Blender Git Commits

Blender Git "render-layers" branch commits.

Page: 7 / 14

January 18, 2017, 17:55 (GMT)
Basic Implementation of GTAO :
There is still artifacts to remove and optimisation to do.
January 18, 2017, 14:41 (GMT)
Tag areas of code that require TODO_LAYER_COPY
January 18, 2017, 14:40 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into render-layers

Manual fix: collection.c layer.c
January 18, 2017, 10:59 (GMT)
Fix unittest for cases where we set render_layer but not scene_collection
January 18, 2017, 10:56 (GMT)
Fix context operator test

We needed a fallback for the cases where the layer was specified but not a scene_collection
January 18, 2017, 10:48 (GMT)
BKE_scene_layer_has_collection

Util function to check if a SceneCollection is linked to a SceneLayer

This is needed for corner cases of bpy.context.scene_collection when the context render_layer mismatches the context scene_collection.
January 17, 2017, 16:58 (GMT)
Left-over from previous commit (remove OBJECT_OT_move_to_layer)
January 17, 2017, 16:45 (GMT)
Remove OBJECT_OT_move_to_layer
January 17, 2017, 16:42 (GMT)
Link objects in scene using ObjectBase
January 17, 2017, 14:33 (GMT)
Update selected_editable_bases to use ObjectBase
January 17, 2017, 14:32 (GMT)
Remove base from BKE_object_groups_clear
January 17, 2017, 13:58 (GMT)
Remove OB_FROMGROUP from base, and add util funcs to sync base/object flags

I still want to remove the syncing of base/object flags. But for now
this will at least help future refactor.
January 17, 2017, 13:13 (GMT)
ObjectBase need a flag for from_dupli temp objects
January 17, 2017, 11:59 (GMT)
Edge AO improvement when geometry is over the background.
January 17, 2017, 11:46 (GMT)
Fixup on versioning (re: selected objects)
January 16, 2017, 16:49 (GMT)
Update selectable_bases to use ObjectBase
January 16, 2017, 16:04 (GMT)
Update visible_bases to use ObjectBase
January 16, 2017, 15:36 (GMT)
Fix logic for BKE_scene_layer_base_flag_recalculate
January 16, 2017, 14:12 (GMT)
Add BASE_SELECTABLED flag
January 16, 2017, 14:12 (GMT)
Rename: BASE_VISIBLE > BASE_VISIBLED

BASE_VISIBLE was already defined on DNA_scene_types.h
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021