Revision a95181a by Tamito Kajiyama November 14, 2010, 23:07 (GMT) |
* Fix for relative paths to style module files. When a .blend file is saved, the "Remap Relative" option allows users to keep relative paths valid even if the .blend file is saved into a different directory. Now the Remap Relative option takes care of relative paths to style module files. In addition, the following operations work as expected with respect to style modules: - File >> External Data >> Make All Path Relative - File >> External Data >> Make All Path Absolute - File >> External Data >> Report Missing Files * Indentation fix in the UI code (no functionality changes). |
Revision e0209b5 by Campbell Barton November 14, 2010, 22:30 (GMT) |
unreported fixes for 3ds import - non ASCII names would break loading. - meshes with no faces would break loading too. |
Revision 2d2a96a by Martin Poirier November 14, 2010, 22:11 (GMT) |
netrender Adding retries on initial slave connection. |
Revision 1994fc8 by Nathan Letwory November 14, 2010, 20:40 (GMT) |
r33039 added dependency to COLLADA for blenderplayer, but it's really not needed there. Stubbing for now. |
Revision f4912b9 by Dalai Felinto November 14, 2010, 19:46 (GMT) |
Logic UI bugfix: [#24628] two specific tooltips of keyboard sensor reversed I also changed the order of them (target and log toggle) in the UI to match 2.49 |
Revision 43e6ccd by Martin Poirier November 14, 2010, 19:19 (GMT) |
Move rotOrder to proper transform data structure |
Revision ba965b0 by Sergey Sharybin November 14, 2010, 19:06 (GMT) |
Seamless texture used for beveled curve is now really seamless (thanks to Mario G. Kishalmi aka lmg) |
Revision f4f3bdb by Martin Poirier November 14, 2010, 18:31 (GMT) |
Correct description for Projection property (it doesn't just work on vertice) |
Revision 7f0877f by Martin Poirier November 14, 2010, 18:27 (GMT) |
bugfix [#24697] Proper fix: change the poll function to reflect actual operator requirements. |
Revision bc7903c by Martin Poirier November 14, 2010, 16:31 (GMT) |
[#24639] Snap to Face (retopo) doesn't work when clipping is enabled in mirror modifier. Apply project snap at the very end. |
Revision 25bd3fe by Andrea Weikert November 14, 2010, 11:59 (GMT) |
== filebrowser == * compile fix on non-Windows platforms. |
Revision 63f1318 by Andrea Weikert November 14, 2010, 10:53 (GMT) |
== filebrowser == * removed now unused function file_string_width_shortened. |
Revision 2e84732 by Andrea Weikert November 14, 2010, 10:48 (GMT) |
== filebrowser == * drawing code cleanup. * list drawing code now uses uiStyleFontDraw like buttons etc. |
Revision 27f607f by Campbell Barton November 14, 2010, 09:20 (GMT) |
bugfix [#24668] Deleting armature objects removes a user from its action, eventually leading to data loss |
Revision c66731b by Campbell Barton November 14, 2010, 08:26 (GMT) |
bugfix [#24697] Trying to run bpy.ops.transform.create_orientation crashes Blender |
Revision 5bbe32b by Thomas Dinges November 14, 2010, 08:11 (GMT) |
Forgot to Add NodeLink to the Access Struct file. |
Revision 30ac779 by Campbell Barton November 14, 2010, 07:49 (GMT) |
bugfix [#24702] 3Dmanipulator does not display if view's layers are not synchronize to scene's layers. |
Revision 4a3e004 by Campbell Barton November 14, 2010, 07:42 (GMT) |
fix for own recent error, [#24695] column_vector_multiplication call writes past end of array was setting the vector array out of bounds with vec*=matrix, where the vector wasnt size 4. |
Revision 6a49aca by Campbell Barton November 14, 2010, 07:28 (GMT) |
fix for own error in recent commit. add a back NULL terminator to the string in text_font_draw_character. |
Revision e4e79f4 by Campbell Barton November 14, 2010, 07:02 (GMT) |
update for mathutils vector/matrix order change. |
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