Revision d738e47 by Philipp Oeser July 28, 2020, 10:00 (GMT) |
Clip Editor: Make filter labels consistent This was done for the regular dopesheet in rB9ccc73ade8a2, this just makes that label consistent across all anim views. Differential Revision: https://developer.blender.org/D8255 |
Revision 34125ce by Philipp Oeser July 28, 2020, 09:54 (GMT) |
Merge branch 'blender-v2.90-release' |
Revision e296c9e by Philipp Oeser July 28, 2020, 09:52 (GMT) |
Fix T79031: Batch Generate-Previews doesn't work anymore Caused by rB19785b96c43f. Maniphest Tasks: T79031 Differential Revision: https://developer.blender.org/D8400 |
Revision 8a60e92 by Philipp Oeser July 28, 2020, 09:47 (GMT) |
Merge branch 'blender-v2.90-release' |
Revision 290b372 by Philipp Oeser July 28, 2020, 09:36 (GMT) |
Fix T79264: Mantaflow Field weights cannot be animated rna_EffectorWeight_path() needs to point to "domain_settings" (instead of "settings"), was a missing change when switching the FluidModifier to mantaflow. Maniphest Tasks: T79264 Differential Revision: https://developer.blender.org/D8398 |
Revision da32c17 by Sybren A. Stüvel July 28, 2020, 09:08 (GMT) |
Merge remote-tracking branch 'origin/blender-v2.90-release' |
Revision 617e675 by Sybren A. Stüvel July 28, 2020, 09:02 (GMT) |
Tests: show debugging hint when USDStageCreationTest fails Setting the environment variable `PXR_PATH_DEBUG` non-empty will make the USD library print the directories it uses to find its JSON files. This can aid in debugging when this unit test fails. Now the failure message also tells you about this. No functional changes. |
Revision e7dd89b by Jacques Lucke July 28, 2020, 09:00 (GMT) |
Cleanup: remove redundant return statement This was found by clang-tidy. |
Revision 1675969 by Campbell Barton July 28, 2020, 07:57 (GMT) |
Merge branch 'blender-v2.90-release' |
Revision a2a2932 by Campbell Barton July 28, 2020, 07:53 (GMT) |
Fix T79341: Crash evaluating curve |
Revision 289aac7 by Nathan Craddock July 28, 2020, 03:17 (GMT) |
Merge branch 'blender-v2.90-release' |
Revision ed19781 by Nathan Craddock July 28, 2020, 03:08 (GMT) |
Fix T77951: Remove duplicate outliner menu entries Move the common entries (View and Area) into a static method to be called from other menus to avoid duplicating the New Collection and ID Paste operators. |
Revision 6ad7594 by Nathan Craddock July 28, 2020, 02:07 (GMT) |
Fix: Wrong outliner restrict column for gpencil layer hide The icon was drawing in the viewport disable rather than the viewport hide column. Unreported. |
Revision ace832b by Pablo Dobarro July 27, 2020, 20:21 (GMT) |
Merge branch 'blender-v2.90-release' |
Revision 221604c by Pablo Dobarro July 27, 2020, 20:19 (GMT) |
Fix Sculpt Relax operation when deforming mesh boundaries Previously, mesh boundaries were relaxed as any other vertex, which was causing artifacts and unwanted deformation. In order to prevent this, the mesh filter was using the automasking system to lock the boundary vertices, which was hacked into the tool. For the brush, the only solution was to enable boundary automasking to lock those vertices in plance. Now the relax vertex function slides the boundary vertices along the mesh boundary edges, relaxing all the topology correctly while preserving the shape of the mesh. The automasking hack in the relax mesh filter was also removed as now vertices slide correctly along the boundary. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8350 |
Revision 0006526 by Pablo Dobarro July 27, 2020, 20:04 (GMT) |
Fix T79074: Mesh Topology info not being updated after changes All these data arrays are created for a specific topology, so they should be freed and updated when the PBVH rebuilds. Previously, this was only happening when freeing the SculptSession, but it also needs to happen in BKE_sculpt_update_object_before_eval to avoid reusing out of date data. Reviewed By: sergey Maniphest Tasks: T79074 Differential Revision: https://developer.blender.org/D8357 |
Revision 7eebebe by Pablo Dobarro July 27, 2020, 20:02 (GMT) |
Fix T79164: Sculpting with smooth shading doesn't update normals Just a missing update flag Reviewed By: sergey Maniphest Tasks: T79164 Differential Revision: https://developer.blender.org/D8364 |
Revision 4f3233d by Pablo Dobarro July 27, 2020, 19:58 (GMT) |
Fix T78242: Crash when using a Sculpt color tools that needs connectivity for the first time When there is no color layer available, BKE_sculpt_update_object_for_edit creates a new one and tags the mesh with ID_RECLAC_GEOMETRY, so this layer is inmediatly available when the tool starts. This also deletes the PBVH and when it is created again in BKE_sculpt_update_object_after_eval, the pmap is not initialized, making the tool crash. This moves the color layer creation to a separate function outside BKE_sculpt_update_object_for_edit, which now runs after the color layer is available, so it won't need to update again and the pmap will still be available when the tool is used. Reviewed By: sergey Maniphest Tasks: T78242 Differential Revision: https://developer.blender.org/D8135 |
Revision a0b0a47 by Antonio Vazquez July 27, 2020, 17:09 (GMT) |
GPencil: Scale stroke thickness when use Offset modifier scale |
Revision e8869d9 by Sybren A. Stüvel July 27, 2020, 17:02 (GMT) |
Merge remote-tracking branch 'origin/blender-v2.90-release' |
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