Revision 885c799 by Pablo Vazquez November 5, 2021, 14:08 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision b4af705 by Pablo Vazquez November 5, 2021, 14:06 (GMT) |
VSE: Remove separator lines between rows The VSE grid theme setting is currently used for two things: * Indicate time intervals (vertical lines) * As separator between channels (horizontal lines) This adds visual noise because for the time interval to be visible, the grid color needs to be bright, resulting in a rectangle-grid backdrop. Recently, the VSE got a theme setting to customize alternate-row background color. This should be sufficient to tell the channels apart without the need for a line in between. Additionally, this patch makes the VSE background use the theme setting as-is, without hard-coded darkening, to ease the tweaking of themes. This aligns the style of the VSE backdrop with the rest of Blender (Outliner rows, File Browser, Spreadsheet, Info and animation editors). Related reports: T92581 Related task: T92792 #### Before {F11680317, size=full} #### After {F11694981, size=full} Reviewed By: #user_interface, Severin Maniphest Tasks: T92581 Differential Revision: https://developer.blender.org/D13072 |
Revision e65230f by Pablo Vazquez November 5, 2021, 14:06 (GMT) |
UI: Various theme fixes related to contrast * Animation channels (Fixes T92612) * Curve widget (Fixes T92595) * Pie menu (Fixes T92590) * Radio and toggle buttons background * Checkbox background * Fix highlighted marker name on Dopesheet (text highlight on Dopesheet) #### Master {F11697667, size=full} #### This Patch {F11697669, size=full} {F11697849, size=full} {F11697833, size=full} {F11697852, size=full} Reviewed By: #user_interface, campbellbarton, Severin Maniphest Tasks: T92595, T92612, T92590 Differential Revision: https://developer.blender.org/D13087 # Conflicts: # source/blender/blenkernel/BKE_blender_version.h |
Revision a0f50c1 by Bastien Montagne November 5, 2021, 14:06 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision da97859 by Bastien Montagne November 5, 2021, 14:05 (GMT) |
Fix potential uninitialized memory in link/append code. |
Revision 4e09fd7 by Julian Eisel November 5, 2021, 13:57 (GMT) |
Cleanup (UI): Add/use type for operator context enum Adds a `wmOperatorCallContext` typedef for the existing `WM_OP_XXX` operator context enum. This adds type safety, allows the compiler to produce better warnings and helps understanding what a variable is for. Differential Revision: https://developer.blender.org/D13113 Reviewed by: Campbell Barton |
Revision 3519860 by Julian Eisel November 5, 2021, 13:53 (GMT) |
Cleanup: Remove wrong comments in versioning This comment is from the block at the end of the versioning functions, where we have an unversioned block to collect versioning code that doesn't require immediate version bumping. The comment was probably just copied over with the code when bumping the version eventually. |
Revision 00734d5 by Jeroen Bakker November 5, 2021, 13:51 (GMT) |
Fix T92807: Incorrect display planar tracking. Issue introduced in {7e66616b7e15} where the shader was replaced with a 2d image shader. This patch reverts several commits that removed the 3d image shader. |
Revision 32c90d2 by Jeroen Bakker November 5, 2021, 12:25 (GMT) |
Cleanup: Split image engine into ImageEngine, SpaceAccessor and DrawingMode. Image engine is used to draw an image into a space. The current structure wasn't clear and couldn't be easilly extended. This refactor spliced the image draw engine into 3 main components. - Space accessors: contains an interface to communicate with space data (Image editor, UV Editor, Node Editor) in a common way. This reduced the branching in the code base. - DrawingMode: contains an interface to the used tactic to draw an image inside the space framebuffer. Currently only one mode is implemented; in the future there could be a separate drawing mode for huge images. - ImageEngine: the core that connects the draw manager with the space data and drawing mode. |
November 5, 2021, 12:04 (GMT) |
GPencil: Fix dash modifier missing vertex color. The original code did not copy vertex color to the generated stroke, now fixed. |
November 5, 2021, 12:02 (GMT) |
GPencil: Fix dash modifier missing vertex color. The original code did not copy vertex color to the generated stroke, now fixed. |
Revision 016a575 by Campbell Barton November 5, 2021, 05:05 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision 3a4dade by Campbell Barton November 5, 2021, 05:04 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision b9968b8 by Campbell Barton November 5, 2021, 05:04 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision 40d090c by Campbell Barton November 5, 2021, 05:04 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision 5cc21b0 by Campbell Barton November 5, 2021, 05:04 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision 68e86c4 by Campbell Barton November 5, 2021, 04:58 (GMT) |
Cleanup: use (s) postfix for messages that may be plural Ref 01c824ac88a0ff95a26c26be09f7a8853e47e446 |
Revision 9b1882f by Campbell Barton November 5, 2021, 04:52 (GMT) |
Cleanup: replace face-map reference in gizmo example Copy-paste error. |
Revision 445361c by Campbell Barton November 5, 2021, 04:49 (GMT) |
Fix T70768: Python gizmo-groups not working in the sequencer |
Revision 82efcfc by Campbell Barton November 5, 2021, 04:49 (GMT) |
Correct assert checking gizmo type |
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