Blender Git Commits

Blender Git "master" branch commits.

Page: 524 / 5574

October 23, 2020, 13:27 (GMT)
Fix use of uninitialized line/polygon smooth variables in GPU state

Found by valgrind, unclear if this caused an actual bug.
October 23, 2020, 11:34 (GMT)
Fluid: Possible fix for T79799

This issue is specific to Windows and should be resolved with the extra checks (untested).
October 23, 2020, 07:53 (GMT)
Merge branch 'blender-v2.91-release'
October 23, 2020, 07:44 (GMT)
Fix T81934: Painting/Sculpting in ortho fails to let strokes pass through clipped geometry

Caused by rB7878adf49cff.

When getting the stroke location via raycast in ortho view, the above
commit flipped the condition of the check to perform adjustments on the
rays start/end. This would thus happen (even though it shouldnt),
resulting in wrong depth and stroke location.

Now just flip the condition back, so adjustments only happen when
clipping is OFF.

Maniphest Tasks: T81934

Differential Revision: https://developer.blender.org/D9318
October 23, 2020, 04:48 (GMT)
RNA Manual Map: Update mappings for latest manual
October 23, 2020, 03:15 (GMT)
Fix unreported: unmatching shortcut between gp modes

GPencil: Change Interpolate shortcut to Ctrl+E

Before the shortcut was Ctrl+Alt+E, but it's more logic remove the Alt.

This was missed in rBee49ce482a797a5937829de497abd69bcd1edb48
October 23, 2020, 03:00 (GMT)
Merge branch 'blender-v2.91-release'
October 23, 2020, 02:56 (GMT)
Fix T80165: Separate by loose parts breaks custom normals

- Add NULL check for BKE_lnor_spacearr_clear
- Remove unnecessary 'use_toolflags' with BMesh creation.
October 23, 2020, 02:32 (GMT)
Merge branch 'blender-v2.91-release'
October 23, 2020, 02:31 (GMT)
Fix unreported: unmatching shortcut between gp modes

GPencil: Change Interpolate shortcut to Ctrl+E

Before the shortcut was Ctrl+Alt+E, but it's more logic remove the Alt.

This was missed in rBee49ce482a797a5937829de497abd69bcd1edb48
October 23, 2020, 01:32 (GMT)
Fix T81969 VSE: Wrong UI colorspace after scene strip update

This regression was caused by rB57de5686048f which disabled srgb
transform after the python callback.

The right thing to do is to only rebind the framebuffer once to
reset the no-srgb override.
October 23, 2020, 00:02 (GMT)
Fix T81942 EEVEE: Reflection Plane glitch with low clip distances

This was happening because the raytrace was not even being performed
due to the tracing line being too small after frustum clipping.
October 23, 2020, 00:02 (GMT)
Fix T73793 Walk navigation crosshair gets hidden behind objects

This was reintroduced by the wide line emulation workaround.
Revision c6281d5 by Hans Goudey
October 22, 2020, 23:37 (GMT)
Cleanup: Use DNA deprecated guards around old flags

These flags shouldn't be used except in versioning code.
Revision 165b4f8 by Hans Goudey
October 22, 2020, 23:14 (GMT)
Merge branch 'blender-v2.91-release'
Revision 8e060b4 by Hans Goudey
October 22, 2020, 23:13 (GMT)
Fix T81818: Outliner mode column crashes with shared object data

For objects with shared data, it makes sense to show the mode icon for
every object sharing the same data if one of them is in edit mode.

This also disables the "extend" functionality in this case, because
being in edit mode for multiple objects with the same data isn't
supported.

Differential Revision: https://developer.blender.org/D9273
October 22, 2020, 21:34 (GMT)
Merge branch 'blender-v2.91-release'
October 22, 2020, 21:22 (GMT)
Pydoc: Fix sphinx compile warnings about freestyle

Sphinx expects functions and methods with the same name and different
parameters to be written using one directive. See:
https://www.sphinx-doc.org/en/master/usage/restructuredtext/domains.html#basic-markup

Unfortunately this makes giving different descriptions for each harder.
This was already a request for better support for this in sphinx, see:
https://github.com/sphinx-doc/sphinx/issues/7787

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D9170
Revision a3f5154 by Aaron Carlisle
October 22, 2020, 21:08 (GMT)
Cleanup: make format
October 22, 2020, 20:57 (GMT)
Fix Unreported: Missing box mask in sculpt

There was a weird bug in the API where a value of 0 gave a mask value of
1. I am not sure why this is but the current code works as desirable.

This was missed in rB6faa765af8954948de3cec75a2261a5aa139b4e5
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021