warning cleanup, also remove texspace_edit() since its been added using a different method.
Revision 065a7f4 by Joseph Eagar
February 27, 2011, 07:49 (GMT)
=bmesh=

Mirror modifier no longer uses bmesh, but is now
100% CDDM. This is faster; the sluggishness was
driving me crazy. Still need to deal with UVs,
but that shouldn't be hard.

Revision f01261d by Joseph Eagar
February 27, 2011, 06:19 (GMT)
merge with/from trunk at r35190
February 27, 2011, 04:01 (GMT)
- use Py_CLEAR for python internally referencing other PyObjects (supposed to be safer).
- detect includes for qtcreator projects as well as the ones from cmake (it didnt return all of the right paths).
February 27, 2011, 03:59 (GMT)
cyclic gc support for KX_PythonSeq
Revision 484ab61 by Joshua Leung
February 27, 2011, 02:08 (GMT)
Grease Pencil stroke smoothing cleanup - making this less susceptible
to sequential error by adopting a two-pass smoothing strategy instead.
This seems to give some minimal reductions in the amounts of unwanted
shrinkage that occurs
Revision 1cbdc6c by Joshua Leung
February 27, 2011, 01:53 (GMT)
Small animation tweaks:
- Fixed problem where just trying to replace existing keyframes would
result in the intepolation set on that keyframe to get lost. This was
mostly an issue if trying to re-block some animation in the middle of
a shot, with the rest of the keys set to Bezier, but the first
keyframe in this new segment needing to be Constant so that we don't
get sloppy automatic interpolation in the way

- Hooked up Media-Play/Stop/Next/Prev controls to animation playback
and keyframe jumping functionality in default keymap in addition the
existing controls. I'm also considering whether to migrate Next/Prev
Keyframe key mappings off the Ctrl-PageUp/Down keys for a more
ergonomic option (i.e. shift <, shift >)
February 26, 2011, 22:11 (GMT)
Fixed possible memory leaks due to errors in user-defined style modules.

Error handling in Operators::Chain(), Operators::bidirectionalChain(), and
Operators::create() was improved to release allocated data structures when
errors raised in user-defined predicates, chaining iterators, and shaders.
February 26, 2011, 20:21 (GMT)
Merged changes in the trunk up to revision 35203.

Conflicts resolved:
source/creator/creator.c
source/blender/python/intern/bpy.c
February 26, 2011, 19:18 (GMT)
Image Editor:
* Added back selector for active UV texture. IRC Request by _BigWings_ :)
February 26, 2011, 18:39 (GMT)
Sampling float colors in Image Editor only showed 3 digits precision.
Let's make it four! :)

February 26, 2011, 16:27 (GMT)
clean whitespace
February 26, 2011, 16:13 (GMT)
port of function from 2.4x's BPyMesh.py thanks to 'merlin_' on IRC.
February 26, 2011, 16:04 (GMT)
2.5 UI Scripts:
* More code cleanup.
When removing the narrow_ui feature, a lot of split functions were kept. Changed them to rows, which are more easily readable. Check out properties_data_lattice.py for a good example.


February 26, 2011, 15:42 (GMT)
Bugfix #26231

Mesh editing: operator "Blend From Shape" had blending off as default.
A bit weird... so let's change :)

February 26, 2011, 15:30 (GMT)
fix for 'live edit', running python scripts as you type
- errors would jump to the line which gets in the way.
- the window wouldn't always redraw.
February 26, 2011, 15:28 (GMT)
use const char for return values of getenv().
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021