Blender Git Commits

Blender Git "master" branch commits.

Page: 4192 / 5574

November 14, 2010, 23:07 (GMT)
* Fix for relative paths to style module files.

When a .blend file is saved, the "Remap Relative" option allows users
to keep relative paths valid even if the .blend file is saved into a
different directory. Now the Remap Relative option takes care of relative
paths to style module files. In addition, the following operations work
as expected with respect to style modules:
- File >> External Data >> Make All Path Relative
- File >> External Data >> Make All Path Absolute
- File >> External Data >> Report Missing Files

* Indentation fix in the UI code (no functionality changes).
November 14, 2010, 22:30 (GMT)
unreported fixes for 3ds import
- non ASCII names would break loading.
- meshes with no faces would break loading too.
November 14, 2010, 22:11 (GMT)
netrender

Adding retries on initial slave connection.
November 14, 2010, 20:40 (GMT)
r33039 added dependency to COLLADA for blenderplayer, but it's really not needed there.

Stubbing for now.
November 14, 2010, 19:46 (GMT)
Logic UI bugfix: [#24628] two specific tooltips of keyboard sensor reversed
I also changed the order of them (target and log toggle) in the UI to match 2.49
November 14, 2010, 19:19 (GMT)
Move rotOrder to proper transform data structure
November 14, 2010, 19:06 (GMT)
Seamless texture used for beveled curve is now really seamless (thanks to Mario G. Kishalmi aka lmg)
November 14, 2010, 18:31 (GMT)
Correct description for Projection property (it doesn't just work on vertice)
November 14, 2010, 18:27 (GMT)
bugfix [#24697]

Proper fix: change the poll function to reflect actual operator requirements.
November 14, 2010, 16:31 (GMT)
[#24639] Snap to Face (retopo) doesn't work when clipping is enabled in mirror modifier.

Apply project snap at the very end.
November 14, 2010, 11:59 (GMT)
== filebrowser ==
* compile fix on non-Windows platforms.
November 14, 2010, 10:53 (GMT)
== filebrowser ==
* removed now unused function file_string_width_shortened.
November 14, 2010, 10:48 (GMT)
== filebrowser ==
* drawing code cleanup.
* list drawing code now uses uiStyleFontDraw like buttons etc.
November 14, 2010, 09:20 (GMT)
bugfix [#24668] Deleting armature objects removes a user from its action, eventually leading to data loss
November 14, 2010, 08:26 (GMT)
bugfix [#24697] Trying to run bpy.ops.transform.create_orientation crashes Blender
November 14, 2010, 08:11 (GMT)
Forgot to Add NodeLink to the Access Struct file.
November 14, 2010, 07:49 (GMT)
bugfix [#24702] 3Dmanipulator does not display if view's layers are not synchronize to scene's layers.
November 14, 2010, 07:42 (GMT)
fix for own recent error, [#24695] column_vector_multiplication call writes past end of array
was setting the vector array out of bounds with vec*=matrix, where the vector wasnt size 4.
November 14, 2010, 07:28 (GMT)
fix for own error in recent commit. add a back NULL terminator to the string in text_font_draw_character.
November 14, 2010, 07:02 (GMT)
update for mathutils vector/matrix order change.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021