Revision d809a02 by Antonio Vazquez April 18, 2020, 11:15 (GMT) |
GPencil: Fix duplicated default brushes and change settings Removed old duplicated brushes and change the settings of some brushes. |
Revision fda7541 by Antonio Vazquez April 18, 2020, 08:49 (GMT) |
Annotations: Add Onion Skin support in VSE This was removed in previous versions, but can be useful in some situations. |
Revision 62103e7 by William Reynish April 18, 2020, 06:33 (GMT) |
Industry Compat keymap: Add keys for Remesh |
Revision 7466845 by William Reynish April 18, 2020, 06:32 (GMT) |
UI: Use new layout features for the NLA sidebar Improves alignment. |
Revision f96a689 by Ray molenkamp April 18, 2020, 00:20 (GMT) |
Merge remote-tracking branch 'origin/blender-v2.83-release' |
Revision 8fd9516 by Gary Oberbrunner / Ray molenkamp April 18, 2020, 00:19 (GMT) |
Fix: Build error on headless build This simple patch removes an "UNUSED_VARS" macro referencing a variable which doesn't exist (r_unit_size). It only affects the headless build Differential Revision: https://developer.blender.org/D7464 Reviewed By: harley |
Revision 0fe8239 by William Reynish April 17, 2020, 20:06 (GMT) |
UI: Make headings fit within regular Properties width Before recent changes, we used Min/Max here too. |
Revision a6c14fa by Antonio Vazquez April 17, 2020, 20:04 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 76b3aac by Antonio Vazquez April 17, 2020, 20:03 (GMT) |
Fix T75842: GPencil Edit mode of unselected object is visible The overlay must be enabled only for the active object. |
Revision 59d7fbb by Clément Foucault April 17, 2020, 19:54 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 156319d by Clément Foucault April 17, 2020, 19:53 (GMT) |
Fix T74199 Overlay: Turning off overlays also hides edges |
Revision 842e817 by Clément Foucault April 17, 2020, 19:08 (GMT) |
Fix T73815 Overlay: Z axis line doesn't show alone on the workspace |
Revision c3994aa by Clément Foucault April 17, 2020, 18:57 (GMT) |
Fix typo causing compilation to fail Sorry guys I thought I had compile before testing. |
Revision f2acfb4 by William Reynish April 17, 2020, 18:43 (GMT) |
UI: Add separator after Local Camera row |
Revision b7d603b by Clément Foucault April 17, 2020, 18:43 (GMT) |
Fix T75832 DRW Hair: Crash caused by shader compilation This also fix it the volume velocity needles. |
Revision cad1ddc by Clément Foucault April 17, 2020, 18:28 (GMT) |
GPU: Fix typo making RG16F use 16 bytes instead of 4 |
Revision 2fc8daf by Clément Foucault April 17, 2020, 18:27 (GMT) |
GPU: Fix missing SRGB8_ALPHA8 debug string |
Revision a2f075b by Antonio Vazquez April 17, 2020, 17:42 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 75ded99 by Antonio Vazquez April 17, 2020, 17:41 (GMT) |
Fix T75811: GPencil Sculpt not working when use Subdivide When use the subdivide modifier the number of points was not correct and can produce segment faults. Also, the points were selected by default and this was wrong. |
Revision 23c52d9 by Brecht Van Lommel April 17, 2020, 16:41 (GMT) |
Merge branch 'blender-v2.83-release' |
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