Blender Git "simulation-tree" branch commits. Page: 100 / 121 April 28, 2019, 16:38 (GMT) | deduplicate some code
| April 28, 2019, 16:33 (GMT) | simplify stack info setup
| April 28, 2019, 16:25 (GMT) | initial support for lazy inputs in new fgraph evaluation
| April 28, 2019, 15:50 (GMT) | subscript operator for range
| April 28, 2019, 13:06 (GMT) | group node info into a struct
| April 28, 2019, 12:49 (GMT) | fix error in last merge
| April 28, 2019, 12:42 (GMT) | Merge branch 'master' into functions
| April 27, 2019, 21:59 (GMT) | use more correct type name
| April 27, 2019, 21:40 (GMT) | initialize llvm for tests
| April 27, 2019, 21:29 (GMT) | unit test for Float Range function
| April 27, 2019, 21:18 (GMT) | initial unit test for functions system
| April 27, 2019, 20:32 (GMT) | reduce likelyhood for heap allocation in fgraph evaluation
| April 27, 2019, 20:23 (GMT) | splitup graph evaluation in three parts
| April 27, 2019, 20:16 (GMT) | move more into the value storage abstraction
| April 27, 2019, 20:03 (GMT) | move value storage into separate struct
| April 27, 2019, 18:21 (GMT) | use macro for pointer offset
| April 27, 2019, 18:15 (GMT) | put values in a struct that are accessed together
| April 27, 2019, 17:58 (GMT) | remove unused socket flag
| April 27, 2019, 17:49 (GMT) | do less unnecessary data copies
| April 27, 2019, 17:34 (GMT) | copy computed value to fn_out immediatly
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