Revision cdf5642 by Stefan Werner January 22, 2021, 08:22 (GMT) |
Particles: Fixed thread work size calculation. Dividing the workload by number of tasks in float is imprecise and lead in some cases to particles not being calculated at all (example: 20000 particles, 144 tasks). Switching this calculation to integer makes sure we don't lose count. Differential Revision: https://developer.blender.org/D10157 |
Revision 3a9d43c by Campbell Barton January 22, 2021, 07:43 (GMT) |
Fix outliner and animation editors exiting multi-object edit-mode When multiple objects were in edit-mode, only the active object would exit edit-mode. |
Revision 2469ddc by Campbell Barton January 22, 2021, 06:12 (GMT) |
Cleanup: correct last spelling cleanup |
Revision c0bbb93 by Campbell Barton January 22, 2021, 05:54 (GMT) |
Cleanup: spelling, remove outdated/invalid comments |
Revision 421c512 by Campbell Barton January 22, 2021, 05:43 (GMT) |
Merge branch 'blender-v2.92-release' |
Revision 295b21f by Campbell Barton January 22, 2021, 05:43 (GMT) |
Merge branch 'blender-v2.92-release' |
Revision ee5a4f4 by Campbell Barton January 22, 2021, 05:08 (GMT) |
Fix the NLA setting the active object without exiting edit-mode This is done by convention in the outliner and dope-sheet. Missing edit-mode exit causes glitches with mixed object/edit-mode undo. |
Revision 141f17e by Campbell Barton January 22, 2021, 05:00 (GMT) |
Fix dope-sheet exiting edit-mode when activating an object Regression from d8992192e5512380f57433df113f3e3f8b22f7cb The original code relied on having a separate edit-object pointer than the active object. |
Revision 8d958fe by Campbell Barton January 22, 2021, 04:45 (GMT) |
Merge branch 'blender-v2.92-release' |
Revision 1a30687 by Campbell Barton January 22, 2021, 04:43 (GMT) |
Fix undo crash on active object change without exiting edit-mode While the previous fix for T84920 is correct, the crash could still be triggered by changing the active object while in edit-mode. Ensure stale data isn't used by tagging for depsgraph update when edit-mode data is freed on undo. While exiting edit-mode normally does this, it's possible to set the active object to a non edit-mode mesh, skipping the mode-switch operator and it's depsgraph tagging. |
Revision 4f3fba2 by Campbell Barton January 22, 2021, 01:42 (GMT) |
Merge branch 'blender-v2.92-release' |
Revision 665eca8 by Campbell Barton January 22, 2021, 01:42 (GMT) |
Merge branch 'blender-v2.92-release' |
Revision 99e5d5b by Campbell Barton January 22, 2021, 01:38 (GMT) |
Fix marker camera switch + undo crashes in edit-mode Selecting markers and cameras could crash when in edit-mode. Only support this in object mode as mode-switching as part of activating cameras doesn't seem like a priority. This has the same root cause as T84920. |
Revision 7b528b2 by Campbell Barton January 22, 2021, 01:38 (GMT) |
Fix T84920: Crash undoing object activation in the outliner Regression from d8992192e5512380f57433df113f3e3f8b22f7cb The original code relied on having a separate edit-object pointer than the active object. Use a utility function to avoid code duplication as there are other areas that have similar functionality. |
Revision e391ad7 by Pablo Dobarro January 21, 2021, 22:24 (GMT) |
Merge branch 'blender-v2.92-release' |
Revision b9e07c1 by Pablo Dobarro January 21, 2021, 22:23 (GMT) |
Fix T84896: Boundary brush not affected by automasking This uses the values form the stroke automasking cache to control the falloff of all deformers in the boundary brush. Usually this is already considered in the general brush falloff function for the rest of the brushes, but this is one of the exceptions where the brush implements its custom falloff. Reviewed By: JacquesLucke Maniphest Tasks: T84896 Differential Revision: https://developer.blender.org/D10161 |
Revision 96fa78f by Julian Eisel January 21, 2021, 21:56 (GMT) |
Fix editors showing old data-block name after renaming in Outliner E.g. the graph editor channels list would still show the old name of a material that was renamed in the Outliner. Same for the Asset Browser when showing data-blocks in the "Current File" repository. The Outliner didn't send the notifier for some data-block types that editors listen to for data-block name changes. |
Revision ca47547 by Julian Eisel January 21, 2021, 21:23 (GMT) |
Fix Asset Browser showing old name after renaming data-block The "Current File" asset library didn't get refreshed after the data-block name changed. But rather than entirely refreshing the file list, or doing possibly problematic partial refreshes, reference the data-block name directly, so a simple redraw gets the new name displayed. Addresses T83751 |
Revision 41982af by Falk David January 21, 2021, 20:59 (GMT) |
Merge branch 'blender-v2.92-release' |
Revision f24992d by Falk David January 21, 2021, 20:58 (GMT) |
GPencil: Deactivate interpolation of gpencil curves To avoid unexpected behavior and desync issues with stroke and curve data, the interpolation operators are deactivated in curve edit mode. |
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