January 16, 2017, 14:12 (GMT) |
Remove object hide operators |
January 16, 2017, 14:12 (GMT) |
Remove outliner restrict options for objects (and groups) |
January 16, 2017, 14:12 (GMT) |
Remove select by layer operator |
January 16, 2017, 09:54 (GMT) |
Implement update of selected/visible based on collection tree |
January 13, 2017, 17:34 (GMT) |
Initial syncing of selection and visibility flag When we make a collection invisible or unselectable, selected object have to be re-evaluated Same goes for when we add a new object, its base visibility has to be refreshed. TODO also add a call for this when we remove a scene collection, or unlink a scene layer. |
January 13, 2017, 17:34 (GMT) |
FOREACH_VISIBLE_OBJECT macro Also adding a new flag value for ObjectBase to store visibility. I still need this to be synced, but the idea is to centralize the logic of tree evluation, and keep the visibility cached. |
January 13, 2017, 17:34 (GMT) |
Outliner: initial work for render-layers Remove Base references, still need to do some adjustments |
January 13, 2017, 17:25 (GMT) |
Added object mode wires to new drawing pipeline. |
January 13, 2017, 10:21 (GMT) |
Use ObjectBase only to delete objects |
January 12, 2017, 17:23 (GMT) |
Remove Bases onces and for all This officially makes the viewport not draw anything, until we get the new ObjectBase * to use. This is easily revertable, but for now I prefer to make sure this is not in the way of refactoring. |
January 12, 2017, 16:51 (GMT) |
Updated python files to use select_get/_set() [not addons] |
January 12, 2017, 11:29 (GMT) |
Fix crash. |
January 12, 2017, 00:15 (GMT) |
Separate SSAO code & add orthographic support |
January 11, 2017, 18:48 (GMT) |
Added saturation and value slider + fix versioning |
January 11, 2017, 16:41 (GMT) |
Merge remote-tracking branch 'origin/render-layers' into clay-engine # Conflicts: # source/blender/editors/space_view3d/drawobject.c # source/blender/gpu/intern/gpu_viewport.c |
January 11, 2017, 16:38 (GMT) |
Fixed versionning |
January 11, 2017, 15:58 (GMT) |
Fix Crash and Unfreed Memory |
January 11, 2017, 15:34 (GMT) |
Introduce Batch storage. |
January 11, 2017, 15:20 (GMT) |
Fix mem freed twice |
January 11, 2017, 14:54 (GMT) |
_free() functions should not clear the pointer itself |
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