Blender Git "simulation-tree" branch commits. Page: 31 / 121 November 7, 2019, 10:44 (GMT) | port particle system to new functions system
| November 6, 2019, 15:08 (GMT) | merge bparticles node tree into functions node tree
| November 6, 2019, 12:05 (GMT) | simplify naming
| November 5, 2019, 14:54 (GMT) | use monotonic allocator to allocate functions
| November 5, 2019, 14:40 (GMT) | rename OwnedResources to ResourceCollector
| November 5, 2019, 14:32 (GMT) | improve aligned allocation in monotonic allocator
| November 5, 2019, 13:36 (GMT) | bring back some more math operations
| November 5, 2019, 13:17 (GMT) | bring back more math nodes
| November 5, 2019, 12:47 (GMT) | improve add/mul/min/max math nodes
| November 5, 2019, 10:56 (GMT) | remove unused code
| November 5, 2019, 10:53 (GMT) | cleanup
| November 5, 2019, 10:48 (GMT) | access time from node tree
| November 5, 2019, 10:19 (GMT) | initial more generic context handling
| November 4, 2019, 22:17 (GMT) | make Float Range node work again
| November 4, 2019, 22:16 (GMT) | assert earlier when nodes were not inserted correctly
| November 4, 2019, 21:09 (GMT) | Merge branch 'functions' into functions-experimental-refactor
| November 4, 2019, 21:09 (GMT) | Merge branch 'master' into functions
| November 3, 2019, 15:32 (GMT) | simplify interface for generating functions from node trees
| November 3, 2019, 15:06 (GMT) | update Function Points modifier to use new system
| November 3, 2019, 14:31 (GMT) | rename pack list socket declaration to something more generic
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