Blender Git Commits

Blender Git "simulation-tree" branch commits.

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April 28, 2019, 16:38 (GMT)
deduplicate some code
April 28, 2019, 16:33 (GMT)
simplify stack info setup
April 28, 2019, 16:25 (GMT)
initial support for lazy inputs in new fgraph evaluation
April 28, 2019, 15:50 (GMT)
subscript operator for range
April 28, 2019, 13:06 (GMT)
group node info into a struct
April 28, 2019, 12:49 (GMT)
fix error in last merge
April 28, 2019, 12:42 (GMT)
Merge branch 'master' into functions
April 27, 2019, 21:59 (GMT)
use more correct type name
April 27, 2019, 21:40 (GMT)
initialize llvm for tests
April 27, 2019, 21:29 (GMT)
unit test for Float Range function
April 27, 2019, 21:18 (GMT)
initial unit test for functions system
April 27, 2019, 20:32 (GMT)
reduce likelyhood for heap allocation in fgraph evaluation
April 27, 2019, 20:23 (GMT)
splitup graph evaluation in three parts
April 27, 2019, 20:16 (GMT)
move more into the value storage abstraction
April 27, 2019, 20:03 (GMT)
move value storage into separate struct
April 27, 2019, 18:21 (GMT)
use macro for pointer offset
April 27, 2019, 18:15 (GMT)
put values in a struct that are accessed together
April 27, 2019, 17:58 (GMT)
remove unused socket flag
April 27, 2019, 17:49 (GMT)
do less unnecessary data copies
April 27, 2019, 17:34 (GMT)
copy computed value to fn_out immediatly
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021