Blender Git Commits

Blender Git "master" branch commits.

Page: 4617 / 5574

August 9, 2009, 12:52 (GMT)
fftw: fixing mac linking name
August 9, 2009, 12:50 (GMT)
Smoke: little fix to ui
August 9, 2009, 11:02 (GMT)
fftw3 scons: hopefully fixing indent error
August 9, 2009, 10:55 (GMT)
Smoke:
* WITH_BF_FFTW3 flag --> fftw3 scons + cmake settings refined.
* Disabled by default since mac + win32 libs missing. Works already on win64 + linux (with installed fftw3 libs)
August 9, 2009, 10:05 (GMT)
- report errors on rna name collisions (does not check parent type yet)
- minor cleanup for Py/C api functions that define rna properties from python.
August 9, 2009, 07:09 (GMT)
povray integration
- declare materials and reference them later
- support ray-transp filter setting
- blobs pigment wasn't working right

August 9, 2009, 01:30 (GMT)
Smoke: decoupling of wavelet #2, new noise strength option on gui, fftw3 option in place for cmake, scons yet uncommited
August 8, 2009, 20:41 (GMT)
Smoke: fixing collision objects again (bug introduced in decoupling commit) - thanks to nudelZ for reporting
August 8, 2009, 17:21 (GMT)
2.5 Button Files:

* Cleanup of smoke and texture files to match guidelines.
* Made "Curve" Panel in Toolbar Closed per default.
August 8, 2009, 16:28 (GMT)
Fixed refcount issues in the Python API.
August 8, 2009, 14:17 (GMT)
Improved layout of voronoi texture. There was some strange empty space.
August 8, 2009, 11:44 (GMT)
Copied 3DS, X3D scripts to release/io naming them after [import|export]_[format].py scheme.
August 8, 2009, 11:33 (GMT)
Added Object.find_armature() to find armature connected to object. Previously this was BPyObject.getObjectArmature()
August 8, 2009, 11:18 (GMT)
Added missing #include <typeinfo> to BPy_Convert.h.
August 7, 2009, 19:16 (GMT)
2.5 3D View Toolbar:

Brush Panel:
* Separated the code for different modes, easier to maintain.
* Only settings which are used in the current paint mode are shown now.


August 7, 2009, 19:14 (GMT)
Added material game physics options in RNA and layout.

Thanks to the new render API system these options don't clutter up the layout when you're not doing games.

August 7, 2009, 16:20 (GMT)
bpy_context_set and bpy_context_clear to replace a number of functions (some were not always called causing bugs).
fix for a leak when trying to run a text with a syntax error too.
August 7, 2009, 15:57 (GMT)
Made -O3 and -msse2 default flags for bf_render_raytrace
August 7, 2009, 13:49 (GMT)
*BLI_memarena support for any power of two alignment
*some simd stuff on bvh
August 7, 2009, 13:19 (GMT)
smoke:
- Bugfix: a bit too fast ;-) Better do it right too (problem with res > 150)
- fixing high res view button which disappeared sometimes
- fixing tooltip
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021