Blender Git Commits

Blender Git "particle-solver-dev" branch commits.

Page: 49 / 119

September 2, 2019, 10:05 (GMT)
fix temporary deallocation
September 2, 2019, 09:33 (GMT)
simplify mesh emitter more
September 2, 2019, 09:20 (GMT)
cleanup mesh emitter
September 2, 2019, 09:13 (GMT)
sample varying float4x4
September 2, 2019, 09:02 (GMT)
extract triangle sampling
September 2, 2019, 08:48 (GMT)
extract birth moment computation
September 2, 2019, 07:59 (GMT)
Merge branch 'master' into functions
August 28, 2019, 16:05 (GMT)
fix computing cumulative distribution
August 28, 2019, 16:01 (GMT)
sample weighted triangles differently
August 28, 2019, 14:29 (GMT)
support allocating larger buffers with temporary allocator
August 28, 2019, 12:23 (GMT)
start implementing vertex group support in emitter
August 28, 2019, 12:23 (GMT)
append n times function for vector adaptor
August 28, 2019, 10:16 (GMT)
store attribute indices in string map
August 28, 2019, 08:50 (GMT)
store Range in AttributeArrays
August 28, 2019, 08:25 (GMT)
Merge branch 'master' into functions
August 27, 2019, 15:40 (GMT)
don't store particle name in particle sets structure
August 27, 2019, 15:22 (GMT)
Initial string socket type

The internal implementation is working, but not very efficient yet (every string
is allocated separately without any cache). I'm still thinking about a better
solution, but for now having any working text socket is more important.
August 27, 2019, 12:23 (GMT)
Merge branch 'master' into functions
August 27, 2019, 11:54 (GMT)
bring back transform interpolation for mesh emitter
August 27, 2019, 11:48 (GMT)
roll back some changes regarding world transition handling
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021