Blender Git "particle-solver-dev" branch commits. Page: 82 / 119 June 30, 2019, 13:59 (GMT) | minor changes
| June 30, 2019, 13:51 (GMT) | fix indices errors
| June 30, 2019, 13:21 (GMT) | initial bounce test
| June 30, 2019, 12:34 (GMT) | initial event storage
| June 30, 2019, 12:07 (GMT) | bring back old test setup
| June 30, 2019, 11:55 (GMT) | rename run_actions to execute_events
| June 30, 2019, 11:54 (GMT) | rename EventAction to Event + interface name changes
| June 30, 2019, 11:49 (GMT) | rename old Event to EventFilter
| June 30, 2019, 11:47 (GMT) | code for testing
| June 30, 2019, 11:42 (GMT) | multithread deletion of tagged particles
| June 30, 2019, 11:29 (GMT) | use Vector Adapator to simulate to next event
| June 30, 2019, 11:11 (GMT) | use array allocator in simulate_with_max_n_events function
| June 30, 2019, 10:17 (GMT) | remove last event times for now
| June 30, 2019, 10:10 (GMT) | enable threading again
| June 30, 2019, 09:51 (GMT) | store fixed array allocator per thread
| June 30, 2019, 09:27 (GMT) | always display nanoseconds for now
| June 30, 2019, 09:16 (GMT) | initial usage of fixed array allocator in simulation
| June 30, 2019, 09:12 (GMT) | utility to allocate attributes from array allocator
| June 30, 2019, 09:11 (GMT) | new fixed array allocator
| June 30, 2019, 09:00 (GMT) | remove some timers
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