Blender Git "particle-solver-dev" branch commits. Page: 65 / 119 July 22, 2019, 12:18 (GMT) | ArrayRef.contains_ptr
| July 22, 2019, 10:41 (GMT) | rename SocketBuilder to NodeBuilder
| July 22, 2019, 10:37 (GMT) | cleanup
| July 22, 2019, 10:32 (GMT) | make socket.data_type a class property
| July 22, 2019, 10:04 (GMT) | get socket data type from idname
| July 22, 2019, 08:49 (GMT) | remove dead code
| July 22, 2019, 08:48 (GMT) | remove colored socket builder
| July 22, 2019, 08:24 (GMT) | Merge branch 'master' into functions
| July 20, 2019, 12:21 (GMT) | show particle type names in nodes
| July 20, 2019, 12:06 (GMT) | add ability to select output mesh type in modifier settings
| July 20, 2019, 11:40 (GMT) | use constant velocity integrator when there are no forces
| July 20, 2019, 11:39 (GMT) | rename function
| July 20, 2019, 10:57 (GMT) | Fix moving sets and maps
| July 20, 2019, 09:53 (GMT) | Merge branch 'master' into functions
| July 18, 2019, 15:34 (GMT) | move offset handlers to separate file
| July 18, 2019, 15:18 (GMT) | add timer
| July 18, 2019, 15:16 (GMT) | splitup remainings of core.hpp
| July 18, 2019, 14:59 (GMT) | separate files for particle state and allocator
| July 18, 2019, 14:59 (GMT) | cleanup
| July 18, 2019, 14:49 (GMT) | rename target to new_particles
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