Blender Git Commits

Blender Git "master" branch commits.

Page: 4875 / 5574

September 3, 2008, 16:01 (GMT)
Bugfix for sphere-in-control-object (reported by broken)
September 3, 2008, 12:54 (GMT)
Update MSVC project files after GSoC merge
September 3, 2008, 11:11 (GMT)
Revert rev16344 on trunk, bullet work is done in sim_physics branch as discussed on sunday meeting
September 3, 2008, 10:55 (GMT)
svn merge -r 16334:16347 https://svn.blender.org/svnroot/bf-blender/trunk/blender + also added missing files from bullet-2.71alpha0 archiv + fixed compile errors
September 3, 2008, 06:43 (GMT)
BGE Py api, deleting properties didnt raise an error when the property wasnt there. also added some exception messages and renamed joystick getConnected() to isConnected()
September 3, 2008, 03:24 (GMT)
cleanup mesh materials option was setting incorrect material indicies
September 3, 2008, 02:27 (GMT)
Finally upgraded to latest Bullet subversion, about to release 2.71. Some recent changes in extern/bullet2 need to be re-applied, will check with Benoit. Ray tests in 0_FPS_Template.blend is broken, didn't figure out why yet.

HELP BUILD SYSTEM MAINTAINERS: Please help with updating all build systems: the newly added files need to be added. Note that the src/SoftBody has been added for future extension of real-time soft bodies.
September 3, 2008, 00:00 (GMT)
Compile fixes (reported by broken)
September 2, 2008, 22:13 (GMT)
BGE patch 17547 approved: Cleaned up pydoc for BGE, compiles now error free
Revision bbf2ff4 by Ken Hughes
September 2, 2008, 21:09 (GMT)
Fix some more gcc warnings.

Revision e4dbf0e by Ken Hughes
September 2, 2008, 20:53 (GMT)
Fix gcc compiler warnings.

September 2, 2008, 20:33 (GMT)
Couple of variables renames and logic inversion simplification
September 2, 2008, 18:34 (GMT)
BGE patch: simple fix to synchronize sensor pulse mode with sensor state transitions.
September 2, 2008, 17:50 (GMT)
Fix segmentation fault when try separate a mesh with the active face selected.

If the active face is part of the selection, Blender crash when
split the mesh because the act_face have an invalid pointer.

The solution is simple, check if the active face is part of the selection
and in that case, set it to NULL.

Campbell please double check this.
September 2, 2008, 16:39 (GMT)
-> Fix for 64 bit alignment of Vertex colors in bmesh

Vertex color structure in bmesh needed to be padded for
8 byte aligned memory access.
September 2, 2008, 15:21 (GMT)
New physics + related branch for Nils smoke stuff, Pablos volumetrics stuff and also Bullet work (Ben)
September 2, 2008, 06:12 (GMT)
BGE Bugfix, SDL joysticks arrow keys didnt work when 2 joysticks were being used at the same time.
The event queue was running for every joystick sensor without checking if the events were for that joystick.
seperating the event queue for each joystick is overkill so instead deal with all joysticks events in once function.

Also removed some unused functions
September 2, 2008, 02:10 (GMT)
Memoization based solver for inner joint placement. Pretty much reduces the problem from a monstruous exponential to a quadratic cake.

Thanks to jaguarandi for initial pointers.

Changes in arith is a simple added function to check for null vectors.
September 2, 2008, 02:03 (GMT)
BGE joystick sensor bugfix, was sending true events logic tick (as if the true pulse option was enabled).
Revision aa4e4da by Ian Thompson
September 1, 2008, 14:04 (GMT)
Text Editor (GSOC 2008)
=======================
Merge of branch soc-2008-quorn to trunk:
Merged 14970:16308 to trunk@16307, updated to HEAD.
Merged 16318

Main features from this branch:
- Python text plugins
- Suggestions and documentation elements
- Improved syntax highlighting
- Word wrap
- Additional editing tools
- Various undo and clipboard fixes
- File header info and modification checks
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021