Blender Git Commits

Blender Git "simulation-tree" branch commits.

Page: 101 / 121

April 27, 2019, 15:04 (GMT)
make it optional to run value destructors when tuple is destructed
April 27, 2019, 10:55 (GMT)
multipool tried to deallocate the wrong pointer
April 27, 2019, 10:48 (GMT)
initial non recursive evaluation of new data flow graph
April 27, 2019, 10:21 (GMT)
utility set functions
April 27, 2019, 08:24 (GMT)
extract ensure tuple calls function
April 27, 2019, 08:01 (GMT)
dot export for new data flow graph
April 26, 2019, 17:21 (GMT)
Split up the data flow graph data structure

The main goal is to be able to traverse the graph very efficiently
once it is build. This is hard when the structure has to be dynamic
(i.e. it can be changed). The solution is to use a builder that
can dynamically construct the graph. Once everything is set up,
the graph is converted into the compact form for further use.
April 26, 2019, 15:09 (GMT)
Merge branch 'master' into functions
April 25, 2019, 07:57 (GMT)
Merge branch 'master' into functions
April 24, 2019, 07:22 (GMT)
Merge branch 'master' into functions
April 19, 2019, 11:56 (GMT)
Simple range iterator with tests
April 19, 2019, 09:19 (GMT)
produce lookup statistics for map and set
April 19, 2019, 08:34 (GMT)
socket builder utility function
April 18, 2019, 09:25 (GMT)
support conversions in all directions between bool, int and float
April 18, 2019, 09:01 (GMT)
update inferencing to new type rules
April 18, 2019, 08:42 (GMT)
concept of conversion groups in type system
April 18, 2019, 08:19 (GMT)
start using a better defined type system
April 18, 2019, 07:42 (GMT)
implicit conversions between float and integer lists
April 18, 2019, 07:13 (GMT)
Merge branch 'master' into functions
April 17, 2019, 09:10 (GMT)
bring back llvm include dirs
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021